A pretty cool travelling arcade trailer.
ojovivo
sheepfilms
Sweet Seals For You, Always
$LAYYYTER
Cosimo Galluzzi
TMBGareOK. The Official They Might Be Giants tumblr
almost home
The Stonewall Inn
𩵠avery cochrane š©µ
todays bird

ellievsbear
noise dept.
Lint Roller? I Barely Know Her

gracie abrams
Color Me Curious
Doug Jones
Aqua Utopiaļ½ęµ·ć®åŗć§čØę¶ćē“”ć
Xuebing Du

seen from Finland
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seen from United States
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@blogbitz-blog
A pretty cool travelling arcade trailer.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Capcom vs. SNK -Ā ķ¤ģ¬ kissai ā@Pictolita
The first and only PlayStation Store in the Sony Metreon,Ā an $85 million āUrban Entertainment Complexā opened in San Francisco on June 16, 1999. Though it did well initially (with plans to open eight more in various US cities), a decline in traffic over the years led to a major overhaul in 2012. This renovation removed most of the arcades and Sony stores, and converted the structure into a more generic mall/Target. (PS Store - 1999-2009)
From 1999: āThe āPlayStation game bar,ā where visitors can sample video games, is, predictably, a hit. Gamers can plop down at the bar, ask for any title from one of the preternaturally cheerful āGametendersā and play at the barās free monitors to their heartsā content. So is the mini movie theater now displaying the awesomely detailed images to be featured on the Playstation II, Sonyās next game machine.ā
Peter Pepper from Burgertime is one of many pixel arcade classic characters Iām building for fun. #burgertime #peterpepper #dataeast #arcade #pixel #pixelart
Iāve never seen one of these before. Any other Australians come across anything similar?

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30th Anniversary of Famitsu / Fantasy Zone Opa-Opa and Persona 5 MorganaĀ tribute illustration by Shigenori Soejima
rollkick - Kizuna Encounter (SNK - Neo Geo - 1996) Ā
Zombies Ate my Neighbours fan art! I used to love this game!
I canāt!!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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We hit the 1 million subscriber milestone today and just want to say⦠Wow! Thanks to every one of you for your support!
Weāre working on a special 1 million subs episode for you all, but itās gonna take a bit. Stay tuned!
Bitz Ask and Off topic
Anyone else getting a lot of fake microsoft scammer messages lately? Ā Seems I cannot go for more then 5 minutes on tumblr without one of these coming up.
Bitz Gaming Pet Peeves
So recently Iāve played a game that pretty much soaked up all of my pet peeves in a single sponge of poorly developed software that come about with video games not sure if Iāve done this list but these are the top things that will make me drop the controller and walk away.
No light
Granted in horror games or with a light system its fine but when you play a game, especially a fps and you have no idea where your going because the programmer couldnāt be bothered to even put a few lights, outlines, enemy lights, something so your not stumbling in the dark its rubbish. Ā Its as fun as being locked in a closet.
Enemy with no spawn animation or particle.
If your going to play a game that has enemy's spawn at least have some particle effect, or momentary animation to let the players see what or where the enemy is and react rather then simply dropping them and die because they had the ability to just appear. Ā Laziness on the programmers part to not put in something that would let you see whats coming, no tell tale noise or moment of smoke or magic just appearing, its the signs of the laziness.
The guise of āchallengingā
A rubics cube is challenging. Ā A rigged carnival game is not. Iāve played challenging games and honestly been not able to beat them but know that I could, know the challenge exists but not feel cheated when I die but when a game is buggy, glitchy, undefined, and cheap with the idea of the selling point posing bugs as a feature it is just lame. Ā Imagine if you would playing a game of dungeon and dragons with someone and the DM being vague and trying to put the pressure on the players far too early on. Ā When you ask that DM to maybe ease up he respondsĀ āIts not supposed to be a walk in the park, suck it up and have your level 1 fight these 8 bugbears guarding the gate. Ā Also before you came in a thief stole your items from the shop thatās who that person was at the door.ā Ā Once again a challenging game has not a spike in difficulty, its a trial and error but its not painful.
Some games have it be the joke of the game other games take it seriously blaming the players other then fixing their problems in a patch. Ā
Floaty or delayed controls.
When one cannot regulate their jumps or even have to start compensating that 3 seconds at the button command it reacts, the game becomes its own problem. Ā The worst part of the game is not being able to play said game.
Hidden or vagueness in object or point to go too.
Half Life does it right, theirs puzzles you have to solve using your various weapons and jumping, and crouching, many game developers should take notes when it comes to their level design and types of puzzles. Ā Difficult but its told what you have to do, but Iāve played games that pretty much has a half inch ledge that doesnāt look like a character could walk across it and that be the wholeĀ āpuzzleā, a giant room, thats a pit, no items, no way to go back just a ledge that blends into the wall because the color pallet is poorly chosen.
Cheap swarming and lack of health pick ups.
So Iāve played games that thrown swarms at you of enemies and thats fine but imagine if you have no room to strafe or jump, enemies move faster, and attacking does nothing. Ā So after you cleared this and lost half your health then you need health for the boss prior aaaaand no health packs. Ā You would think one could take a page from the HALO route and auto heal or heal at the end or beginning of a level?
I know it seems Iāve done far too many negative posts recently but thought I would share my pet peeves when it comes to the games themselves, perhaps you have some of your own?
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Share Your Creativity with the World!
IndieCadeās annual festival and showcases celebrate independent games from around the globe. Each year, we invite indie game developers, artists, and designers to submit interactive media of all types for inclusion in our October festival. All submissions will be considered for inclusion in IndieCade East and IndieCade Europe as well. We welcome both work-in-progress or completed projects.
Submission Deadlines
Regular submissions - April 30th
Late submissions - June 15th
For more info, go to IndieCade.com/Submissions
Soft Room by glattax

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch ⢠No registration required ⢠HD streaming
Crazy Taxi was one of my absolute favorites on Dreamcast and subsequently original Xbox.