( An asterisk means half a heart. )
Strength: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ */ā” ā” ā”
Defense: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā” ā” ā” ā” ā”
Dexterity: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā” ā”
Speed: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā” ā”
Stamina: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„
Projectile Evasion: Ā ā„ ā„ ā„ ā„ ā” ā” ā” ā” ā” ā”
Close-Range Evasion: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā” ā”
Agility: Ā Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā” ā”
Intellect: Ā ā„ ā„ ā„ */ā” ā” ā” ā” ā” ā” ā”
Luck: Ā ā” ā” ā” ā” ā” ā” ā” ā” ā” ā”
Power: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā” ā” ā” ā”
Magic/Special Ability: Ā ā„ ā” ā” ā” ā” ā” ā” ā” ā” ā”
Weapon Skills: (Melee) Ā Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„
Weapon Skills: (Firearm): Ā ā„ ā„ ā„ ā„ */ā” ā” ā” ā” ā” ā”
Hand to Hand Skills: ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„
Armor Strength: ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā” ā”
Pain Tolerance: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā” ā” ā” ā”
Psyche Break Limit: Ā ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā„ ā”
Describe any special abilities Your Muse has:
DETERMINATION. No, seriously. His willpower is out the frickinā roof. If he thinks he canāt lose, he just, canāt lose. Heāll get up again and again and again, until he simply canāt stand anymore.
Heās also fast, like, ridiculously so. Though his speed does take a good hit due to his armor, if you ever want to get a taste of what his true power is, ask to spar him without it. Youāll probably never see him coming.Ā
How well can Your Muse fight large groups of enemies?:
Heās more of a one on one fighter; multiple enemies are much more difficult to manage at such a close range. If he has to, however, he would likely be using one enemy against his other enemies, as human shields or whatnot.
Describe any weaknessās Your Muse may have:
Corwin canāt take as many hits as youād expect, probably because he focuses on dodging so that he isnāt hindered by an injury when fighting. Heās also weak to magic as blocking it is practically useless. Finally, he views dying in battle to be the most honorable of deaths, so while heās not going to go die trying to beat a Goblin, he tends to fight far longer than he should and would recklessly give his own life if it meant protecting someone else.
List five weapons(if five) that Your Muse can use:
Gauntlets are his favored weapon, followed by dual blades, then short swords, and finally long swords. He can use other weapons as well, though only on a novice level.
Give a description of how Your muse fights/Fighting Styles:
Hit fast, hit hard. Prioritize dodging, if you canāt dodge, thenĀ block. Focus focus focus- donāt lose your cool. Donāt get cockyĀ ācause youāre winning. Donāt get discouragedĀ ācause youāre losing. Keep moving, donāt stop moving, find their weakpoint. If you canāt, then you just have to last longer than them.
These are basically the things he focuses on. He knows heās not as powerful as he wants to be, so he focuses on being much more energetic and determined to outlast the opponent.
Describe the One enemy that pushed Your Muse to their true potential:
A Mamadoodle once when he was a child, and his teacher once when she began teaching him to fight.
Describe what occurs when your muse finally snaps in battle:
Nothing much different, to be honest. Heās been trained well, to the point the only difference is the urgency he fights with. Thereās a focus there that he wouldnāt have if the fight wasnāt important to him. Though he may talk a big game and pretend as though heās a loose canon, heās much more in control of his attitude and actions than anyone really realizes. Well, at least while fighting. Socializing is a completely different matter.
What sort of tactics will your muse use in battle to help give them the upper hand?:
His own skills, and thatās it. A good knight values a fair fight, and more than anything he wants to be noble and honorable. Someone people can look to and see that even if he doesnāt do the smartest thing, he always tries to do the rightĀ thing.Ā
He will, however, remove his armor if he feels itād be more beneficial for him to be faster over having protection.