Wow, It's been so long. This project I'm currently working on started in early 2023 but has been halted due to my focus on Border Run, of which has now finally reached a state where I'm satisfied with.
Some of you might know the name "Afterdeath" a almost 7 year old project. It was supposed to be a Psychological Horror map which turned out to be a jumpscare-fest of which as years went by i didn't like. I lacked experience in story department, i lacked in innovation and programming. There were minor gameplay changes but the map itself was a walking simulator and the anticipation of a jumpscare. They were awful to say the least (the jumpscares). It was the buggiest mess i ever released. At one point i decided to remove the possibility to download this map and halted it for 2 years.
Now you may ask, where am i going with this? Well, i decided to rebrand the "Afterdeath" project and make it shorter and scarier. The gameplay will be similar to a popular game "Granny" well, inspired by it, i will of course put my own twists into it.
Here are a few things I worked on recently. :)
There are two spots of which you can hide from someone or something. It will come in handy, trust me. This feature was made back in 2023 and it still holds up to this day (i thought mojang would have broken it by now) One thing i like about it is how when you enter the hiding spot, the Dresser is slightly opened so you can see if someone is outside. See my next blog for more!