*blows the dust off of this tumblr account*
I figured I'd share this here, for the people who supported me ages ago and made Guild Wars 2 a delight for me.
How would people like an RP Profile addon built as an addon for Blish HUD? I've been slowly working on one and I might have the first version of this done soon.
I'm calling it SPARK - Simple Profile and Roleplay Kit.
The name also is derived from the first legendary I crafted, Incinerator. It's precursor is Spark. I thought it was a good fit.
Here's some sneak peek images so far:
There's support for you to add multiple profiles to a single character. You then choose which one to actively broadcast when using the module for others to see.
All profiles are tied to your Account and Character Name. This wouldn't be something you manually type in and is retrieved from GW2 via Blish to prevent impersonation.
The tabs on the left allow you to edit your profile details, set your RP preferences/style, and add in a 'Currently' and 'OOC Info' sections if you want.
Here's the WIP of the profile editing section. Unfortunately, no word-wrap support on the box (Blish HUD has a pull request to add this though, so hopefully soon!), but it works decently. The 'At a Glance' allows you to set icons plus a title and description. I don't have a built-in icon picker though, so you need to find the strings yourself for now until I figure that out.
An example of the profile when viewed by someone else.
I do have privacy settings for your status and location, and I will implement a block list so if you don't want someone to see you through this addon, it wouldn't broadcast that info to them ever.
Profile viewer is currently working decently. I've built a presence module that captures some info from your profile + other things as you've configured it to broadcast and update periodically.
Since this isn't hooked up to be online yet, I'm just duplicating my profile 200 times in the UI while I build it out.
For those who don't know, I actively work on my own game these days (after 10+ years in game dev and growing tired of corporate), but I figured this was a fun little side project to build in the meantime.
There is no ETA on when I'll have this finished. It's all sort of based on when I have extra time to work on it. But I hope to have a rough working version soon for people to test out!














