PSA: Gravity Circuit is now FREE on Epic Games Store, until October 16th! No strings attached, claim it today, and get to keep it on EGS. Why not go and give punching some evil robots a try? Epic Games Store link
Not today Justin

oozey mess
One Nice Bug Per Day

Product Placement

shark vs the universe
Claire Keane
hello vonnie
almost home

pixel skylines
todays bird
Sade Olutola

PR's Tumblrdome
d e v o n

Love Begins
$LAYYYTER
Aqua Utopia|海の底で記憶を紡ぐ

Kiana Khansmith
i don't do bad sauce passes
Xuebing Du

seen from Malaysia
seen from United States

seen from Italy
seen from United States

seen from Indonesia

seen from United States

seen from Finland
seen from United States

seen from United Kingdom

seen from Malaysia
seen from United States
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seen from United States

seen from Finland
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seen from Türkiye

seen from Hungary
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seen from United States
@far-dev
PSA: Gravity Circuit is now FREE on Epic Games Store, until October 16th! No strings attached, claim it today, and get to keep it on EGS. Why not go and give punching some evil robots a try? Epic Games Store link

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
What's that, a petition to make Kai plushie real?🧸📣You bet!📣
Click here for the Makeship petion page.
If you're unfamiliar with Makeship's campaigns... Essentially, Makeship wants us to receive 200 pledges before September 9th, 2024, so to show that there's enough community support to make the plush reality. Upon a successful campaign completion, the plush design starts proper. Each pledge costs just $2 dollars, and you'll later be charged the full price (+ shipping and tax) of the final plush when it's ready for launch. If the petition fails, you'll receive a refund.
So, if you'd like Kai to deliver some Heavenly Hugs, act now!
Plush concept and refs by @Dominic_Ninmark!
We're now at 40% - thank you all so far! Still going to need 120 more pledges by September 9th for the campaign to be successful, so any help is appreciated.
Right now we're at 49%, with five days to go! Just about half-way to making Kai plushie real!
The campaign is now at 87%, with just two days left! Act fast, if you want to make the red rascal real and huggable!
What's that, a petition to make Kai plushie real?🧸📣You bet!📣
Click here for the Makeship petion page.
If you're unfamiliar with Makeship's campaigns... Essentially, Makeship wants us to receive 200 pledges before September 9th, 2024, so to show that there's enough community support to make the plush reality. Upon a successful campaign completion, the plush design starts proper. Each pledge costs just $2 dollars, and you'll later be charged the full price (+ shipping and tax) of the final plush when it's ready for launch. If the petition fails, you'll receive a refund.
So, if you'd like Kai to deliver some Heavenly Hugs, act now!
Plush concept and refs by @Dominic_Ninmark!
We're now at 40% - thank you all so far! Still going to need 120 more pledges by September 9th for the campaign to be successful, so any help is appreciated.
Right now we're at 49%, with five days to go! Just about half-way to making Kai plushie real!
What's that, a petition to make Kai plushie real?🧸📣You bet!📣
Click here for the Makeship petion page.
If you're unfamiliar with Makeship's campaigns... Essentially, Makeship wants us to receive 200 pledges before September 9th, 2024, so to show that there's enough community support to make the plush reality. Upon a successful campaign completion, the plush design starts proper. Each pledge costs just $2 dollars, and you'll later be charged the full price (+ shipping and tax) of the final plush when it's ready for launch. If the petition fails, you'll receive a refund.
So, if you'd like Kai to deliver some Heavenly Hugs, act now!
Plush concept and refs by @Dominic_Ninmark!
We're now at 40% - thank you all so far! Still going to need 120 more pledges by September 9th for the campaign to be successful, so any help is appreciated.
What's that, a petition to make Kai plushie real?🧸📣You bet!📣
Click here for the Makeship petion page.
If you're unfamiliar with Makeship's campaigns... Essentially, Makeship wants us to receive 200 pledges before September 9th, 2024, so to show that there's enough community support to make the plush reality. Upon a successful campaign completion, the plush design starts proper. Each pledge costs just $2 dollars, and you'll later be charged the full price (+ shipping and tax) of the final plush when it's ready for launch. If the petition fails, you'll receive a refund.
So, if you'd like Kai to deliver some Heavenly Hugs, act now!
Plush concept and refs by @Dominic_Ninmark!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
And finally, as one more little treat for the One Year Anniversary of Gravity Circuit, we've got a small prequel comic for you folks! This comic contains some spoilers for the events of the game, so if you haven't read it yet, maybe put it off until you have played it. This comic was illustrated by @baconpal, who drew the character portraits and cutscene visuals you see in the game. The comic is also available as an imgur gallery here. Rest of the pages after the break!
To commemorate Gravity Circuit's One Year Anniversary, our composer Dominic Ninmark has whipped up a banging Eurobeat remix -- free for all to enjoy! 🎶
Thumbnail artwork provided by @jmanvelez ! 🎨
Give it a listen on YouTube!🎧 Remember, you can also listen to the whole game's OST on YouTube here! If you want to support Dominic's work, you can buy the OST from his bandcamp page here!
🎂🥳IT'S GRAVITY CIRCUIT'S ONE YEAR ANNIVERSARY! 🥳🎂 Time sure has flown by, can't believe we're already a full year on from the game's release, and the reception still has us floored! To celebrate, we've got a few things in store for you lovely folks -- starting off with this wonderful group piece by @jmanvelez! Stay tuned for more! Have you played the game? What did you think? Let us know! Remember, Gravity Circuit is available now on PC, Nintendo Switch and Sony PS4/PS5!
Version patch 1.2.0 is out now on Steam! This is accompanied by a hefty sale, 35% off until May 27th! Other storefronts and platforms will follow in due time, we ask for your patience! Artwork in the image above by @teoft. Go give them a follow! Read the patch notes for this release after the break!
The latest patch is now out on consoles as well, available now! Better late than never, right?
Feel free to refer to our previous blog post here for patch notes.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Gravity Circuit has recently hit 60K total units sold!
Never in our wildest dreams did we expect the game to sell as much as it has done in just a few short months. As such, we thought this was a moment to celebrate, with new art provided by @jmanvelez!
Patch 1.1.0 is out -- NOW ON STEAM! Just in time for the holidays! Other PC platforms (EGS, GOG, Stove) will follow in due time. However, due to various development circumstances, we could not get this new patch ready for console porting in time before the holidays. We will inform you more later when we are better aware of the release timeline for consoles - so we ask for your patience.
Without further ado though, here are the Patch Notes for Gravity Circuit 1.1.0:
New features
Boss Rush: Guardian Corps HQ now features Combat Memory Bank, a computer which lets you refight any of the game's bosses at your leisure. Good for practice, or for chasing record times!
Armor paints: Prim, a painter NPC that hangs around in the Guardian Corps HQ, now offers swappable armor paints, allowing further customization! These armor paints each bestow new abilities or effects, so give them all a try! Prim will explain to you how to unlock the paints to her shop.
Quality of life additions
Loadout swap: A dedicated button for quickly swapping loadouts on the fly. During gameplay any unset or empty loadouts are skipped when the button is pressed, so you can choose to use only two loadout slots, or all three.
Slide: A dedicated button has been added for sliding. Down and jump will still continue to work, but this button may be useful for those who need it.
Hookshot - vertical: A dedicated button that locks the hookshot's aim only to upwards vertical directions. This may help with any platforming involving the hookshot, for those who might need it.
Mouse control mapping: You can now map mouse buttons on PC, in addition to keyboard keys.
Effect Timer: An additional toggle setting has been added to the game's system options menu. This toggle adds on-screen visuals for certain effect durations, removing ambiguity. This setting is enabled by default, but can be toggled off at any time.
Burst techniques
Cycle Kick: In-game shop price reduced from 2000 to 1500.
Surface Render: In-game shop price reduced from 2000 to 1500.
Gravity Freeze: Affected area increased, damage slightly increased.
Piercing Drill: The chain portion now also damages enemies, not just the tip, making the technique easier to use effectively.
Flying Strike: Fixed an issue involving the Speedrun Mode, where it was possible to accidentally skip acquiring the technique by saving and quitting during the Opening Stage (Central Station). It was still possible to buy the technique, but Flying Strike is intended to be given to the player for free.
Gameplay
Pass-through platforms: Kai can now gain sprinting speed by holding the run button (or having "inverse" run button behavior enabled) when dropping through pass-through platforms.
Sprint jumping when hugging walls: Previously, if Kai was hugging a wall while grounded (holding left/right while up against a wall), Kai would be unable to gain sprinting speed when the run button was held (or having "inverse" run button behavior enabled) when jumping. This behavior has been fixed.
Hopkick: Kai's hopkick (up+attack while grounded) has been sped up by a few frames based on player feedback.
Telefragging: When Kai is struck by a hazard (lava, spikes, crushing), Kai will perform an Emergency Warp to last safe ground. Because this behavior could sometimes lead to Kai respawning inside an enemy, Kai now automatically defeats any enemy around him.
Data chips
"NPC" type data chips: Research cost reduced from 150 to 100.
Stage changes
Highway: Fixed an issue where it was possible to skip over the stage's checkpoints with certain actions.
Ore Mines: Fixed a certain area not having correct camera triggers when entering it in a specific way.
Guardian Corps HQ (visuals): Additional sign has been added to hint towards the location of the training facilities.
Guardian Corps HQ (design): Additional platforms added to make reaching the Training Room easier.
Guardian Corps HQ (training room): When Dave the Training Dummy is hit, the Training Room door will be inoperable for a few seconds. This is to prevent players from accidentally exiting the room while performing combos.
Guardian Corps HQ (NPCs): "Prim" and "Shock" NPCs have switched places. Their dialogue has been adjusted slightly to match these changes.
Final stage: Additional respawn points added in a certain section.
Localization
Chinese: A certain scene had an issue where the talking characters were accidentally reversed, and there were other issues involving few untranslated words. This has been fixed.
English: Fixed a slight typo in Pat's dialogue.
Misc
macOS: Loading times improved by changing some code, that made some of the game's threads run slower on systems with M1 chips.
Speedrun Mode: If the in-game timer is enabled from the game's system settings, Speedrun Mode is enabled by default when launching the game (if Speedrun Mode has been unlocked). This is so that speedrunners do not need to remember to toggle this setting every time they launch the game.
General code performance: Slight improvements across the board in various places, that cumulatively help the game run more smoothly on lower end hardware.
🎁Gravity Circuit is on sale on Steam! 🎁 25% off - with the offer lasting until January 4th! Perfect opportunity to nab the game, or maybe even gift it to a friend!
Steam page link.
A small glimpse at the upcoming boss refight room. Some visuals are still work-in-progress. Remember, the game is 25% off until Nov 28th! That, and you can nominate us for Steam awards! Steam page link.
Did you enjoy your time with Gravity Circuit? 🤔 If you did, we would like to ask you to nominate us for the upcoming Steam Awards! 🏆 Of course, if you haven't had a chance to try the game yet, it's 25% off until Nov 28th! Steam store link.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Gravity Circuit is participating in Steam's Autumn sale, 25% off, until November 28th! We are also inviting you to nominate Dominic Ninmark's work on the game for the Best Soundtrack in this year's Steam Awards! Steam store page - Steam awards newspost
Based on some player feedback, we'll be adding some palette customization for Kai. Just for fun, these extra palettes will also imbue you with some special powers! You can see some more previews on Twitter/X.