Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
vroshii's 1967 computer, converted to the sims two
two objects converted 4t2 (computer & console meant to be used together). console is 294 poly, computer is 94 poly. four swatches (one original, three recolors by me).
download
swatch preview and notes under the cut:
whew, this gave me a lot of trouble but i'm generally happy with the results. hopefully someone can get some use out of this. i'll be creating some tags for historical eras after i post more cc :)
the computer has no mouse, so it will look like your sim is moving an invisible mouse.
no ambient lighting when turned on, sorry :( i couldn't figure out how to move it to align with the screen's new position.
the second slot is a little wonky but it should work.
Hi! I hope you're doing well ❤️ I know these aren't walls or... computers, but could you pleeease convert the two barriers and the ticket machine from this set? I need them for a shopping mall I'm creating. If you can't, no worries! But thanks in advance if you're willing to do it.
most of cyclonesue's barrier set, converted to the sims four by leosims, converted to the sims two by simsyuri
EDIT: I just realized that i mixed up the order of the games in the folder names. my bad. to clarify, it is 3t4t2!
download (SFS)
i didn't convert the signs because there's plenty of stop signs and traffic lights for the sims 2. someday i'll start making better previews, but today is not that day.
shadows repo'd to lordcrumps' shadow file, which is included in the download. only one is required in your game, so feel free to delete the file if you already have it!
both barriers are 661 poly, direction stand is 454 poly, ticket machine is 171 poly. comes with one swatch each. the barrier textures aren't repo'd, both are standalone. these are deco only.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
three jungle adventure (gp06) totems, converted to the sims two
download (SFS)
despite what i've posted so far and what i'll probably post in the future, the vast majority of my time in the sims 2 is spent playing with ancient civilizations and wanted these in my game. i looked around and it seems like these haven't been converted yet, so here we are.
from left to right: balampalsoh totem is 1266 poly, totecallama totem is 1814 poly, zazatototl totem is 1904 poly. five swatches: three painted (shown), two unpainted.
shadows repo’d to lordcrumps’ shadow file, which is included in the download. only one is required in your game, so feel free to delete the file if you already have it!
ohhh my goddd your designs of croissant, tk and gummy are amazing!!
I also wanna ask if it's okay, is there any TBD ship you're interested in?
thank you so much !!! i really love one-sided croistring but thats kinda canon already (lol) but i like marblestring too ... mostly cause i think lazy/high-strung is a fun dynamic .. i've been wanting to get into more TBD ships but none have caught my eye too much except maybe baguette/fondue ..
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
Wanted to take a crack at some Disco Elysium-style portraits and thought I'd pay homage to one of my favorite games, OFF.
Thought process for each under the cut:
Batter - Stark, graphic style to reflect his dogmatic views. More some vague ideal than a human being. His bat serves as a barrier between us, cuts off his head, and is a burden upon his shoulders. He is in profile because he is defined by movement; behind him is only a white void. Pale cyan because it complements red and white, and isn't used for any zone in the game. Faces to the left, aligned with the Puppeteer
Judge - Friendly, trusting body language (back to you). Faint halo since he can be thought of as Zone 0's guardian. He has his zone's colors. Batter casts a shadow over him with a faint cyan light, foreshadowing the end of the game (the bat crossing the Judge's neck). Faces left, aligned with the Puppeteer (also foreshadowing).
Zacharie - Purposefully video-game-y with strange perspective and coloring closest to the game. Pixel edges, the top edge of the dialogue box. He is distant and placing a small barrier between him and the viewer with his arms. Looking up, at his mall location. Centered, neither aligned nor against the Batter or Puppeteer.
Sugar - As a secret boss, it felt apt to keep her in shadow, only catching some of the doorway's light. Rough and spattery to hint at her sugar use, similar to how the drunks are drawn in Disco Elysium. A more sickly yellow to help remove her from Judge and move her a little closer to Enoch (again, sugar). A foe, facing right.
Dedan - Profile, because like Batter he is defined by action. Not afraid to get his hands dirty, facing the meat waterfall (which is red like the boss background). Rougher textures. Painted in the colors of his zone. The clock numbers are a reference to his attacks and a halo for his guardian status. A foe, facing right (you get the idea).
Valerie - Valerie is dead, hence the big X, the rictus-like facial expression, skull-like head, and large eyes clouded with Japhet's color. His composition is the inversion of Judge's. His body is vague; this is not about him. The wings, of course. I found the use of red in Disco Elysium's corpse portraits very striking, so I wanted to do that here. Japhet, acting inside Valerie's body, is wrathful, and this is expressed in the tense body language. You first encounter him in the library, so he gets blue.
Japhet - Honestly, most of this comp was just "how do I get Japhet in frame?" I wanted him to feel massive. He gains the color of his zone from the reflected light from the ground. The music notation is a reference to his attacks. One of these forms his halo.
Enoch - Like Japhet, I wanted Enoch to feel big but also wanted his face in view; these are portraits after all. His attacks are drama terms, so he gets a spotlight. This, combined with the smoke, creates his guardian halo. With the intense orange, I wanted to evoke both his zone colors and its incinerators. The smoke and sooty texture also allude to this. Besides ash, the particles can resemble sugar. I liked the idea of him being so large that much of him is in shadow. Enoch is very menacing (but also charismatic), and I hope I captured that.
Queen - The most complicated. Mortis Ghost drew her with a skull face once, which stuck with me. The moth is from her chapter's title card, it matches how we don't really see her face or eyes. Her hair is meant to evoke the battle screen background; this was clearer when the original comp was more zoomed out (I had matched the silhouette). Her color is black because of her chapter's color scheme, chess (her attacks, she is also acting second), and the opposite of Batter's primary color. There are hints of the zone colors in her hair as she grants all zones her power. Her halo is the sun Hugo drew her as; she is, after all, his god. The cold front light from Batter returns.
Hugo - The most human of them all. The pattern from his room makes his halo and evokes a crosshair. He is centered; he is not a combatant. He is afraid, small, the meat is a small barrier between him and the Batter. The lighting gives him a bit of a skull-like look, his flesh tones are sickly.
Puppeteer - The Puppeteer is a character, narratively. The game needs your participation and acknowledges this. I thought an older computer would feel right, besides allowing for a better monitor reflection. This one's what it says on the tin.
Bad Batter - He now faces right! Oh no! It's just Batter but worse. Violent spatter. If you look back at Batter you might see there is already the suggestion of teeth along his jaw.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
unfortunately, due to some other work I needed to get done, I was not able to participate in ArtFight nearly as much as I'd hoped I would TvT next year I'll definitely make sure my schedule is cleared
but for now, I was able to finish these ;v; mega thanks to everyone who drew my characters, and thanks to the owners of these three (@cinnaminute, @panny-lii and wistpur) for letting me draw their babies ;v;