Formerly: DaxtotheMax / DragonInAWagon

祝日 / Permanent Vacation
Not today Justin


blake kathryn
he wasn't even looking at me and he found me
Xuebing Du
occasionally subtle

★
trying on a metaphor
Cosimo Galluzzi

izzy's playlists!

⁂
Sade Olutola
almost home

@theartofmadeline
Aqua Utopia|海の底で記憶を紡ぐ
h
Peter Solarz

shark vs the universe

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@bearpillowmonster
Formerly: DaxtotheMax / DragonInAWagon

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Pst, I see dead people
It's been a month at this job now so I feel like I can have a more formed opinion than all this time.
For one, its an accident waiting to happen. A guy was grabbing the last few pamphlets out of this cage and it collapsed on top of him. All the manager had to say was "I hear you were trying to kill yourself." And I get it to lighten the mood but it seems like that's his automatic response to every situation.
They give WAY too much power to their clients because they ask for the stupidest stuff. "Can you give me 1,500 of these but wrap them in 200s?" Well not exactly because the math doesn't add up, I'd have an extra hundred??
Had this insane job that was on a conveyor assembly line type thing where I had to pack all these books into boxes, they made it go so fast that I barely had time to do anything, barely even get another box. It took all my energy to keep up and why is that? Because this job was due on the 4th- It's the 12th. They take on way more jobs than they can handle, this is at least a few days job and we're trying to cram it all in.
For reference, I'm a cutter, I cut the papers and stuff, so to take me away from that (which is basically the equivalent of a front line) means more and more work stacks up and the last time I did this, I was never able to catch up, only managing maybe one or two out of five carts a day. They made the rest disappear and are having me pack again. Now why is it going so fast? Because there's 40,000 of them and the customer asked us to box them in 50s. So 800 boxes. I don't even get a minute a box, mere seconds between each stack of ten and mere seconds for each box. I was filling them faster than they could make more boxes.
And originally the manager asked me if I could make boxes while I was packing, seeing that obviously I was doing everything to try and keep up already. Then he asked if I could put labels on , 3 pallets deep and it's like- hello??
Day 2 of this nonsense. So the labels came back, they have to deconstruct all my pallets to put them on, whoopdie. Which really, why not put them on when you're making the boxes? Then I realized- they're not shipping labels- they're just labels that say what they are (they're all the same thing.) So that mean we're the deliverer. As many as there are, I'd say they could fill a whole truck on their own so there's no real use for them and I remember at my old job, we just slapped a piece of tape and paper with the customer over the pallet and called it a day, there's no real need for any more than that so just making things even more complicated.
They also told me to keep track of how many boxes I get on a pallet?? Like- as many as I can fit?? No, they want all the same number on the pallets. Now if you know these warwhouse jobs then you'll know pallets come in all shapes and sizes (there are some standards but most vary here) so I can try to keep the same layout but it won't work for every pallets, some will inevitably have less. Why not, just, like, have me count rather than make them all equal?? And why didn't you tell me, oh, I don't know, BEFORE I STARTED PACKING THEM!! We're at over 25000 out of 40000 and you just now tell me to keep track. Like sybau. I know how many pieces we have because the machine counts them automatically but I could try and write (even thought I have such little time already and am also now expected to put labels on as well) the number on the top of the pallet. There are some many more efficient ways of doing this, I was basically manager at my old warehouse so I know this stuff and this is stupid planning.
I also forgot to mention that this machine cuts the pamphlets and then empties the scraps into this big heaping bin so I'm also responsible for leveling it out and smashing it down whenever I'm not- you know- packing boxes going second by second. Today is also bad because the dust and the paper- dust? Is getting to me and making me sniffle a hell of a lot and I can't just pause to blow my nose so I'm struggling to keep that and everything else in check. Complete madness. Overexpecting of me. Not to mention I haven't recovered, I was at a birthday party on Saturday which is a big social gathering that I was drained after, then went with my girlfriend to her friend's house yesterday, same deal but she has a kid so even more draining. I was ready to go home before I even started and go back to bed. Not to mention I'm expected to cook when I get home. Enchiladas sound lovely but I have no energy so looks like another easy meal (oh, right, pizza has been every fucking day for a week!) I'm just really annoyed right now, I have stress gummies, they don't work anymore, I'm too used to them and my anxiety overpowers them now. Only until August until I get insurance for therapy...
It's been a month at this job now so I feel like I can have a more formed opinion than all this time.
For one, its an accident waiting to happen. A guy was grabbing the last few pamphlets out of this cage and it collapsed on top of him. All the manager had to say was "I hear you were trying to kill yourself." And I get it to lighten the mood but it seems like that's his automatic response to every situation.
They give WAY too much power to their clients because they ask for the stupidest stuff. "Can you give me 1,500 of these but wrap them in 200s?" Well not exactly because the math doesn't add up, I'd have an extra hundred??
Had this insane job that was on a conveyor assembly line type thing where I had to pack all these books into boxes, they made it go so fast that I barely had time to do anything, barely even get another box. It took all my energy to keep up and why is that? Because this job was due on the 4th- It's the 12th. They take on way more jobs than they can handle, this is at least a few days job and we're trying to cram it all in.
For reference, I'm a cutter, I cut the papers and stuff, so to take me away from that (which is basically the equivalent of a front line) means more and more work stacks up and the last time I did this, I was never able to catch up, only managing maybe one or two out of five carts a day. They made the rest disappear and are having me pack again. Now why is it going so fast? Because there's 40,000 of them and the customer asked us to box them in 50s. So 800 boxes. I don't even get a minute a box, mere seconds between each stack of ten and mere seconds for each box. I was filling them faster than they could make more boxes.
And originally the manager asked me if I could make boxes while I was packing, seeing that obviously I was doing everything to try and keep up already. Then he asked if I could put labels on , 3 pallets deep and it's like- hello??
Doesn't anybody find it odd that companies can literally and publicly track us and it's just- accepted??? Nobody persecutes or investigates, like didnt Facebook get bummed because of a big data breach but somehow my Walmart grocery list being tracked isn't considered too invasive?? Where is the line? Whole browsers take ALL of the data and we're just supposed to be like "they have to make their money somehow?" Shouldn't we be compensated if we're being milked

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I've gotta poop real bad but I'm on my break. Not gonna do it on my break. Gonna wait it out.
Haven't seen this either, just people analyzing Sora's keyblade (which fire and water could either mean Moana or Elemental) but there's one more keyblade in the trailer.
Sorry I used my phone but you get the point-
This is the best one I could get of the end, looks kind of stock, similar to Rainfell but in more of a crown shape
It also has a look similar to the Missing Link keyblades and was my immediate thought upon looking at the two new characters.
But I know it's not the same keyblade so this is all just design comparison
The boy looks like Noctis. It even has the crescent moon in the middle portion of the hill. It's actually a cool hilt, ugly.
And lastly the Keychain has a star of sorts, four pointed wayfinder looking thing.
Not even gonna reblog any of the Switch cover art because it's AI. I was just thinking about how much quality control is at Disney to where they have to approve everything and yet they allow one of their most- not even just one of- second most popular character only to Mickey Mouse! not even have the right amount of fingers, some of the stuff I 'could' excuse as a squeeze by but there are way too many in that picture to point out, some I haven't even seen some people point out yet like this-
No rounded points at the end of the crown. I knew it wasn't a Nomura art immediately and I at first took it for just a new artist's art and was open to it but a shiver went down my spine when I thought it could be AI and of course, I was unfortunately right.
There are these random black and white borders just in the middle of the art which is just bad design if it was intentional. It even frames the castle like it was pasted in Photoshop- no- photoshop would've done a better job. So yeah, I'm gonna drag it through the mud as much as possible because I know Nomura's busy and he only ended up finishing the KH3 artwork really close to the deadline so I don't blame him for not making another art but I also know this wasn't his decision. I can almost guarantee you that AI wasn't used for KH4 (because if it was so efficient, wouldn't it be out already?) and I hate to see his creation's image destroyed like this because of- someone's negligence. I wanna say Disney because they've been so pro AI but it could be Square acting as a company. I doubt it's Nintendo as it's only their console.
Screw whoever made this decision, you could have very well have just used the art that's been with the collection thus far, it's only been out for years! It doesn't show that you care to make new keyart to promote your product (that, again, has been out for years already) unless you get an actual artist.
𓍊𓋼𓍊 My piece for "Together from Afar: a How to Train Your Dragon" tribute exhibition at Gallery Nucleus! The show runs from April 11-26 and opens tonight from 5-8pm (free + no RSVP needed) 𓍊𓋼𓍊
I love Astrid and Stormfly, so I was really honored and excited to get to draw them🙇 John Powell was on full blast the entire time 🙇🙇🙇

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Nomura you absolute madman.
KINGDOM HEARTS IV
This is technically the first big budget PS5 game that I've played, I started Oblivion Remastered but never finished.
I feel like there's a disconnect between what everyone says and shows with the game because there's the trailers, fans of the source, fans of the developers, then the reviewers who don't fit into any of those and it's all a little mixed so instead of spoiling anything, I'm just going to give you a more accurate representation of "what" this game actually is.
The title is 007: First Light, which means that this game serves as an origin story for James and how he got brought into MI6. So, you won't bust out of the gates with "I'm the suave Bond character that we all know and love" think more along the lines of how the Survivor trilogy is to Tomb Raider. You might do familiar things like move through a crowd at a party but with the context of "this is his first time."
I like the idea of an origin and having multiple '00 agents at first but they give off a more frat-like culture than expected and are just like "Bond, you're too headstrong" and then he ends up being right every time. It also takes place in today's day and age so it can be strange when they mention stuff like "Yeah. I went to a wedding in '22" like- 2022? That's surreal. It'd be an interesting piece to go back to the 60s but hey whatever. The way it presents itself makes it sort of predictable. I kept asking myself "Okay, when's the James Bond game going to start?"
But don't judge it too hard in those first few chapters. I get it, they're a few hours and games shouldn't take that for granted- but potential qualms such as "he talks too much" and the frat culture get remedied, it's just a bit shell-shocking at first in comparison to what we're used to. It started ramping up in Chapter 4 and made me enjoy it a lot more from then on.
With ioi interactive, does that make it more like Hitman? Not necessarily because I didn't like the more recent Hitman games quite as much because it felt like it was more about separate missions than an overarching story or any setpieces, basically giving you little contained sandboxes to play around with and see how to puzzle solve your way through an assassination. This isn't quite like that, it has similar degrees of gameplay such as sabotaging, distracting, and eavesdropping on conversations to find out extra things but it's a more linear experience.
It's not like any sort of open world or sandbox, so I guess maybe I was hoping for just a piece of the Hitman formula as a lot is scripted. Disguises are scripted, QTE's are scripted, not as many interactables to start out- A lot only has one way to go about them (there are instances but not quite as much as I would've liked) therefore no real reward for doing it a certain way other than gameplay preference (stealth vs. guns blazing), it's always the desired outcome.
I didn't watch every trailer, nor should I have to, but that first one showed Bond shooting at a couple targets, it's a quick little segment but it got me excited because of the snap targeting and slick transition from sliding to shooting, I watched that part over and over again and it looked like a cutscene but I couldn't help but get excited for something like that. It has a quick cover mechanic but the shooting didn't quite snap the same I wanted (I wanted something more akin to MGS5).
Speaking of MG5 though, this game has the quick dark to light mechanic where you step inside from a bright outside and it's dark and hard to see and then has what I assume are the character's eyes readjusting to the brightness. Which by the way, the brightness has no toggle. It's not a bad looking game by any means but I felt like certain areas like suits and jacket can leave a radial blur all over the texture (particularly the back). Now "radial blur" was no mistake of wording as there's a toggle to turn that off (as well as other various blurs) but the look on the jacket is still there. Nothing bad or totally distracting but noticeable. I've had it where James leaves an afterimage after moving, upraised behind cover so I can't move then teleported to another location and all this I'm sure will be patched eventually, it's not a buggy game, I just like to point out the few things I notice. The seizure warning also shows every single time and you can't skip it which is a little time consuming but all in all a fun game that left me wishing it dived in just a tiny bit deeper.
I thought we'd never see the day 🥲

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
What if Mike was short for Micycle
every now and then theres a text post that gets stuck in my damn head. here it is. im never going to be free of micycle
What if bike was short for bichael
this post has over two hundred thousand lightcycles
It's funny how my boss will go "finish cutting and then perforate what's left and then you can work on these tax forms." Except he's told me that a few times over a few days now and I have days worth of cutting. I get two carts worth almost every day, some need more attention than others and throughout the day I get more added because they suddenly decide "this was due today" even though I just got out of the stuff from last month.
It's not my fault because I only get the stuff for the day which by then is usually already expired.