Interstella 5555 Game Progress Update #1
Hi! It seems I’ve already forgotten to start posting about my progress on the visual novel game I’ve been working on.
I didn’t say any of this in the last post, so I’ll list what’s been done so far:
- First 25k words of writing put into the game script - however, as I want to make the March release of the game about 30 minutes worth of gameplay, I will probably separate this from the first release of the game.
- Lineart finished for all characters, except for two personal characters, and all of the Crescendolls aside from Arpegius. However, these characters won’t play a role in the March demo of the game, unless I decide to extend the amount of gameplay included in that demo, hence why I haven’t finished working on them.
- Music written and implemented for the main menu, and two different environments in the game.
I don’t really have a personal goal for my next game update, honestly. There’s just so much that still has to be done, so my general goal is just to make progress. However, my goal for the next update post itself is to have some pictures for y’all.
Thanks for reading. I’ll see y’all again whenever I remember to post an update!