Less of a âdrawingâ more of doodle to illustrate my ideas clearly.
I reread The Dragonet Prophecy multiple times recently and a detail I discovered that I didnât remember until recently was that Sunny wasnât originally described as golden. She was described as âtawny.â
I understand in practice that tawny is an orange-y color, but it invokes a dustier, dark color in my mind. So I took my Sunnyâs normal saturation and greyed her out to get that color Iâve seen. Itâs not perfect here but I gets my point across.
So cave Sunny wasnât the prettiest, but I think over time she would absorb more sunlight into her scales until the other dragonets have to shield their eyes like âwhen did you get so bright?!?!â
Other things I note about her designs are that she isnât very visible NightWing. Itâs a fun idea for fandom Sunny designs but for the sake of story telling and the plot twist about her heritage, it makes the most sense that her the features she inherited from her dad are very minor.
She also has split horns to allude to that very distant ancient royal IceWing heritage she gets from her dad!
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My reworked Guide to the Dragons of Pyrrhia if it was written as an in universe reference for the characters in the book! Under the cut are my revamped descriptions of dragons and their abilities, accompanied with art of important figures both past and present in the tribes. This was really fun to finally finish and I hope I can post more stuff like this once Iâve gotten deep into my rewrite!
A NightWingâs Guide to the Dragons of Pyrrhia
Written and Illustrated by Taxonomist
Published Year 4924
Last Updated Year 5001
~MudWings~
Illustration full-body portrait of Princess Fawn of the Sun Brick Fortress, Year 4923
Description: Typically large dragons with thick-plating scales, with a distinct flattened snout shape. MudWings have tusks that jut out from their moths. Their talons are partially webbed. Their scales are usually brown, amber, or orange.
Abilities: Can breathe Firebreath if their internal temperatures are warmed. Have the ability to hold their breath underwater for long times and can sense their surroundings in dark, murky waters. Due to their scale thickness, they have a natural fire resistance.
Current Queen: Moorhen of the Sun Brick Fortress
Alliance: Allied with Princess Blister of the SandWings and the SeaWings in the War of SandWing Succession.
~SandWings~
Illustration full-body portrait of Prince Smolder of the Oasis Spring Stronghold and Flower the Scavenger, Year 5001
Description: Typically lithe and quick dragons, SandWings are known for their barbed tail, similar to scorpions. They have a sail that travels from their head to their tail. Their scales are quite thorny and rough. Theyâre usually a pale color, favoring shades reflecting their sandy desserts.
Abilities: Can breathe Firebreath in quick bursts, igniting faster than any other tribe. Known to survive for months without food or water. Their stingers can inject a slow-acting venom that is deadly if left untreated.
Current Queen: No reigning Queen. The SandWing throne is currently being individually sought after by late Queen Oasisâs three daughters: Burn, Blister, and Blaze.
Alliances: SandWing alliance is split. Those allied with Princess Burn are also allied with the SkyWings. Those allied with Princess Blister are allied with the MudWings and the SeaWings. Those allied with Princess Blase are allied with the IceWings.
~SkyWings~
Illustration full-body portrait of Queen Firestorm of the Claw-Tip Tower, Year 4920
Descriptions: These dragons typically have large, strong wings with no tertiary limbs. These slender, fast dragons can either have cloven hooves or talons. Their scales are smooth like metal and often have a gem-like shine to it. They come in various shades of red, orange, and gold.
Abilities: Can breathe the hottest Firebreath of any tribe. SkyWings are typically strong, agile fliers that can fly over long distances without tiring. They can also use their wings to climb up mountains where the air is too thin and flying becomes difficult.
Current Queen: Scarlet of the Claw-Tip Tower
Alliances: Allied with Princess Burn in the War of SandWing Succession.
~SeaWings~
Illustration full-body portrait of General Tempest of Deep Trench, Year 4996
Description: Thick and large dragons, SeaWings are known for their gills and a long fin that travels down their back. Their talons are webbed and their tails are powerful. Along their scales they also have bioluminescent scales that glow on command. They come in a variety of blue, green, or turquoise shades.
Abilities: SeaWings possess the ability to breathe underwater and are naturally excellent swimmers. Their eyes are well adapted to see underwater and in the dark. Their powerful tails can create large waves of water and are an effective weapon against other dragons.
Current Queen: Coral of the Deep Palace
Alliance: Allied with Princess Blister of the SandWings and the MudWings in the War of SandWing Succession.
~RainWings~
Illustration full-body portrait of Healer Bright of the Blooming Hatchery, Year 4924
Description: A unique blend of feathered and scaled, RainWings are known for their bright showy colors. They also have an expressive frill along their neck that is capable of folding in and out. Their tails are prehensile. Can be nearly every color visible to the eye.
Abilities: RainWings have the ability to shift the color of their feathers and scales to match their environment in camouflage as well as express themselves. The tail is used to aid them in climbing trees. No natural offensive capabilities.
Current Queen: Dazzling of the Vervain Hatchery
Alliance: RainWings are not involved in the War of SandWing Succession.
~IceWings~
Illustration full-body portrait of an ancient IceWing Queen, Queen Diamond, from a third-hand description, Year 3013
Description: Partially furred dragons, IceWings are best known for a crown of horns that grow from their heads. They also have serrated, sharp claws and dark eyes. Their thin tails narrow into a spiked club on the end of it. Typically a blue or white color, usually with a silvery polish and shine to their scales.
Abilities: Unlike most other tribes, IceWings have a deadly Frostbreath that can inflict serious frostbite injuries and even death. They also have the ability to withstand subzero temperatures of their home. Their claws are sharp enough to cleanly grip the ice.
Current Queen: Glacier of the Frost-Hidden-Castle
Alliance: Allied with Princess Blaze of the SandWings in the War of SandWing Succession.
~NightWings~
Illustration full-body portrait of an ancient IceWing Queen, Queen Diamond, from a third-hand description, Year 3015
Description: An elusive tribe, NightWings has most known for their wings and underbelly being patterned like stars in the night. They often have pronounced noses and larger ears. Their scales are rather rough, giving them a matte look that blends into the shadows and the night sky. They are all nearly black in color.
Abilities: NightWings can use Firebreath. They naturally camouflage into the dark due to their scales. They are known for their abilities to read minds and foretell the future.
Current Queen: [Battlewinner]
Alliance: NightWings are not involved in the War of SandWing Succession.
My reworked Guide to the Dragons of Pyrrhia if it was written as an in universe reference for the characters in the book! Under the cut are my revamped descriptions of dragons and their abilities, accompanied with art of important figures both past and present in the tribes. This was really fun to finally finish and I hope I can post more stuff like this once Iâve gotten deep into my rewrite!
A NightWingâs Guide to the Dragons of Pyrrhia
Written and Illustrated by Taxonomist
Published Year 4924
Last Updated Year 5001
~MudWings~
Illustration full-body portrait of Princess Fawn of the Sun Brick Fortress, Year 4923
Description: Typically large dragons with thick-plating scales, with a distinct flattened snout shape. MudWings have tusks that jut out from their moths. Their talons are partially webbed. Their scales are usually brown, amber, or orange.
Abilities: Can breathe Firebreath if their internal temperatures are warmed. Have the ability to hold their breath underwater for long times and can sense their surroundings in dark, murky waters. Due to their scale thickness, they have a natural fire resistance.
Current Queen: Moorhen of the Sun Brick Fortress
Alliance: Allied with Princess Blister of the SandWings and the SeaWings in the War of SandWing Succession.
~SandWings~
Illustration full-body portrait of Prince Smolder of the Oasis Spring Stronghold and Flower the Scavenger, Year 5001
Description: Typically lithe and quick dragons, SandWings are known for their barbed tail, similar to scorpions. They have a sail that travels from their head to their tail. Their scales are quite thorny and rough. Theyâre usually a pale color, favoring shades reflecting their sandy desserts.
Abilities: Can breathe Firebreath in quick bursts, igniting faster than any other tribe. Known to survive for months without food or water. Their stingers can inject a slow-acting venom that is deadly if left untreated.
Current Queen: No reigning Queen. The SandWing throne is currently being individually sought after by late Queen Oasisâs three daughters: Burn, Blister, and Blaze.
Alliances: SandWing alliance is split. Those allied with Princess Burn are also allied with the SkyWings. Those allied with Princess Blister are allied with the MudWings and the SeaWings. Those allied with Princess Blase are allied with the IceWings.
~SkyWings~
Illustration full-body portrait of Queen Firestorm of the Claw-Tip Tower, Year 4920
Descriptions: These dragons typically have large, strong wings with no tertiary limbs. These slender, fast dragons can either have cloven hooves or talons. Their scales are smooth like metal and often have a gem-like shine to it. They come in various shades of red, orange, and gold.
Abilities: Can breathe the hottest Firebreath of any tribe. SkyWings are typically strong, agile fliers that can fly over long distances without tiring. They can also use their wings to climb up mountains where the air is too thin and flying becomes difficult.
Current Queen: Scarlet of the Claw-Tip Tower
Alliances: Allied with Princess Burn in the War of SandWing Succession.
~SeaWings~
Illustration full-body portrait of General Tempest of Deep Trench, Year 4996
Description: Thick and large dragons, SeaWings are known for their gills and a long fin that travels down their back. Their talons are webbed and their tails are powerful. Along their scales they also have bioluminescent scales that glow on command. They come in a variety of blue, green, or turquoise shades.
Abilities: SeaWings possess the ability to breathe underwater and are naturally excellent swimmers. Their eyes are well adapted to see underwater and in the dark. Their powerful tails can create large waves of water and are an effective weapon against other dragons.
Current Queen: Coral of the Deep Palace
Alliance: Allied with Princess Blister of the SandWings and the MudWings in the War of SandWing Succession.
~RainWings~
Illustration full-body portrait of Healer Bright of the Blooming Hatchery, Year 4924
Description: A unique blend of feathered and scaled, RainWings are known for their bright showy colors. They also have an expressive frill along their neck that is capable of folding in and out. Their tails are prehensile. Can be nearly every color visible to the eye.
Abilities: RainWings have the ability to shift the color of their feathers and scales to match their environment in camouflage as well as express themselves. The tail is used to aid them in climbing trees. No natural offensive capabilities.
Current Queen: Dazzling of the Vervain Hatchery
Alliance: RainWings are not involved in the War of SandWing Succession.
~IceWings~
Illustration full-body portrait of an ancient IceWing Queen, Queen Diamond, from a third-hand description, Year 3013
Description: Partially furred dragons, IceWings are best known for a crown of horns that grow from their heads. They also have serrated, sharp claws and dark eyes. Their thin tails narrow into a spiked club on the end of it. Typically a blue or white color, usually with a silvery polish and shine to their scales.
Abilities: Unlike most other tribes, IceWings have a deadly Frostbreath that can inflict serious frostbite injuries and even death. They also have the ability to withstand subzero temperatures of their home. Their claws are sharp enough to cleanly grip the ice.
Current Queen: Glacier of the Frost-Hidden-Castle
Alliance: Allied with Princess Blaze of the SandWings in the War of SandWing Succession.
~NightWings~
Illustration full-body portrait of an ancient NightWing Queen, Queen Vigilance, from a third-hand description, Year 3015
Description: An elusive tribe, NightWings has most known for their wings and underbelly being patterned like stars in the night. They often have pronounced noses and larger ears. Their scales are rather rough, giving them a matte look that blends into the shadows and the night sky. They are all nearly black in color.
Abilities: NightWings can use Firebreath. They naturally camouflage into the dark due to their scales. They are known for their abilities to read minds and foretell the future.
Current Queen: [Battlewinner]
Alliance: NightWings are not involved in the War of SandWing Succession.
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Hi! Recently found your rewrite and promptly devoured everything here! Just wanted to say how cool your ideas are!
Ah thank you!!! Iâll admit that production has slowed down a bit but Iâm still excited about this project and slowly (very slowly đ ) making progress! I hope to share more rewrite stuff in the future.
Something major I want to change that I feel a lot of people will agree with me on is changing the starting dynamic between Starflight and Sunny.
As the dragonets of destiny has always felt like one big found family of siblings, Starflight crush on Sunny has always been bordering on the weird territory. This also negatively affects Starflightâs relationship with Fatespeaker, as more times than not she feels like a Sunny replacement or a rebound for Starflightâs romantic interest. Itâs a shame because I like Starflight and Fatespeaker and can see potential in their dynamic.
I think the best way to change it is to make Starflight more of unnecessarily protective big brother to Sunny. A lot of his flaws stem around the idea that he thinks heâs inadequate, he doesnât live up to certain standards, and that he is cowardly. All of these traits are exasperated by living in a volatile environment for the first couple years of his life with the guardians. He is neither the bravest, the strongest, nor the biggest of his siblings, likely he would be the one needing protection from guardians like Kestrel and Dune.
I think this can be where his insane protectiveness of Sunny can stem from. As Sunny is smaller and younger than him, even if not by much, it gives him a sense of pride to look after someoneâs well being. Sunny is his youngest sister, and it his job to take care of her like the others do to him.
Itâs still a flaw of his because he ends up babying Sunny, often seeing her as not capable to handle bad news or certain plans. In his need to be her protector he ends up leaving her out or finds himself unable to include her because he needs to âprotect her peace of mind.â This hurts Sunny, who already feels like she is often left out of decision making and struggles to make herself heard within the group.
TLDR; Starflight and Sunnyâs relationship is much more interesting as a flawed sibling dynamic than Starflight having a crush on her.
So here is something I liked about Book 11 that took me until now to realize I liked it. I greatly enjoyed the fact that Blue didn't have wings.
Why did I enjoy this? Well, I think having Blue lack this (for this setting) very ubiquitous mobility option created some interesting challenges for the group to overcome. Challenges that aren't seen very often in this series and that I thought felt very fresh as a result.
See, there is a set of common issues you tend to run into when you give your protagonists access to free and convenient flight. It makes travelling almost trivial. It becomes much harder to challenge your heroes through putting some kind of treacherous landscape in between them and their goal, because unless said goal is inside that landscape, there is little stopping them from just soaring over it and laughing at you.
Maybe that is something you welcome. Perhaps the idea of Clay and friends having to rough it out in the wilderness for weeks, evading patrols and slowly making their way to their destinations doesn't appeal to you. You might prefer them to just fast-travel to the next big location because that's where the plot is. And that is a perfectly valid opinion to hold. Spending story time camping on a dusty trail might be a total pace killer.
But for me, a little bit of magic is lost if you can theoretically access any point on the continent with at most two days of flying. It makes the world feel kind of small. I yearn for that kind of trail filler, putting me into proximity to all the settlements on the way and exposing me to their little quirks and cultures.
Another aspect I liked about Blue's initial flightlessness was that it gave us another dragon body type to appreciate. The physiological diversity in Wings of Fire is... rather shallow. Barring injuries and some dragons having a harder time lighting a fire, everyone has roughly the same body shape and array of abilities to work with: Flight, something that kills, and in some cases one utility ability (like invisibility or darkvision). But very few have specific physiological shortcomings. I liked Blue's situation because it gave him a very glaring and obvious weakness that the others had to work around. That was interesting to me, having to conceive of ways to get him up cliffs or down to a deeper hive level.
I kind of wish there was more of that, dragons having to consider the weaknesses of their physiological makeup and planning around it. Like, if I really think about it, passing through the desert should be a huge problem for characters like Tsunami, Turtle, and Anemone, and being in the humid rainforest would be a struggle for Sunny and Qibli. The only instances I can think of where anything like that happens is with Clay's temperature-based breath weapon and Winter noting that proximity to a volcano makes his frostbreath less effective.
Iâm maybe picturing a little side story on the way from the rainforest to Blazeâs fortress, where the group is crossing the desert and has to barter with some shady Sandwing water merchant because Tsunami is in danger of drying out. Maybe the merchant could say something like âIf you donât like my prices, you can go get your throat slit in the Scorpion Den instead,â setting up that place as bad news. Then when Sunny goes there in her book, people will recognize it and have appropriate expectations of it as a wretched hive of scum and villainy.
I donât know, it could be fun.
So I guess if there are any aspiring authors of dragon xenofiction reading this, I leave you with this bit of unsolicited advice: Think about the physiology of your dragon characters and do not be afraid to give them appropriate gaps in their skillsets. Not every dragon needs to be able to fly, or do the same things every other dragon can. Sometimes it is fun watching your characters have to think of clever ways to cover for each other's shortcomings. That is how bonds are formed.
Those are my I'm-falling-asleep-and-am-rambling-nonsense thoughts of today. Let's hope they'll still make sense to me when I wake up again.
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Moray! Perhaps one of my current favorite characters due to my rewrite of her! Since completing my Lost Heir outline sheâs become one of the most interesting characters among SeaWing politics. Still a devious schemer and morally gray and yet somehow the only adult Tsunami can trust among the liars and snakes in court.
Once upon a time, there was a small RainWing who loved everyone. Kinkajou paused.
She dipped her claw in the ink and scribbled out the last word. Once upon a time, there was a small RainWing who loved almost everyone. Which is fair enough, right? I mean, who could love every dragon? Some of them were even hard to like.
For instance, she had this one venom training teacher who was very mean to her. Not to name names. It was Bromeliad.
So she definitely didn't have to love her. I mean, would you? Also, this one time, our hero was kidnapped by NightWings, and most of them were even meaner than Bromeliad. And they were like that on purpose, because they were trying to scare everyone.
And listen, I know they had hard lives, but kidnapping dragons and being awful to them is still not okay, right? So it's alright to still be mad at some of them even a while later, don't you think? Also, some of her RainWing friends even noticed she was kidnapped, which made her love them a little bit less than she wanted to, although she really did love them lots before, but how could they not even care that she was missing? Oh, and also, there was this one big old shape-shifting dragon who attacked her so hard- Kinkajou stopped and wrinkled her snout with a scroll. This story was turning out a lot grumpier than she had planned. She slipped over her shoulder at her best friend.
Across the cave, Moon was curled up with her own scrolls, studying intently. She had her very serious Moon look on, which meant she probably didn't want to give Kinkajou writing advice right that exact second. Which was fine, Kinkajou could do this herself.
She pushed the grumpy scroll off her writing rock and spread out a brand new one. Right, let's try this again. How else did stories about heroes start? Kinkajou tried to remember some of the ones she had studied in school this year.
There was that one scroll that Webs assigned for history class about a brave SeaWing from long ago. It was kind of weird how many scrolls were about amazing SeaWings, honestly. She remembered it started with a story from when a SeaWing was a dragonet.
That was tricky, though. Kinkajou didn't really like talking about her life before she met Queen Glory. Because back then, she was the noisy one, and the one who talked way too much, and, oh no, here comes Kinkajou, and the troublemaker.
She thought her friends still liked her and didn't really mind that she was a little different. But then, none of them had cared when she was kidnapped, so that would seem to indicate that maybe they didn't like her that much after all. It didn't matter, though.
Kinkajou had Glory and Moon now, and other friends at Jade Mountain Academy, who she was pretty sure liked her. Hopefully, most of the time. Also, she wasn't thinking about this.
Okay, perhaps she could start her story with the time she was kidnapped by NightWings. Whoa, that was such a gloomy beginning. It had been horrible on the NightWing Island until Glory showed up and rescued her.
Glory was shiny and brave and smart and cared a lot about all dragons, including dragons she'd never even met. And she was very different from every other NightWing, but it didn't bother her at all. Kinkajou hoped she would be like that one day, all cool and unbothered.
Maybe she should wait to write her story until she was a little more like Glory. No, no. Starflight said to start writing for the practice.
I can write something. Today. Yes.
Here I go. Kinkajou went over the new scroll. Once upon a time, there was a RainWing named Kinkajou.
Most dragons would think, oh, that dragon is small and harmless and frequently pink. And she smiles too much. So who needs to worry about her? Certainly not us, the bad guys who want to take over the world.
What are the chances a tiny RainWing can stop us? None, that's what. We turn up our arrogant bad guy noses to her. Well, guess what? All those bad guys were wrong.
Turns out even little smiley dragons can save the world. More than once, in fact.
âOops.â Kinkajou said, accidentally out loud.
âOops what?â Moon said absentmindedly. Kinkajou sighed.
âI think I just did the thing where I gave away the ending in the first couple of paragraphs again.â
Moon looked up and blinked at the drift of scrolls piled around Kinkajou's talons.
âWhat are you doing?â
âI'm writing the very exciting, long-awaited, extremely dramatic epic of Kinkajou that readers everywhere have been demanding. Well, I'm trying to. Moon, did you know that writing is actually very hard?â
Moon laughed, and Kinkajou repressed the urge to run across the cave and hug her.
âI just can't figure out where to start.â A wave of concerned laughter rippled across Kinkajou's wings. She paused, took a deep breath, and turned the back to sunflower yellow.
Yellow was for happiness. Yellow made other dragons happy, too. Yellow and pink, the colors Kinkajou wanted everyone to see, and the colors she wanted to be inside and out.
âThat's normal, I think,â Moon said. She rubbed her forehead, frowning a little. âMaybe try writing down everything that flies through your brain, and then you can edit it later.â
âI have a lot of things that fly through my brain.â
âI know, but it's all wonderful,â Moon said, which made Kinkajou want to hug her again. And that's when Starflight-
âOh. Ow.â She folded over, clutching her head. Her silver speckled black wings unfurled like billowing distress signals.
âMoon!â Kinkajou cried. The ink bottle spilled a long shadow across the blank scrolls as she leapt to her feet and flew across the cave. âMoon, are you alright? Moon?â She wrapped her wings around her friend and pressed her front talons over Moon's.
âNo, no,â Moon whispered.
âWhat is it? You can't be doing another prophecy!â Kinkajou shook her gently. It hasn't been long enough since the last one.
âIt's Glory,â Moon gasped, her eyes flying open.
âGlory?â Kinkajou's heart stopped. âQueen Glory? My Queen Glory?â
âShe's in danger. They all are. Something is about to... I can'tâŚâ Moon closed her eyes again, clutching her talons like she wanted to drive her claws into her head and drag the visions out.
That was all Kinkajou needed to hear. Or rather, she would have been delighted to hear more, such as extremely specific details about danger and how to stop it. But she had witnessed Moon's visions before, and the thing was that it could take forever to spit them out.
And even once Moon shared everything she saw, the details part was always still kind of vague and unhelpful. So, Glory in danger and upset, Kinkajou was out the window before Moon could open her eyes again.
âWait!â Moon shouted. âKinkajou, come back! We need help, and if you... We have toâŚâ
Whatever she said next was lost to the wind, rushing around the peaks of Jade Mountain. Kinkajou soared toward the rainforest as fast as her wings could beat. Moon could go tell someone in charge and ask for help and organize whatever official mission needed to happen.
This isnât exactly a question about designs necessarilyâmore like lore.
Anywayâ
How are you going to deal with animus magic? Are you going to stick with the âevery spell chips away at their soulâ or do something else?
ANIMUS MAGIC LORE!!!
I might fall into the minority of liking animus magic as an unlimited resource.
My main thing in my rewrite is making animus magic âchip away at a dragonâs soulâ an in-universe belief about the magic system. That too many animus dragons in history have a habit of âgoing madâ and it shaped the way the world of Pyrrhia sees animus magic.
Itâs less about how the magic literally corrupts the soul and more like how the lack of real consequences to actions you take can affect a dragonâs ethics and morality. I like Tamarinâs take on it during Book 9, where she asks how using animus magic to make life easier might stifle innovation, to think of new ways to solve problems. And thatâs just the harmless end of the bad effects that animus magic could have on the dragon in question.
Animus magic as a metaphor for agency, responsibility, and morality is super cool!
For example: Darkstalker. He believes in the idea of animus magic effecting the soul. What does he do with this belief? He decides that we will outsource his soul rot by putting his magic in a scroll. He claims that the actions he magic no longer has any effect on him. That distance in consequences allows Darkstalker to go down a dark path with his magic because Darkstalker takes no responsibility for the actions he does. Heâs able to separate his actions from himself. This is what makes him morally corrupt.
Donât know if that makes a whole lot of sense, but Iâm and very passionate about this aspect of Wings of Fire lore :D
Something Iâm already decided before I even start an Arc 2 rewrite is Iâm making Qinter happen.
I just feel like Qibli and Winter are so much more interesting when they arenât sizing each other up over who gets to be Moonâs love interest and I wish Tui has committed to the âwe might as well marry meâ thing she had going on in book 10. Their chemistry was super good and they need to stop saying âhe is so handsome I bet Moon like him better than meâ LIKE LOOK INWARDS AND MAYBE REASSESS SOMETHINGâŚ
And also Moon reads soo aroace romance-adverse to me and I need more happily single characters in this series. It may just be the projection part of myself (also aroace with little desire to get into a relationship) but all Iâve got in the way do happy single characters is Sunny and perchance I just want more characters I can relate to in this aspect.
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Hi! I love your art, I would love to see mulberry in your art style!
I described to draw Mulberry with a closer canon description instead of my rewriteâs reworked dragon taxonomy.
Spoilers underneath the cut!
So Iâm theorizing that Mulberryâs dragons peak powers are a weird combination of LeafWing leafspeak and NightWing mind reading powers so I drew him with some silver scales and a little more hints to his partial NightWing heritage.
I donât really know how to feel about Mulberry as a character. Unfortunately he falls into that love interest at Mach 900 speed that I donât particularly enjoy out of the wings of fire series. (Unfortunately the Flame/Umber 40 chapter therapy fic still reigns supreme in my head) Though heâs likely getting his own book to be a protagonist so maybe Iâll ended up liking him more as the Arc progresses.
Do I feel like the Umber and Mulberry relationship is a liiiiitle đ¤ but toxic? Kinda? Mulberry lies to Umber a lot at the very beginning at their relationship and it effectively traps Umber on the forgotten isle, even if Umber forgives him for it. Do I think that was Tuiâs intention? Not really. Would it be interesting if it leaned into that direction? Yeah! (Maybe Iâm too toxic yuri/yaoi pilled, thanks twitter)
If I could place one F-bomb in Wings of Fire, I would put it right in the prologue, when Hvitur gets his back torn, just to mess with the reader and make them think it was an adult novel.