
oozey mess
Show & Tell
Cosmic Funnies
Sweet Seals For You, Always
styofa doing anything

祝日 / Permanent Vacation
Today's Document

⁂
Three Goblin Art
art blog(derogatory)

pixel skylines
Xuebing Du
Jules of Nature
DEAR READER
macklin celebrini has autism
2025 on Tumblr: Trends That Defined the Year
h
ojovivo
cherry valley forever

titsay
seen from United States
seen from United States
seen from Morocco
seen from Morocco

seen from United States
seen from Australia

seen from United States
seen from United States

seen from United States

seen from United States
seen from United States

seen from United States

seen from United States

seen from United States
seen from United States
seen from United States

seen from Türkiye

seen from United States
seen from Italy

seen from United States
@baulandscape-blog

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(3.0*i)*m*(fbm(.2*m*coords*i,1./(3.0+i))-.75)+i*2./(3.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,3.0,colorA.r,colorB.r),map(i,.0,3.0,colorA.g,colorB.g),map(i,.0,3.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(7.0*i)*m*(fbm(.2*m*coords*i,1./(7.0+i))-.75)+i*2./(7.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,7.0,colorA.r,colorB.r),map(i,.0,7.0,colorA.g,colorB.g),map(i,.0,7.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(3.0*i)*m*(fbm(.2*m*coords*i,1./(3.0+i))-.75)+i*2./(3.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,3.0,colorA.r,colorB.r),map(i,.0,3.0,colorA.g,colorB.g),map(i,.0,3.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(3.0*i)*m*(fbm(.2*m*coords*i,1./(3.0+i))-.75)+i*2./(3.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,3.0,colorA.r,colorB.r),map(i,.0,3.0,colorA.g,colorB.g),map(i,.0,3.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Nicole Hunziker
Geometric Animations / 170715
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(11.0*i)*m*(fbm(.2*m*coords*i,1./(11.0+i))-.75)+i*2./(11.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,11.0,colorA.r,colorB.r),map(i,.0,11.0,colorA.g,colorB.g),map(i,.0,11.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
//top_170712b

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i–){ y=i/(5.0*i)*m*(fbm(.2*m*coords*i,1./(5.0+i))-.75)+i*2./(5.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,5.0,colorA.r,colorB.r),map(i,.0,5.0,colorA.g,colorB.g),map(i,.0,5.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
#define PI 3.14159265359 uniform vec2 u_resolution; uniform float u_time; void main(){ vec3 colorA=vec3(1,0.700333333333333,0.41999999999999993); vec3 colorB=vec3(0.6853333333333329,0.68,0.9999999999999999); vec2 st=gl_FragCoord.xy/u_resolution.xy; vec3 color=vec3(.0); vec3 pct=vec3(0.026416316455661448); pct.r=pct.r; pct.g=pct.g; pct.b=distance(refract(1. * (st.x * sin(u_time * 0.558295323590844), 1. * (smoothstep(0.6566091202399194, fract(refract(max(0.01399500532196507, mod(smoothstep(0.2858379725742545, exp2(st.y * tan(u_time * 0.3253759599958963)), sqrt(mix(max(st.x, ceil(ceil(mix(ceil(smoothstep(mod(exp2(smoothstep(max(mix(0.14787906493005987, 1. * cos(u_time * 0.0009819859910806805), 1.), st.y), st.y * cos(u_time * 0.5250442614602898), min(1. * cos(u_time * 0.2451097202115332), 1. * (1. * (1.), 1. * sin(u_time * 0.7106748493836313), mix(exp(abs(refract(ceil(sign(st.x * tan(u_time * 0.4327204044236428))), smoothstep(0.21933309075745566, 0.16805389764132206, sign(distance(smoothstep(dot(mix(0.3271609217219408, exp(st.y * sin(u_time * 0.22105778743343196)), max(0.2678100668020592, st.x)), 0.9443224734585308), st.y * tan(u_time * 0.866241101611735), smoothstep(smoothstep(max(pow(log(st.x * cos(u_time * 0.07957062492249822)), st.y * tan(u_time * 0.5402731538585641)), st.y), 0.5926107010712804, 0.5604740137871267), length(1. * (step(smoothstep(1., 1. * sin(u_time * 0.3943779992614558), st.x * sin(u_time * 0.26866934670818576)), st.x * tan(u_time * 0.29878698035250684)), st.y * cos(u_time * 0.41304558276006853))), 1. * (refract(0.551504238431385, 0.9464847494314101, 1. * (mix(0.05401715447870559, 1., distance(st.x, refract(st.y * tan(u_time * 0.5076782698407439), abs(dot(0.24284248765186578, distance(clamp(0.7594724899231741, 0.2682872552826844, max(0.6106506634813773, clamp(1. * cos(u_time * 0.88236025281646), fract(1.), 1. * (smoothstep(smoothstep(exp(fract(st.x)), 0.6324822828245077, st.y), st.x, st.y * sin(u_time * 0.8969611215831197)), fract(1. * (sign(mix(exp2(st.y * cos(u_time * 0.6142465870288109)), 0.6603983864281335, reflect(1. * tan(u_time * 0.5266644062102714), length(0.561490784159257)))), 1., st.y * cos(u_time * 0.5908263100553702))), exp(1.))))), st.x * sin(u_time * 0.26247139247418017)))), 0.10452702342595332))))), max(clamp(0.8603359712967328, pow(st.x, sqrt(1. * (sign(0.08120426777759526), 1.))), floor(st.y)), mix(0.4903385600888648, clamp(distance(0.1364526141485226, log(1. * tan(u_time * 0.841023900505035))), clamp(st.y * cos(u_time * 0.24337506584629354), smoothstep(max(inversesqrt(1.), dot(st.y, 0.1013939108896138)), 1., smoothstep(1., 0.37719555762607127, st.y)), 0.6406523047906117), 0.6855789705541891), 1.)), min(fract(0.263509032409337), exp(step(pow(mix(reflect(floor(pow(0.1919255466370725, refract(smoothstep(st.y, st.y * sin(u_time * 0.16928939042293745), sign(0.15525795681567)), 1. * (st.x * sin(u_time * 0.850396350373978), 0.8594665527564799, 0.25962275907099275), 0.2882679779000038))), max(st.y * cos(u_time * 0.6054459941119892), floor(st.x * tan(u_time * 0.788548063500217)))), 0.8025025366824134, exp2(mix(st.y * cos(u_time * 0.6792670045129011), st.x * sin(u_time * 0.5314018529861205), 0.7904801045466197))), dot(1. * cos(u_time * 0.6328186646950209), sign(1. * tan(u_time * 0.9958933958674624)))), st.x * cos(u_time * 0.6092392501774619))))))), 1.))), 0.6324175546359392))), 1. * sin(u_time * 0.5508784619932536), smoothstep(0.9685462491772406, distance(0.7872722007612943, sign(st.y * cos(u_time * 0.9408885168802724))), st.y * tan(u_time * 0.29740693881102354))))))), mix(max(0.31263106422477716, st.y * sin(u_time * 0.4853835878001792)), st.y, st.y * tan(u_time * 0.48890212709316017))), 1., 1. * (0.9843381038774895))), 1. * sin(u_time * 0.35415817879645806), st.x * tan(u_time * 0.40848370140201884))))), exp(ceil(floor(st.x * cos(u_time * 0.9284267073600885)))), 1.))), clamp(mod(st.x * cos(u_time * 0.12125310338232786), 0.728555960869971), 0.8985142484571119, 0.15156479439389847))), st.y, st.y * sin(u_time * 0.7764625753960077))), st.y * sin(u_time * 0.15874095688575263)), refract(1. * tan(u_time * 0.5092709159129323), floor(0.5143829312904192), refract(1. * tan(u_time * 0.09325729264602345), reflect(1. * (st.x), 1. * (refract(st.x * tan(u_time * 0.481178812004295), 0.04144349630908628, ceil(clamp(inversesqrt(1.), st.x, smoothstep(abs(clamp(min(1. * cos(u_time * 0.9458271213026), reflect(1., st.y)), dot(st.x, clamp(0.739797201785924, 1. * (1. * (st.x, distance(exp(inversesqrt(1. * cos(u_time * 0.08257522475219492))), st.y), 1. * (0.7179247065489879, st.y * sin(u_time * 0.8145227120405991))), clamp(st.y * cos(u_time * 0.6762837638353801), 1. * (inversesqrt(refract(fract(st.y), floor(smoothstep(0.826733662565638, abs(st.y * tan(u_time * 0.4999503957544388)), 1.)), clamp(smoothstep(0.9098823399603884, 0.007947604851609502, pow(step(ceil(0.8722975716289527), st.y * cos(u_time * 0.11558513410214055)), 0.5234295159502443)), 1. * tan(u_time * 0.8192656230001553), 0.3210921061159252))), 1. * cos(u_time * 0.47623574897045096), min(mix(st.x * sin(u_time * 0.3144253011618484), 0.14290993747480984, fract(sqrt(st.x))), refract(1., fract(1. * sin(u_time * 0.9414541842128081)), st.y * sin(u_time * 0.621331033903695)))), exp2(1. * cos(u_time * 0.28622735222485685))), mix(length(0.3641302670951746), abs(abs(0.4748803772067448)), st.x)), 0.13642399032339148)), dot(1., sign(clamp(1. * (st.y * sin(u_time * 0.5029339065312588), exp(st.x)), 0.8846308770795072, st.y * sin(u_time * 0.7351931175160218)))))), distance(smoothstep(max(fract(min(mod(dot(exp2(0.34710659177767633), refract(0.9569771297552239, st.y * sin(u_time * 0.20833662900135375), 1.)), 0.19792703586763316), st.x * cos(u_time * 0.7942041034870971))), st.y), st.y, sign(sqrt(0.516014314159931))), ceil(0.808465280456528)), st.y)))), 0.1195408232092866, inversesqrt(1.))), distance(0.5780548082138137, st.y))), 1.), 1. * (1., 1. * sin(u_time * 0.8777883112370385))), st.x * cos(u_time * 0.049838966589148104), 1. * sin(u_time * 0.09471591516716749)), st.x * cos(u_time * 0.9379228112009774)); color=mix(colorA,colorB,pct); gl_FragColor=vec4(color,1.); }
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i–){ y=i/(6.0*i)*m*(fbm(.2*m*coords*i,1./(6.0+i))-.75)+i*2./(6.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,6.0,colorA.r,colorB.r),map(i,.0,6.0,colorA.g,colorB.g),map(i,.0,6.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(5.0*i)*m*(fbm(.2*m*coords*i,1./(5.0+i))-.75)+i*2./(5.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,5.0,colorA.r,colorB.r),map(i,.0,5.0,colorA.g,colorB.g),map(i,.0,5.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }
#define MAX_OCTAVES 7 uniform vec2 u_resolution; float map(float value,float min1,float max1,float min2,float max2){ return min2+(value-min1)*(max2-min2)/(max1-min1); } float random(in vec2 st){ return fract(sin(dot(st.xy,vec2(12.9898,78.233)))*43758.5453123); } float noise(in vec2 st){ vec2 i=floor(st); vec2 f=fract(st); float a=random(i); float b=random(i+vec2(1.,.0)); float c=random(i+vec2(.0,1.)); float d=random(i+vec2(1.,1.)); vec2 u=f*f*(3.-2.*f); return mix(a,b,u.x)+(c-a)*u.y*(1.-u.x)+(d-b)*u.x*u.y; } float fbm(in vec2 n,in float l){ float v=.0; float lacunarity=2.; float a=.75; n*=l; for(int i=0;i0.;i--){ y=i/(6.0*i)*m*(fbm(.2*m*coords*i,1./(6.0+i))-.75)+i*2./(6.0+i); pct=plot(st,y); color=mix(color,vec3(map(i,.0,6.0,colorA.r,colorB.r),map(i,.0,6.0,colorA.g,colorB.g),map(i,.0,6.0,colorA.b,colorB.b)),pct); } gl_FragColor=vec4(color,1.); }

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
//topo_170711a
#define PI 3.14159265359 uniform vec2 u_resolution; uniform float u_time; void main(){ vec3 colorA=vec3(0.28,0.9160000000000003,1); vec3 colorB=vec3(0.9999999999999999,0.8319999999999997,0.64); vec2 st=gl_FragCoord.xy/u_resolution.xy; vec3 color=vec3(.0); vec3 pct=vec3(0.42048166501970186); pct.r=pct.r; pct.g=1. * (clamp(st.y, smoothstep(1., step(min(1. * (1. * (min(mod(refract(st.y, st.x * cos(u_time * 0.36428422425860485), st.x * tan(u_time * 0.9466695886661334)), exp2(0.9185873825996209)), inversesqrt(1. * (st.x, floor(0.4698670156757696)))), 0.33761971391701984, reflect(mix(length(exp2(max(0.19009524875791106, 0.05840409998071161))), 0.510227235729044, st.x * tan(u_time * 0.5931067521605515)), 1. * (dot(0.2633321287127941, inversesqrt(0.6999861365196445)), st.x, 0.25424192092693865))), st.y, sign(st.y)), dot(0.1758660365660334, st.y)), distance(st.y * tan(u_time * 0.25333070288257775), 0.07341269899041247)), st.x * sin(u_time * 0.12447738600681468)), st.x * cos(u_time * 0.4587195852243531)), 1., 1. * (1.)); pct.b=pct.b; color=mix(colorA,colorB,pct); gl_FragColor=vec4(color,1.); }