trying on a metaphor

Jar Jar Binks Fan Club
Aqua Utopia|海の底で記憶を紡ぐ
Not today Justin
🪼
Keni

❣ Chile in a Photography ❣
$LAYYYTER
we're not kids anymore.

gracie abrams
KIROKAZE

untitled
𓃗

@theartofmadeline
2025 on Tumblr: Trends That Defined the Year
macklin celebrini has autism
Lint Roller? I Barely Know Her
seen from Argentina
seen from United States
seen from Canada

seen from United States

seen from Switzerland

seen from United Kingdom
seen from Singapore

seen from United States
seen from United States
seen from Mexico
seen from United States
seen from Switzerland
seen from United States

seen from Malaysia
seen from Egypt
seen from United States
seen from United States

seen from United States
seen from United Arab Emirates
seen from United Arab Emirates
@ear-full-blog

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
As I Work 03:
The biggest challenge for soliding up CST 02 is simply getting the voices to sit in the ambience, as if they were actually at the scene. Following the rhythm of the paragraphs seems interesting.
I was conscious of those struggles and those arguments, thinking how would I do that with this piece? In what way am I relying on the voice to convey an argument? I also wondered what gets lost when you remove the voice from the equation. Is it the social content that gets lost? the political dimension?
4th Question: http://earroom.wordpress.com/2011/09/04/sound-cinema-luke-fowler-in-conversation-with-christoph-cox/ (via soundsandsecrets)
And so I was confronted with this dilemma: do you reduce the impact of a sound event when you start to show the landscape that it was taken from?
Bottom of Second Answer: http://earroom.wordpress.com/2011/09/04/sound-cinema-luke-fowler-in-conversation-with-christoph-cox/
Qualitative Compositional/Analytical Criteria
Herewith:
(hyper)Realist / Invisible push
Surrealist / Visible push

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
gh.cst.01.02
Gh.cst.01.02:
Weak, at best.
Can feel the incongruity of spaces. The foreignness of the designed sounds. The placement of sonic objects. All suggest a push towards FEEL SOMETHING.
Result is antithetical design aesthetic to that which I want.
Interesting experiment nevertheless.
As I Work:
[begin] CST 02: It occurs to me, that the addition of the recording device's beeps may go a long way to setting up the listener. These sounds create a meta-narrative into which the telling of the story falls. It gives the listener a little bit more information about who is telling the story, and how the listener is coming to it are receiving it. This, I think, may answer some questions that initial listens have brought up. Who is "He"? From whose perspective are we seeing the story? The use of multiple narrators, initially a decidedly antagonistic move on my part, designed to force the listener to constantly shift perspective while trying to hold onto the narrative, gives the story a sort of 'documentary' type feel. A series of statements given by witnesses at some otherwise unremarkable event. To my mind this begins to offer up larger implications for what is really happening with the story. I immediately begin to wonder - considering that someone has gone to the effort of finding witnesses and recording their statements - what has since happened that has made this scene/event so significant as to require an official, indelible record? I'm feeling more and more that I need the sounds of the waitress moving around in the space, at least at the beginning. Same goes for the matron with the mop and bucket. The cars I've added give a bit of feeling to the space, but it needs more direct human contact. As these elements are added, the whole scene begins to flesh itself out. Feels more alive, more... human. The realism of it is not unsettling, or strange, but seems to fit with the story. At this point I have to wonder what effect the use of a single voice will have. So much of what is currently built feels as if it depends on this disjoint of perspective. Almost as if the story is stronger - more compelling maybe - because of this style of telling. Topics of thought: 1. Inclusion of "bookending" elements (recorder handling and diagetic beeps), to more strongly (starkly) delineate start and end. 2. Hyper-realist scene description vs. completely abstract dive. What effect? 3. Does the dive require abstraction? Not convinced. Styles of Treatment & ∴ Modes of analysis. 1. Spectral. 2. Temporal. 3. Amplitudinal. 4. Spatial. [end]
As I Work: 01
CST 01.01-02 Starting to pull out elements from the first version. As I do it becomes apparent that there was way too much in there. When working vococentrically, minimalism in the backgrounds seems to be the appropriate m.o. Pulling out the ambience has the effect of focusing the mind directly to the voice. Psycho-acoustic manipulation. Deliberate use of silence. Weight by way of emptiness. It almost becomes a matter of hiding the sounds, making them innocuous and transparent. CST 02.01 First impression: The bare voice, recorded in studio, feels as if it needs to be compressed (temporally). The blank gaps of empty space feel long, uncomfortable. My guess is that when a street ambience is added, this pressure will dissipate, the backgrounds justifying (explaining? supporting?) the narrative silence. With ambience added: 1. As I thought, the pace now works much better. The next trick will be to find an ambience that is sufficiently interesting and textured without being distractingly busy. 2. Part of my ear asctually wants me to slow it down a bit. Stretch the pauses, let the words percolate, steep. I'm finding it very hard not to over-design the freakout section. It really, really feels like it needs it. To put in backgrounds, spot sounds, way-back textures, and then completely skip over that bit - to abstain entirely from pointing it out - is almost impossible. This reaction is either telling, in that the text/narrative is dictating what is needed, or in that I have no self-control and just want to do what I want to do regardless of the effect. Hmmm... Not so sure about the distortion I just added, but for now, it's kinda fun.
gh.cst.01.01
Notes from Varun:
Of the three narrators, only the female voice sounds like it's actually outside. The other two don't match up. However, this suggests that rather than a continuous narrative, it's actually the same "story" being told from three people's perspectives. Further suggestion that to accentuate this, give each voice it's own space and position. I really like this idea.
The sounds that are meant to be accentuating the story are set very obviously at a level just underneath this voice. This gives the impression of the voice floating on a bed of droney, spaceout sounds There is a clear sonic heigherarchy: A) VOICE, B) Sound. This was an unconscious thing on my part, perhaps from listening to so many books read in booths. Vococentric mixing habits are automatic. Would like to work on breaking them.
The two male voices are more solid in their performances. Sound less like they're being read from the page. This lends more credibility to their idiosyncratic perspective. I would like this to be enhanced.
More sounds of the objects that are mentioned. Literal sound of table tipping, van arriving, &tc. This doesn't surprise me much, it's something that my ear wants too. I think it will be a fairly standard reaction.
Ideas to expand on and play with:
Flutter around the borders of intelligibility. Let the voice sometimes sink below the sounds that surround it. In other words, no compression.
Differentiation between voices: perspective, and their respective locations.
Sonocentric mixing, as opposed to vococentric.
Find more sounds that express some part or aspect of the action that is happening, without being linear and literal.
Perhaps combine less literal sounds with the literal ones, to expand their import.
Vococentrism: The privilige of the voice over all the other sonic element in audiovisual media. The voice hierarchizes everything around it. In movies and other audiovisual media there are are voices, and then everything else. In every audiomix, the precence of a human voice instantly sets up a hierarchy of perception. The level and presence of the voice have to artifically enhanced over the sounds, in order to compensate for the absence of the landmarks that in live biaural conditions allow us to isolate the voice from ambient sounds. In production mixing is really the taking of voices in most cases and the other noises are reduced as far as possible.
http://www.filmsound.org/chion/vococentrism.htm

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Cold, Sweet Tea
Who is it about?
What is it about?
The crazy man?
Him?
The breakdown of society/the world?
The old lady says
"He got lost some time ago and never managed to make his way back."
The onus is on him. It is his shoulders that bear the weight of being his own saviour. No help is ever offered, because nobody has room for it.
But her line is wrong, I think. She should say:
What would you like?
That the crazy man is suffering is none of her business. Do you want to eat or not? She doesn't know the man, and she doesn't care. Her life is lived, her hardships still heavy on her withered arms.
And after, the world coalesces slowly back into the shape it was before. The ripples smooted by gravity, friction, and inertia.
All that is to say: to simply put a bunch of noises over top is meaningless.
The question is, how do you tell a story in sound? How do you take the melody of a story and write a sonic bassline for it?
You can make in chug along in time with the beat, a not for every kick-drum hit. Or, you can give it a rhythm of its own, one that flows and moves and sometimes matches up.
Put in marker points and then pull out the narration. Design the sound to hit those points, but move with its own sense of time and rhythm...
Books/PDFs to find
Luigi russolo: L'arte Di Rumori (1986).
Art on Air,pp.167-193
One wonders whether art has so often been denigrated as a staged imitation of life because real time itself is modeled on dramatic performance.
Schusterman, Art as Dramatization, pp. 370

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
The subject object is judged against that which is included in the frame.
Me.
Great writers such as Henry James are therefore praised for rendering their fictional scenes so captivatingly vivid and real, not by providing intricately long descriptions of their physical setting ... but instead through the compelling intensity of action that takes place within that setting, including the action of passionate thought and feeling.
Shusterman, Art as Dramatization, pp.369