During this COVID period and with me finishing university, it has created a lot of free time for me. I had always been a fan of the Final Fantasy franchise and decided âhey with all this free time at home, why not try playing all the FF gamesâ. This led me to FFIII - which although I do not have the proper console, an emulator worked fine on my PC.
The gameplay is a nostalgic trip back to the past, with blocky and low-res graphics. If I were to have this back in 1994-2004 when it was released, I would say that the graphics was probably one of the best back in the day. The sound quality is also great with a few familiar tunes - all which matched the gameplay and on-screen action.Â
The game centers around four orphans adolescents - âWarriors of Lightâ - who has to restore balance to the world. The storyline and characters are cliche and lack personality - but honestly that did not bother me. What annoyed me was that the supporting characters who occasionally joins the party was... lets put it bluntly - useless. They join the party and rarely even engaged in battle, whether they helped or not made no difference.
FFIII employed the notable job system where characters can switch jobs at any time. There are 4 sets of jobs which are released after the player gains a crystal and a hidden job âOnion Knightâ obtained through the side quests. This was fun where you could test out different combinations and special abilities like Jump, Steal, Protect, Retaliate... However, to bring out the potential of the job you will need to train and level the job levels up. This meant that you do need to focus on jobs in the end as it does affect your battles.
There is the main character level and the job system level. The main character level can be tracked through the âstatusâ, however the job system level is hidden. This meant that you will not know how many points is required for the next level. From the gameplay, I believe that job points are gained through the characterâs action in battle. If the character had no actions, it meant it will not job level up.
My personal game ending line up consisted of all level 57 characters, with Luneth - Ninja Job level 36; Rafia - Geomancer Job level 96; Arc - White mage Job level 84; and Ingus - Monk Job Level 99.
Travelling and battling in FFIII was fun and unpredictable. I did try to explore all the areas and maps, trying to find hidden items and side quests. I believe there was only one side quest I did not complete as I could not figure out how to obtain the letters from the wise men. Through the side quests you will be able to obtain job-specific weapons from the legendary smith - which I did for Ingus. The side quests were fun, but it would have been more fulfilling if the job specific weapons had better stats.
The game itself is by all means not perfect, but it does provide adequate entertainment for several hours. I became invested in the game where I would think about the next dungeon or how to access the next side quest. It would have been more fun if I had the handheld console. One advice or quality about the game which really got to me was the fact that you cannot save data once you are in a dungeon - so make sure you save when you can! This is especially so before you enter the final game stage which has several âbossesâ. I personally had to grind through 3-4 hours of gameplay to finish. If I died in the final stages I would have been very angry ahaha. One must also watch the opening credits - it is beautifully crafted like all the FF games.
I am not a gamer, but a normal person finding entertainment. I am glad that I got to explore the FFIII world. Would I play it again though? Maybe, just so I could explore the job system even more and use different jobs to complete the game.
Now... my next FF game - Crisis Core - FFVII - heard this is namely one of the best PSP games...