in 2026 DO NOT ask yourself whether your art is GOOD
instead ask:
is it SINCERE
was it CATHARTIC
was it FUN TO MAKE
is it MADE BY ME
and don't forget to stay silly

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in 2026 DO NOT ask yourself whether your art is GOOD
instead ask:
is it SINCERE
was it CATHARTIC
was it FUN TO MAKE
is it MADE BY ME
and don't forget to stay silly

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you know that expression, "dance like no one is watching you?"
try writing like no one is going to read it
it's easier to let yourself go and just enjoy the process of creation when you aren't also playing 6 dimensional chess with your insecurities and anxieties
write because you have fun writing and if you never post it anywhere that's totally fine because you enjoyed your time with the process
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eepy mourning dove cupping its wings under its belly for cushion ©Ella
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must feel good as fuck to curse a prince for being rude to you while you were larping as an old woman for no reason
I really can and will blame the 9-5 for everything. "We're in a loneliness epidemic" well, we have to spend a third of our day interacting with people in a professional way that makes forming real friendships difficult and then we're peopled out by the time we're done. "People are eating more and more unhealthily" people have to spend more than a third of their day doing work related tasks and they don't want to spend their tiny amount of free time making food. "People aren't involved in their local communities" after spending more than a third of their day doing work related things people are tired and also all those community events take place during normal working hours. "People need to get more hobbies" after spending more than a third of their day working, people are TIRED and don't want to do anything that takes yet more energy. "Literacy is dying" to maintain your critical thinking skills you need to read/watch things that make you think and after spending more than a third of your day doing work related stuff you are TIRED and don't want to expend even more brainnpower. "People need to get outside more" People. Are. TIRED. Because they have to spend all of their time working or preparing for work or recovering from work or doing all the chores they couldn't stay on top of because of work. I can blame fucking anything on having to work, it is truly the root of all fucking evil.
Hey OP, love your scalding take here; don't forget about commutes.
Once you factor in commute times (which even for short distances can be grotesquely inflated due to the fact that so many people are all commuting at the same time, but that's a different conversation) many people are actually devoting upwards of 10-12 hours a day on "work related tasks."
So many people hate their own body so much and are so casually fatphobia toward themself and the thing is, when you're not, when you've healed yourself enough that you can look at yourself and say "my body is just a body that does body things" it becomes nearly impossible to be around people who openly hate their bodies. It feels like they're flinging their muck all over you, and you gotta shake yourself out so it doesn't stick. And misery really does love company. They'll talk about how fat they are and how they can't eat this or that or wear certain clothes or cut their hair short, and they want you to lament with them. And you gotta not, okay? You gotta not. You gotta walk away from that shit.
And you HAVE to pay attention to the things you say about your own body in front of other people, lest you become the person flinging your muck onto others.
The 5 Most Essential Turning Points in a Character’s Arc
You spend so much time creating a character because you want them to feel real. You want to connect with them and use them to create an experience for your readers. Their character arc is how that happens.
Don’t miss out on these essential turning points that make an arc feel not only whole, but complete.
1. The Inciting Incident
Your inciting incident gets your plot moving. It isn’t going to be the first sentence of your story (also called your hook), although it could be if you crafted your first sentence for that purpose.
An inciting incident is a plot event that guides your character in a new direction. It’s the successful prison break, the meeting of instant rivals, or the moment your protagonist wins the lottery in your first chapter.
Without the inciting incident, your protagonist’s life would carry on as usual. They wouldn’t start the arc that makes them an interesting person for the reader to stick with throughout your story.
2. Introducing the Protagonist’s Main Flaw
Every protagonist needs a primary flaw. Ideally, they’ll have more than one. People aren’t perfect and they rarely get close enough to only have one negative characteristic. Protagonists need that same level of humanity for readers to connect with them.
There are many potential flaws you could consider, but the primarily flaw must be the foundation for your character’s arc. It might even be the catalyst for the story’s peak.
Imagine a hero archetype. They’re great and well-intended, but they have a problem with boasting. Their arc features scenes where they learn to overcome their need to brag about themselves, but they get drunk and boast in a bar right before the story’s peak. The antagonist’s best friend hears this because they’re at the same bar, so they report the hero’s comment to the main villain. It thwarts the hero’s efforts and makes the climax more dramatic.
Other potential flaws to consider:
Arrogance
Pride
Fear
Anxiety
Carelessness
Dishonesty
Immaturity
3. Their First Failure
Everyone will fail at a goal eventually. Your protagonist should too. Their first failure could be big or small, but it helps define them. They either choose to continue pursuing that goal, they change their goal, or their worldview shatters.
Readers like watching a protagonist reshape their identity when they lose sight of what they wnat. They also like watching characters double down and pursue something harder. Failure is a necessary catalyst for making this happen during a character’s arc.
4. Their Rock Bottom
Most stories have a protagonist that hits their rock bottom. It could be when their antagonist defeats them or lose what matters most. There are numerous ways to write a rock-bottom moment. Yours will depend on what your character wants and what your story’s theme is.
If you forget to include a rock-bottom moment, the reader might feel like the protagonist never faced any real stakes. They had nothing to lose so their arc feels less realistic.
Rock bottoms don’t always mean earth-shattering consequences either. It might be the moment when your protagonist feels hopeless while taking an exam or recognizes that they just don’t know what to do. Either way, they’ll come to grips with losing something (hope, direction, or otherwise) and the reader will connect with that.
5. What the Protagonist Accepts
Protagonists have to accept the end of their arc. They return home from their hero’s journey to live in a life they accept as better than before. They find peace with their new fate due to their new community they found or skills they aquired.
Your protagonist may also accept a call to action. They return home from their journey only to find out that their antagonist inspired a new villain and the protagonist has to find the strength to overcome a new adversary. This typically leads into a second installment or sequel.
Accepting the end of their arc helps close the story for the reader. A protagonist who decides their arc wasn’t worth it makes the reader disgruntled with the story overall. There has to be a resolution, which means accepting whatever the protagonist’s life ended up as—or the next goal/challenge they’ll chase.
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Hopefully these points make character arcs feel more manageable for you. Defining each point might feel like naming your instincts, but it makes character creation and plotting easier.
Want more creative writing tips and tricks? I have plenty of other fun stuff on my website, including posts like Traits Every Protagonist Needs and Tips for Writing Subplots.
Fushigi Yuugi: The Mysterious Play - Character Flower Profiles

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loveeee characters who think they're likable but not lovable. characters who know they have surface-level admirable or alluring traits and so make sure to highlight those traits so that nobody looks closer to see what's underneath. characters who know they're hot or clever or cool and use that as a suit of armor so that no one ever gets close to them, because when they strip bare and show their vulnerability they're not any of those things, which means they have nothing left to make up for who they inherently are
write insane shit that’s way beyond your perceived ability and skill level even if you don’t finish it even if you think it sucks
the worst part of "you'll understand when you're older" is that you really do understand when you're older
The second worst part is, once you get older, you find yourself saying "you'll understand when you're older" with Full Comprehension of how fucking annoying you're being right now, but also knowing that it's all you can say.
u can be boiling alive in your mind for months and then on a random tuesday ur head gets so clear and life is worth living again and you're like damn what was all that about then

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I threw together a cross stitch design based on an idea from my mom and apparently it's fairly well liked on the cross stitch side of twitter? So I decided I may as well post it here too
https://www.stitchfiddle.com/c/skfhwe-8eyqpi
https://www.stitchfiddle.com/c/skfd1o-5jj7s