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My favorite episodes are Combaticus and Ladies Night. (I know I put two shhh)
I love Combaticus because it a very well written episode and was made perfectly. To me this was the highlight of the entire show and I always compare every episode after this one as it was their best. I loved the jailbot transitions of him constantly going after the scorpion. I honestly thought they would use jailbot as this role more often. Part of me is glad that they gave him more character (because who wants to see the same shit) but I felt that they were over using him too much as the lovable robot.
I've always loved ladies night as it is a simple and laid back episode for Superjail. Nothing is super crazy but it is still entertaining. Ultra prison and the crew are my favorite characters. I always rewatch this episode the most out of all the others.
Now for some negativity.
My least favorite episode is Planet Radio. It was kinda bland and one dimensional. While watching it I roll my eyes with how boring it is and then afterwards I immediately forget about it.
There's a possibility that Hurk Sr. is still alive yet Mary May, Jess Black, and Wheaty are dead!?đ¤đ¤đ
That is some bullsh*t. They could've at least survived and moved to another state or Canada.
I get Mary May dying yet I thought Jess and Wheaty were survivors.
I'm so pissed because I thought all the characters in the ending of fc5 were going to be carried over into new dawn (well except for Tammy, sorryđ¤).
It's just weird to me that they were all on the same island yet they didn't all try to go to the same bunker. I understand that shit happens but it's weird that half lived and half didn't. I really wish we could know about their survivor stories.
I've been thinking about this ending lately and I honestly don't believe that the deputy killed everyone in the truck.
For the Resist Ending I wanted to see the worst but for the Walk Away ending I didn't feel as though anything bad happened.
I think that the deputy just had something like a bad trip and that was it.
The whole point of Jacob's training was to kill Eli which already happened.
Now you might bring up all the people "killed" in the training but some fans noticed that you don't actually kill any of the whitetail members until the forth trial. I think that the whitetail members start bleeding out and dying right when you get into the bunker.
I even think that during the wolf beacon segment that the whitetail members just poof away.
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I found a note at the Sacred Skies Youth Camp that I feel has two interesting details.
- The first and most obvious one is that the letter is from 2009. I guess Eden's Gate has been around for at least nine years as the game is set in 2018.
- The next interesting detail is that the writer of the letter says that they are joining a youth group called Eden's Gate. I guess that's a way that the project got their name out. John was buying the land so that's how the project lasted but maybe an earlier start of the established project started as this youth group.
So a white âXâ with a few dots means that a treasure is near but I cannot find where this treasure is located.
As my pictures show this treasure is at the Henbane River Chalets on the farthest side to the West of Faithâs region or very close to Johnâs region on the East.
Well I look stupid because I found out where the treasure was. I think I actually remember finding it on one of my other playthroughs too.
To the right of the cabin is some rocks. Inside of the rocks is the stash.
Sometimes the treasures can be located in interesting spots. I have found that they can be inside dumpsters, on top of buildings, or under breakable planks of wood.
Joseph has the afordable dad clothes from Kohls. He picks style and comfort over brand names.
John wears expensive clothes to show off his status. He picks the most expensive items without any regard to style. A good example of this is his Gucci dress shirt with different tones of blue and his rugged vest that has one too many buttons on it.
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So a white "X" with a few dots means that a treasure is near but I cannot find where this treasure is located.
As my pictures show this treasure is at the Henbane River Chalets on the farthest side to the West of Faith's region or very close to John's region on the East.
this blog is still a heavy WIP but i am here to help write about cults as someone who has escaped from both a destructive baptist cult and a (less destructive cult but still isolating) new age cult. cult covers a wide vareity of topics from new religious movements to actual destructive cults, but since most âcultsâ on tumblr RPC are the destructive kind, thatâs what i will focus on.
this is also, hopefully, a safe place for survivors to tell their own stories if they feel like it, to help change the views of cults in the rpc.
please please donât write about cults unless youâve done research. these things can and have destroyed lives. if youâd research judasim or abuse or historical periods, please please research how cults actually affect people.
and i donât mean reading about the tragedies and writing about it as a creepy thing. i highly recommend looking at survivorâs own stories, not just the news reports or scholars writing articles. you should research cults from the perspective of those who have survived them otherwise youâre doing a disservice to the damage that they cause
I just realized that the reason why all but one of the cult members are outside of the hotel is because it is haunted.
I always found it weird that there were so many rooms in the hotel but there aren't any cult members inside to kill. It would have been a fun stealth mission with all the scary noises.
Now I understand because most of the cult members are afraid that there is paranormal activity in the hotel. The member looking outside while being in the house is probably this cult leader. Although I'm surprised that his rank wasn't a cult vip because he is just a normal member.
Staci Pratt is a Good Boy, While Joey and Whitehorse need a Time Out!
I was playing far cry 5 today and decided to mess around with the resistance members and the deputy's coworkers.
I find it interesting that Hudson and Sheriff Whitehorse have dialog when fighting against the deputy. Sheriff Whitehorse might be using generic fight dialog but I know for certain that Hudson uses new dialog specifically for the deputy. My favorite is when she says something like, "I have years on you rook."
You can alert both Whitehorse and Hudson into attack mode by aiming any weapon at them for a certain amount of time or by killing a resistance member in their range of sight.
Hudson turns into an enemy because she will get a red circle over her head, a red triangle on the compass, and you will see red for her aim mark. She can kill the deputy. It seems like she doesnât revive other resistance members if they are down. Sheâs a tough fighter but not a caring team member (maybe this goes with her character and her milkshake story as she does not bring the boys to the yard).
Sheriff Whitehorse will be alert and shoot the deputy but he will not show up as red for any notification. He probably can kill the deputy but I didnât let him as I donât really like the jail so I just fast traveled into Jacobâs region when I got bored.
This leads me to the Wolf's Den because I wanted to see how they react to fighting. Well they will yell at you for aiming at them but they do not go into attack mode after the area has been liberated. I kept trying to piss them off but they just yell, run away, or get knocked down.
I tried to fight their shop vendor but he runs away with his status changed to a red circle. I used this opportunity to actually try and kill an enemy in front of Tammy and Wheaty but only Tammy noticed. She had the alert icon full and I heard the noise but she didnât try to kill me. (Bonus: I also tried to bring a chosen enemy down into the Wolfâs Den. He did make it in but he stopped right where the staircase ends so the members inside didnât get to see him).
Pratt will yell at the deputy for attacks aimed at him but he never turns into an enemy. He does like to revive Tammy and Wheaty when they are down. (Itâs so cute to watch one of them call for his help while he runs out of his safe room to revive them. Although half the time he sticks a needle up their butt because they normally fall down on their stomachs.)
The calm status is a different scenario if the deputy fires in the Wolf's Den right when they get the chance to after the first trial. Tammy will fire at you and she can kill you. The extra guy that stutters (I think his name is Walker) will attack you and can kill you too. (It was funny when I did this because Wheaty said something like, "Can you pop peggies instead of me.")
In conclusion I now know that Staci Pratt and Wheaty are pure angels while everyone else needs a time out!
If anyone wants to post their screenshots about the situations within my post then feel free to do so. I would but my new phone takes horrendous pictures. My phone has the blurriest 2002 picture quality and it cannot get the red aim marker to be the color red. It literally looks orange so my picture makes me sound like a dumbass describing it as red when I know that it is. If you post screenshots can you tag me so that other people know about my post ^3^.Thank You!
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I cannot give full credit to this reddit user because they seem to have a deleted account but here is a link to the thread.
Reddit Thread about Missing Guns for Hire
Since the reddit user was deleted I am also going to add a picture that went with the discussion.
I really liked two comments from the thread in which they were:
1. {Bernie6127} "I know Zip Kupka was supposed to be one, but they scratched the idea, since every enemy heâd light on fire would just end up going kamikaze on him. I also recall Merle was planned to be one, be he was also scrapped since he wasnât any different than the regular GFH. Not sure who the last one was supposed to be..."
2. {The_Anarcheologist} "The third was probably the gold bald eagle that someone found in the game files a few weeks back."
 I always had a feeling that Zip Kupka was meant to play a bigger role because of his voicemail message and all of his notes that are scattered around Hope County.
The bald eagle thing interests me because I haven't heard about this discovery until this post.
- I just want to know where each new gun for hire would have been placed in? The final version of Far Cry 5 has a perfect formula of one animal, one female, and one male gun for hire. I guess it was best to cut the other three as gun for hires and just keep the two already developed human characters as side missions.
There was another user that suggested that the three empty slots were just meant for the random fighters.
{JeepDispenser} "Those are probably for the three slots reserved for random soldiers you can hire around the county."
You guys should really check out the post because there are some great responses to the discussion.
Faith made the farther statue after seeing what John and Jacob did to their regions.
Both brothers donât need to impress Joseph as much as Faith because they are blood related.
Faith needed to be more extra than the boys because she is the adopted sibling. This could also explain why the farther statue points towards Josephâs island and is practically visible throughout all of Hope County.