KoM 2-3 | The Explorers Guild
After tearing down the borders of the city, I set my sights on the Kingdom's Guilds. I never really got around to fully fleshing these out, but I always planned on having several guilds with their own impressive guild headquarters and nerd lore. As you can see above, I did not accomplish the impressive guild headquarters goal. So, I fixed that. Introducing The Explorers Guild V.2.
I am trying something new by including image descriptions so hopefully I don't have to explain as much in the post itself. The new Explorers Guild is the first building made in the expanded areas of the city, and this is exactly why I made those expansions. Look at how big the building is! I had so much room to plan and create! This was one of the most enjoyable builds I have done in the project in a long time.
Time for some Nerd Lore. The Explorers Guild is one of the most respected institutions in the Kingdom. Members of the guild have travelled all over the world, making maps, discovering ruins, and digging up lost artifacts and fossils. At the end of their adventures, they come back here to store their finds, share their stories, and plan their next expedition.
Gaining entry to the Guild is not difficult as the Guild believes that the wonder of exploration and discovery should not be limited to the wealthy and powerful. They even host field trips for the common citizen to sign up for to see some of the safer wonders of the world.
Some of the most important members of the Guild are the donkeys. Each donkey goes through an extensive training program and upon completion, they are given full membership status to the Guild, along with all of it's privileges, and are the only members who live at the Guild Headquarters. Choosing which donkeys will be brought along on an expedition is a serious thing, and some expeditions have even been called off when certain donkeys are not available.
My favorite part of the build has to be the map room at the top of the tower. By making such a large guild hall, I had enough space to map out the whole Kingdom. I did go around and use banners to make labeled waypoints on the map, but they are too small to see in this picture. I have always loved making maps, and not just in Minecraft. In fact this whole build was inspired from a love of adventure, discovery, and the Age of Exploration. I am very happy with how this build turned out and as of now, I plan to upgrade the Engineers Guild next and give the city a very nice new clocktower.