Game Jolt āŗ https://gamejolt.com/games/UNDERFELL/196935
Pillowfort.io āŗ https://www.pillowfort.io/UNDERFELL
Discord āŗ https://discord.gg/MP3sV7u
Patreon āŗ https://www.patreon.com/ManiaKnight
Ko-fi āŗ https://ko-fi.com/A871AMW
Hey, all⦠hereās an update on UNDERFELLās current status of development since weāve been (mostly) radio silent.
⢠Whatās taking so long?
I promise weāre working hard on it. Weāve been making great progress towards Episode 2ā²s release. No, it didnāt hit the Summer 2018 mark, but thereās a greater reason behind that.
I, as a person, admit that I wasnāt the best when it came to a polished product. I ran off of the high that because I had some of the best talents this fandom could offer, people would like it regardless of how unfinished it was.
Unfortunately for me, I was right; now before you throw me to the wolves: hear me out.
Over the year Iāve shifted my view on this. I want to make the best possible fangame I can make without sacrificing current quality. I want people to believe in it and what I can create with my small team. If you noticed, the Echo Update in October 2017 was an incredibly rushed product. Battles werenāt included and many other features were missing such as followers, world quests and item upgrades.
This was not because they were broken, it was simply because I set myself a monthās deadline and rebuilt the game from the ground up (and I mean literally) so I was incredibly rushed. Iām not making the same mistake this time.
I promise that every single feature Iāve mentioned will make it into Episode 2 and beyond. We have been super hard at work - seriously.
You will be absolutely blown away; and for those who didnāt like the fangame, I urge you to try it again when it comes around and give me your opinion again.
The secondary reason is because of real-life hardships, I would say this is a large contributing factor but it hasnāt been the biggest one. Funding and real-life pre-occupations have been causing difficulty for everyone. Iām sure you understand these come first.
⢠What will be included as features in Episode 2?
(Re)forging your armor and weaponry is a big one Iām excited about.
Basically, thereās a lite version of the sort of concept you see in many mobile games, but without limits. Itās only limited by the amount of materials and gold you collect on-the-go, thereās no cooldown, level limit, story progression or energy required to upgrade an item. You also donāt need any specific skills or any sort of quest to unlock forging; simply getting to the area with the first forge and completing the quick (likely two-sentence) tutorial is enough.
Obviously, upgrading your weapon is for the Genocide route, and armor is for the Pacifist route.
Cooking with Papyrus is another ācraftingā system.
Pretty simple. Collecting ingredients as you progress through the Underground will allow you to create your own food items instead of purchasing them with gold. You donāt have to purchase recipes or find them⦠simply going through the story will allow you to get better-and-better recipes for food for Papyrus to cook for you.
Sans and Papyrus are now no longer the only followers.
Due to popular demand, Iāve altered the story in a way that will allow you to use any follower (thatās a main ābossā monster) that youād like with a few exceptions. Want Undyne? Sure, just donāt kill her. Want Alphys? Well, too bad⦠you can have Mettaton, though.
There are a few exceptions with this system, some wonāt work as followers and some will. There are also likely to be hidden followers as well, such as So Sorry.
The introduction of the SOUL trait system is another large one.
This one was rather complicated since RPG Maker MV doesnāt have a way to directly give one ātalentsā like in many popular RPGs. But, regardless, this system will allow you to upgrade your character on-the-go.
You wonāt have to level up to unlock skill points or purchase them, theyāre unlocked as you go through the main storyline and your abilities carry-over through RESETs.
Many of these abilities are huge perks rather than small bonuses; such as being able to unlock sprinting or allowing followers to spot treasure for you. Iām excited for it.
There are some other smaller things weāre excited to reveal, too.
Such as the wardrobe system, treasure-hunting rewards, the many, many secrets we have planned⦠the list goes on-and-on. We are honestly so excited for this update, we really hope everyone likes it when itās ready!
As for the Echo Update⦠that will be returning, in timeā¦
Unfortunately, some things have been cut, howeverā¦
Such as voice acting, it was simply too much of a cost and took far too long for requested lines to be delivered. Your favorite voice actors are in other projects of mine, however - such as my Underverse dubs. And theyāre staying on for trailers and such, donāt worry! Itās not entirely bad news. This also allows me to easily rewrite the story to something I feel matches my current writing experience (Iām sure you noticed how the Echo Update story contrasted with the main story, in that the Echo Updateās writing was far superior and more engaging.)
Thereās plenty more to talk about, but in the effort of keeping this post short (even though itās most certainly not short) Iāll leave you with the fact that most updates regarding the game are delivered via our Discord now.
Iām excited to deliver Episode 2 as soon as possible to your hands as quickly as possible without sacrificing quality. I want people to look at my game and think, āHey, that ManiaKnight guy made it - itās got to be good.ā
Thereās no current release date and likely wonāt be for some time, but itāll probably fall in late-Spring to late-Summer 2019, for absolute certain this time.
Game Jolt āŗ https://gamejolt.com/games/UNDERFELL/196935
Pillowfort.io āŗ https://www.pillowfort.io/UNDERFELL
Discord āŗ https://discord.gg/MP3sV7u
Patreon āŗ https://www.patreon.com/ManiaKnight
Ko-fi āŗ https://ko-fi.com/A871AMW
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