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Sooo here it is - my first publicly shared skinblend! I thought it will take more time to finish, but here we go. The process was tedious, as I edited seperately every age and gender as well as color. Yes, that *should* mean no more ugly, blocky textures on dark skinned sims! Their skin is a compeltely different face and body, not just the light version made darker. I'm happy with the result overall, but as always, it's not perfect. You should not worry about seams where the head, scalp and body meets. However, there can be some imperfections in bodies theirself. Hopefully nothing that could make your eyes bleed, but yeah, be aware. You can see the age stages of black female, white female, black male and white male. Of course there are other colors in between and they look good as well, I just wanted to show you the brightest and the darkest ones. You can also see how newborns look like:
This skin comes in few default versions and two non default versions. Here are the options:
default skin with 2k faces and 4k bodies
default skin with 2k faces and 2k bodies (this is the one that I use)
default skin with 1k faces and 2k bodies
default skin with 1k faces and 1k bodies
non default skin with 2k faces and 4k bodies
non default skin with 2k faces and 2k bodies
Here is how the non default skin looks like in the skintone panel:
DEFAULT 2K Faces 4K Bodies: SFS | PATREON
DEFUALT 2k Faces 2k Bodies: SFS | PATREON
DEFUALT 1k Faces 2k Bodies: SFS | PATREON
DEFAULT 1k Faces 1k Bodies: SFS | PATREON
NONDEFUALT 2k Faces 4k Bodies: SFS | PATREON
NONDEFUALT 2k Faces 2k Bodies: SFS | PATREON
@imamiii @kurasoberina @chinsims @annoyinglydarkblaze @servospawn for their wonderful skins; @i-like-teh-sims @kurasoberina @neiuro for their tones ramps that I used on the non default versions
Go crazy with this one. Use it as a base, share your skinblend with us or don't and keep it to yorself! Use parts of this skin, whatever. I just ask you not to reupload these files and please, don't claim these very skinblend as your own, as I really spent some time on it and probably worsened my eyesight too xD
A bungalow set up for 4 sims featuring a garden, garage, and basement.
Details:
CC free
30x30
Furnished Price: $65,356
Unfurnished Price: $36,630
Packs required:
EPs: Base Game, World Adventures, Ambitions, Late Night, Generations, Pets, Showtime, Supernatural, Seasons, University Life, Island Paradise *no stuff packs used*
welcome to finnington! famed for its nectar, its music scene, and a rich local history of things catching fire, blowing up, or singing when they shouldn't. half the wharf burned down once, but it's been rebuilt better than ever! the waterfall's alleged madness-inducing melody remains unconfirmed, and ever since a certain scientist's experiment leveled the old town, there's been a tree in the square that nobody wants to talk about. sure, one mayor held office for a suspiciously long time, but that's all behind us now. new residents arrive every day, chasing their dreams. there's never been a better time to move in!
this is a save file for armiel's beautiful finnington, which you can download here.
my version of finnington comes populated with every townie having their unique skills, jobs and relationships based on their personalities. there is also a little tomb puzzle that requires exploring the town a bit.
download information
map size: medium
populated?: yes
required expansion packs and stuff packs:
all expansion packs are required. this is a save file, not a world file, so the game won't open it if you're missing any EPs.
no stuff packs are required. (i own outdoor living, high-end loft, fast lane, town life and master suite stuff, but the save should open fine without them.)
included cc:
awesims’s cornices
jynx’s rabbithole rugs
gosik & inge’s half landing cottage stairs
not included cc:
horusmenhosetix’s beetle eye contacts
pixelswirl’s orchard skin blend defaults
these are for the townies, but the save works fine without them, so they can be safely skipped.
download: finnington xoelands save file
please read the instructions very carefully as it might not work if you don’t!
this is a save file, so you'll need armiel's finnington world installed first. download it here. if you skip this step, the save file won’t work in your game.
once you download and unzip "finnington_xoelands", you'll see "Finnington_xoelands.sims3" and a "cc" folder inside
copy "Finnington_xoelands.sims3" to: Documents\Electronic Arts\The Sims 3\Saves
everything in the cc folder goes to: Documents\Electronic Arts\The Sims 3\Mods\Packages
i've been playtesting this save for a while. my game never lags unless i have the wild horse issue (explained under the cut). some slowness in the first few in-game hours of the day is normal, since that's when the game assigns NPCs and such. it usually clears up around the time the university mascot shows up at your door.
more information and pictures under the cut!
if you want to use this version of finnington in a pre-existing save file (for example in your legacy) with nraas traveler mod, simply follow these steps:
open the "Finnington_xoelands.sims3" folder and copy "Finnington_0x00000000.nhd"
go to Documents\Electronic Arts\The Sims 3\Saves and open the .sims3 folder of the save you're currently playing
paste "Finnington_0x00000000.nhd" inside that folder (back up your save first, just in case!)
next time you’re going to travel somewhere in the game with the traveler mod, you should be able to visit this version of finnington!
recommended mods:
nraas master controller
there’s not much to say about this one. i usually reset the town every 2-3 sim weeks for smoother gameplay.
nraas register
i highly suggest preventing the game from spawning any stray/wild animals or tourists:
city hall (or any computer) -> nraas -> register -> animal control -> set everything to 0.
city hall (or any computer) -> nraas -> register -> tourists -> allow tourists -> false
nraas go here
it’s better to disable boat routing all together just in case.
city hall (or any computer) -> nraas -> go here -> allow boat routing -> false
additional entry and exit routing slots
so your sims don't get stuck in front of the school building.
known issues and fixes
1- carpools and school buses can't reach the outer ring of old town finnington. this is a routing issue i can't fix without the caw file, but there's an easy workaround: nraas traffic makes sims take taxis instead, and taxis can route there.
to set it up, go to city hall (or any computer) -> nraas -> traffic -> routing and set the last two options to true.
to stop the game from spawning tons of empty taxis, also set city hall (or any computer) -> nraas -> traffic -> traffic delta to -1000 or -2000.
2- even with nraas register's animal control set to 0, the game still manages to spawn a wild horse from time to time. whenever my game starts lagging or stuttering, this one wild horse is always the culprit. luckily it's an easy fix:
go to city hall (or any computer) -> nraas -> master controller -> sim -> focus -> species -> horse
from there you can decide what to do with it. i usually go with force kill -> old age
that should be all. enjoy! and let me know if there're any problems.
follower gift pt2! includes 50+ items for AF, AM, TF, and kids!
includes commissions/trades from @notgonnapostanythinghere , @wanderingsimsfinds , @deniisu, @melsts3cc , @ciennasunshinesims3, @lengthoflove , and @claraemmaelisabeth ✨🤍
if you'd like to support me, you can send me a coffee here!
info:
more parts to come!
polycounts and thumbnails are included in each age group's folder
some packages have 2 versions, usually for different presets
known issues: some may have grainy textures!
if u have any issues please let me know!
@virtual-hugs made an elder version of the scarlet midi dress💗
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Hello y’all! I am back with a different sort of legacy challenge compared to my usual nostalgic-ish challenges. This legacy is eight generations, each based upon a specific time of day, from midnight to nighttime. I tried to add both good and bad traits to the sims for some unique and interesting gameplay. I’ve also added sims badges that are entirely optional to complete for each gen (I just like collecting badges myself lol). Each generation has a unique color palette that you can follow if you want. The google doc even has images of the palettes for visualization. I highly recommend checking out the google doc for better formatting on desktop, too. You'll need most EPs (except maybe Into the Future). Store content is referenced, but none of it is necessary. If you have any questions or comments, don’t hesitate to reach out. Hope y’all enjoy this challenge!
Tag: #lnad3 or @simmingsamantha on tumblr
Click for the google doc: xxx
Generation 1: MIDNIGHT - BURNING THAT MIDNIGHT OIL
Midnight marks the beginning and ending of each day. It is the transition time from one day to the next. It is a symbol of new beginnings, potential, self-reflection, secrets, the unknown and transformation.
Traits: Commitment Issues. Dramatic/Diva, Natural Born Performer, Neurotic, Star Quality
Career: Acrobat/Magician/Singer
Lifetime Wish: Lifestyle of the Rich and Famous
Lifetime Rewards: Engaging, The Hustler, Watering Hole Regular
Aesthetic Colors: Black, White and Gold
Goals:
Max the mixology and dancing/club dancing skills.
Additionally, max two of the following hidden skills: dominoes, pool, dartboard or shuffleboard.
Win a Simfest
Never go to bed at a decent time/have an atrocious sleep schedule
Become publicly disgraced
Either sue for slander, pay off the paparazzi or deflect scandal onto other celebrities
Live in a penthouse or luxury apartment once you begin to make money and gain fame
Live in a city-esque world
Hire a butler
Rely on your butler to take care of your children's needs
If you have the playpen and walker, use those to teach your child to walk and talk.
Befriend a vampire
Marry a celebrity that is a higher level than you
Collect the Lounge Lizard/Cranstan Boonitz and Blingaboo gnomes
Earn $20000 in tips from your chosen Showtime career (sim badge)
Perform in each venue type at least once
Have one biological child and adopt another child
Generation 2: THE WITCHING HOUR - THE WITCHING HOUR IS AT HAND
The witching hour is a time of night associated with supernatural events as well as the appearance and amplification of power of witches, ghosts and demons. Tends to include the time between 3AM and 4AM.
Traits: Brooding, Heavy Sleeper, Loner, Mean-Spirited, Supernatural Fan
Career: Fortune Teller or Ghost Hunter
Lifetime Wish: Zombie Master
Lifetime Rewards: Alpha Wolf/Immortal/Magic Hands
Aesthetic Colors: Purple, Black and Grey
Goals:
Max the logic and alchemy skills
Become a “creature of the night”: a witch, werewolf or vampire
If a witch, max your spellcasting/magic skill and duel at least 5 other witches
If a werewolf, max your lycanthropy skill and form a pack of at least two other sims on the full moon
If a vampire, turn at least three other sims and make ten sims “think of you”
As a teen, join the mausoleum clerk part-time job or join the debate team after-school activity
Own a black cat
Go all out for Spooky Day
Collect all five colors of Gnomes of the Darned
Bind the Malleable Mimic Voodoo Doll to another sim
Learn all spells from Lady Ravendancer Goth's Book o' Spells (regardless of occult type)
Learn all potions from Lord Vlaimir’s Magic Cauldron
Complete the Celestial Explorer logic skill challenge
Discover 25 stars for the Master Astronomer sim badge
Marry another supernatural, preferably another “creature of the night”
Buy a Bonehilda coffin
Befriend the Grim Reaper
Buy the Philosopher’s Stone and Flying Vacuum lifetime rewards
Have twins (one of which is the heir). Roll a d4 die to determine how many other kids you’ll have.
Generation 3: DAWN - AT THE CRACK OF DAWN
Dawn marks the beginning of twilight before sunrise as indirect sunlight is scattered throughout Earth’s atmosphere. Dawn is associated with illumination, hope and happiness.
Traits: Angler, Eco-Friendly, Hopeless Romantic, Loves the Outdoors, Technophobe
Career: Angler or Gardener (Self-Employed)
Lifetime Wish: Bottomless Nectar Cellar
Lifetime Rewards: Super Green Thumb
Aesthetic Colors: Light Pink, Light Orange, Light Blue
Goals:
Be a twin; live with your twin for your entire life (Dusk).
Dusk is your polar opposite. For most of your life, you two hate each other. Reconcile only as elders.
Max the nectar making, fishing, and gardening skills
Harvest 100 Perfect harvestables (sim badge)
Live on a farm
Have chickens and cows if you have the store content
Own a Cowplant - be sure to feed it!
Complete the Uncommonly Good, Outstandingly Rare and Omnificent Plant opportunities
Grow a money tree and life fruit
Own and use Grandma’s canning station
Join the Scouting after-school activity as a child and teen
As a teen or young adult, visit Champs Les Sims (where you discover your love for nectar making)
Complete the Flavorful Feet and Master of Nectar Making skill challenges
Complete the Ameatuer Ichthyologist fishing skill challenge
Have a big family (at least four kids)
Marry your first romantic interest in your young adult lifestage
Generation 4: MORNING - GOOD MORNING, SUNSHINE
Morning is the period from sunrise until noon, and is associated with breakfast, the start of a new day, and fresh starts.
Traits: Ambitious, Disciplined, Friendly, Good, Proper
Career: Business or Military
Lifetime Wish: Martial Arts Master or Physical Perfection
Lifetime Rewards: Meditative Trance Sleep, Extra Creative
Aesthetic Colors: Beige, Light Yellow, and Peach
Goals:
Max the photography, athletic and martial arts skills
Complete three photography collections
Reach martial arts tournament level 3 regardless of lifetime wish chosen
Try to jog or bike everywhere
For an extra challenge/sim badge, jog 2000 kilometres or perform 200 hours of cardio workouts
Only eat breakfast-type foods
Own a pet bird
Get cheated on after getting married to a co-worker
Join the spa receptionist or spa specialist part-time job as a teen
Have a massage table and wind chimes on your lot
Collect all butterflies (excluding the ones you need to travel for)
Generation 5: NOON - THE MOMENT OF TRUTH HAS ARRIVED, IT’S HIGH NOON
Noon is the time when the Sun reaches its apparent highest point in the sky. Noon is a time of productivity, of nourishment and of clarity and enlightenment.
Traits: Charismatic, Hot-Headed, Loves the Heat, Natural Cook, Workaholic
Career: Culinary
Lifetime Wish: Blog Artist
Lifetime Rewards: Fireproof Homestead, Born to Cook
Aesthetic Colors: Shades of Yellow
Goals:
Max the cooking, artisan and social networking skills
Have a pet lizard
Join the Drama after-school activity as a teen
Have at least three best friends
Meet with your friend/s at least once a week
Complete the Blog Baron social networking skill challenge
Complete the Star Chef cooking skill challenge
Use the SimFinder App to find your partner
Get into a fight with another Sim once a season
Have a distant relationship with your child/ren due to your workaholic and hot-headed tendencies.
Prepare 200 perfect meals OR Prepare 3 Perfect meals of the following: Grilled Cheese, Hamburger, Stuffed Turkey, Goopy Carbonara, Tri-Tip Steak, and Stu Surprise for an extra challenge (and sim badge)
Make angel food cake and experience the “warm fuzzies” moodlet
Generation 6: AFTERNOON - DOG DAY AFTERNOON
Afternoon is the time between noon and sunset. It is associated with a dip in human cognitive and productive functioning, leisure activities, and the end of the workday.
Traits: Absent-Minded, Slob, Nurturing, Mooch, Unlucky
Career: Education
Lifetime Wish: Master of the Arts
Lifetime Rewards: Professional Slacker, Vacationer
Aesthetic Colors: Turquoise, Pale Yellow and Dark Yellow
Goals:
Max the painting and guitar skills
No skill challenges this gen unless you want to
Adopt a dog
Have your dog max the hunting skill but do not train them yourself
Join the Art after school activity as a teen
Never clean up after yourself - hire a maid if it gets real bad
Limit your physical activity (it’s too hot for that)
Celebrate Leisure Day
Live in a sunny climate world
Own and use the store tea set
Get suntanned at least once
Host a “game night” (play games like dominoes or gnubb, stuff like that) every week with your family
Enjoy a picnic and/or beach day with the family occasionally
Have as many kids as you want. Teach them to walk and talk using the walker and the playpen. Only actively teach them to potty.
Generation 7: EVENING - THE EVENING OF LIFE
Evening is the period of a day that begins at the end of daylight and overlaps with the beginning of night, indicating the time where the sun is close to the horizon. It is the quiet, winding-down, ending part of a day.
Traits: Couch Potato, Night Owl, Bookworm, Virtuoso, Shy
Career: Journalism
Lifetime Wish: Professional Author
Lifetime Rewards: Acclaimed Author, Observant
Aesthetic Colors: Dark Orange, Darker Purples and Magnetas
Goals:
Max the violin, piano and writing skills
Join the Newspaper after school activity as a teen
Have only one friend during childhood, and end up marrying them
Grow old with your partner
Complete the Speed or Prolific Writer writing skill challenges
Complete the Librophile sim badge (read 60 unique books)
Complete the Master of the Literary Arts badge (write 2 Sci-fi, Drama, Humor, Mystery, Romance and Vaudeville novels in that order)
For an extra challenge, write 80 total novels (sim badge)
Be more of a homebody sim
However, you should go out on the town once a week with your partner to see a movie or something like that. Something chill.
Complete the Master Pianist skill challenge
Watch at least one Symphony
Stay up late writing your novels and articles for work more often than not
Generation 8: NIGHT - THINGS THAT GO BUMP IN THE NIGHT
Night is the period of darkness when the Sun is below the horizon. Historically, night has been a time of increased danger and insecurity. Artificial lighting increased the range of socially acceptable leisure activities during the nighttime and introduced nightlife as a significant part of urban culture.
Traits: Rebellious, Evil, Kleptomaniac, Party Animal, Genius
Career: Medical then Criminal
Lifetime Wish: Possession is Nine Tenths of the Law
Lifetime Rewards: Legendary Host, Inappropriate but in a Good Way
Aesthetic Colors: Dark and Navy Blues
Goals:
Max the street art, science and drum skills
Own a pet rodent (even better if they’re a rat)
As a teen, prank the school and as many plumbing appliances as you can find
Barely graduate high school; never do your homework
If the opportunity presents itself, throw a teen party while the parent/s are away
Get kicked out of your household due to your teenage antics
Go to University for a degree (preferably the Science and Medicine major, as that’s your first career).
Support yourself in college by playing for tips on the drums and Day Jobs
Spend most of your time in Uni juiced and partying but manage to get at least a C
Complete 10 Day Job or Dare opportunities (sim badge)
Try every herb and coffee bean at least once (sim badge)
Get to at least level 5 of Nerd and Rebel influence
Join the Medical career after college for the money but get fired for missing too much work
Join the Criminal career (either branch) after you get fired
Steal every time you leave your home lot
Throw parties for every holiday
Complete the Always Wanted street art skill challenge
Befriend a raccoon
Have kids or don’t: it’s the end of the legacy! Will you let the legacy be tarnished by the Night sim or will they turn their life around? It’s up to you!
The Joy of Life Challenge : Sims 3 version - update.
Hello hellooooo! I rewrote and reworked the JOL challenge written by simlune for the sims 3 some years ago, but the original document was deleted and disappeared off the internet, so I went back to an older version of the document and again reworked the challenge!
As of right now, there are twenty five generations to play through and I've edited some of the rules, I have backups too should the document disappear again lol.
You can find the updated rules here and the original post I made here.
Thank you for playing my version and credits to simlune.
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this is an 8-generation legacy challenge for the sims 3 based on a handful of interesting facts about a handful of moons in our solar system! (created by yours truly, confrighten)
edit: you can access a tracker i created in google docs here.
☾ things to note:
this challenge was made with all expansion packs in mind.
normal lifespan is recommended, but if you prefer something different, go for it!
there are no world requirements for this challenge, so you can live wherever you’d like.
you are not required to follow standard legacy rules (i.e. 64x64 lot, $1800 starting, etc.), but feel free to do so for an extra challenge!
i will be playing this challenge on twitch! you can find my channel here.
if you try this challenge for yourself, PLEASE use #ts3lunarlegacy so i can see! if you're not into posting, feel free to send me updates directly, or join my discord here.
☾ rules:
you must complete your sim's lifetime wish, even the player's choice ones!
NO money cheats!
aging must be turned on, regardless of the lifespan you choose.
HAVE FUN WITH IT!
keep reading for the generational rules ↓ ✧
☾ generation 1 - THE moon
fact(s): earth’s moon, otherwise known simply as “the moon,” was the first moon in our solar system to be discovered!
inquiry. analysis. discovery! your mind is ablaze with the possibilities of the universe, so you dedicate your life to science. you keep your circle small, but your bonds are unyielding. you’re a pioneer in every sense, equipped with the brains and heart of a legacy founder.
traits: loner, genius, nurturing, lucky, night owl
lifetime wish: scientific specialist
tasks:
reach level 10 of the science career.
master the science skill.
master the logic skill.
complete the “celestial explorer” logic skill challenge.
become a partner and eventually buy out the science facility.
have a best friend.
→ remain best friends until one of you dies.
have a “perfect marriage,” no cheating and no divorce.
have as many children as you wish!
✧
☾ generation 2 - europa (yer・oh・puh)
fact(s): europa is the fourth largest of jupiter’s 95 moons and holds twice as much water as earth’s global ocean beneath its icy surface!
after a lifetime of success, your parent has passed the torch to you. you’re brimming with potential, but the added pressure of comparison has made you a (paranoid) perfectionist. you play top dog with your coworkers, but outside of work, your only friends are your kids, whom you love more than anything.
→ no matter how many children you have, they must all be born before the heir becomes an adult.
become best friends with all of your children.
enroll all children and teens in at least 1 after school activity.
never retire.
✧
☾ generation 3 - enceladus (en・seh・luh・duhs)
fact(s): unlike europa, enceladus’ ocean is not wholly contained beneath its surface. in fact, this celestial body sprays water into space!
you let everything out - the good, the bad, and the ugly. as a child, you were overindulged, made to want for nothing by your doting parents. so now, as an adult, you overshare, overspend, and overstep - completely oblivious to the world around you. you’ve got a lot to give… but also a lot to learn. not everyone grew up like you, and your actions have consequences.
→ rekindle your friendship with 1 of them as a young adult.
never get a job (not even a self-employed career).
have at least 3 failed relationships, beginning as a teen.
→ these can be with boyfriends/girlfriends and/or spouses.
→ you can get married at any point in this generation, but you don't have to.
master 2 instruments of your choice.
complete at least 1 skill challenge for each instrument.
donate $250 simoleons to charity every week, beginning in young adulthood.
→ if you have seasons, donate $1000 simoleons on snowflake day. you always feel extra generous around the holidays.
hire a maid after your parents die.
have 2 kids.
neglect the youngest child.
→ they will be the heir of generation 4.
✧
☾ generation 4 - charon (keh・ruhn)
fact(s): named after the ferryman of the dead in greek mythology, charon is the largest of pluto’s five moons, weighing in at over half the size of its parent body! in fact, because charon and pluto are so similar in size, they are often referred to as a “double dwarf planet system.”
let’s face it: luck has never been on your side. your parent's negligence taught you to be resourceful from a young age, but as you’ve grown, their continued disinterest has made you bitter. thankfully, you have your older sibling. they just get you, and though you’ve often lived in their shadow, they have never left you behind. at least, not until the accident...
there are a few specific rules for this generation:
you may not have any friends outside of your sibling as a child/teen.
you can have a romantic partner at any point, but you may not get married until you have resurrected your sibling.
traits: unlucky, green thumb, sailor, gatherer, grumpy
lifetime wish: renaissance sim
tasks:
have a strained relationship with the previous heir.
→ what kind of relationship you have with your other parent is up to you!
become life-long, best friends with your sibling.
→ share a room through your childhood and teenage years
→ group up and go out with your sibling at least once a week.
have your sibling die in a mysterious accident when you are a young adult.
→ you can do this however you’d like (including mods)! do whatever works best for your storyline.
dedicate your life to creating ambrosia, and bring your sibling back to life.
master the cooking, gardening, and fishing skills.
have at least 2 children.
own a sailboat.
✧
☾ generation 5 - callisto
fact(s): callisto is the most heavily cratered object in our solar system and the darkest of jupiter’s 4 galilean moons.
well, it’s safe to say that seeing your relative rise from the dead had a profound impact on your developing mind. you’ve become enthralled by the supernatural but remain troubled by the fluidity of death. so, while fighting the urge to contemplate life’s futility, you let yourself be consumed by your studies - even to the point of self-transformation.
quit your job, and join the self-employed writer career.
write horror, mystery, and poetry novels exclusively.
master the writing and alchemy skills.
visit a supernatural hangout lot every saturday night.
marry a supernatural sim.
have at least 1 child.
become a supernatural of your choice using a potion that you have crafted!
✧
☾ generation 6 - io (eye・oh)
fact(s): io is the most volcanically active body in our solar system!
though you’ve inherited your parent’s passion, you’ve never understood how they could devote their life to one thing, or anything for that matter. to you, life is too short to settle. you crave the adrenaline that comes with ruining your own life. whether it’s in relationships, careers, or hobbies, you just can’t seem to sit still. you’re not a bad person; you just make really, really bad choices.
have a blowup fight with a coworker and quit on the spot.
get married as a young adult.
have an affair, and get divorced.
→ if you have more than one child, you can kick your spouse out with a couple of them, but you must keep at least 1.
break up another sim’s relationship and then marry them.
have at least 1 child from each of your marriages.
reach (at least) level 5 in 4 skills of your choice.
have held 3 different jobs over the course of your life (including firefighting).
have at least 3 enemies.
own a motorcycle.
✧
☾ generation 7 - ganymede (gan・nuh・meed)
fact(s): ganymede is the only known moon to have its own magnetic field!
life is all about appearances! and because of your parent’s reputation, you’ve got a lot of cleaning up to do. so, you land a job in politics and decide to dedicate your life to the pursuit of public approval. before long, you’re making great strides in bettering your community, and sims all over town are singing your praises! you’re loving the limelight! what you haven’t accounted for, however, is how fragile others’ admiration can be - especially after a gnarly scandal…
traits: charismatic, irresistible, party animal, ambitious, social butterfly
lifetime wish: super popular
tasks:
join ballet as a child.
join drama and debate club as a teen.
have a high school romance.
have at least 1 child out of wedlock.
→ this can be with your high school sweetheart, but it doesn’t have to be.
→ this child (or one of these children) will become the next heir.
get married to your baby’s/babies’ mother/father.
reach level 7 of the political career, then adopt a toddler.
→ parade them around at every campaign fundraiser.
if you are invited to a party, you must either attend said party or throw a party of your own at the same time.
master the charisma skill.
master either the mixology or nectar-making skill.
reach level 10 of the political career.
✧
☾ generation 8 - triton
fact(s): triton is the only sizable moon in our solar system to orbit in the opposite direction of its parent planet’s rotation!
growing up in the public eye isn’t for everyone, and it certainly wasn’t for you. as a child, though you often felt misunderstood, you held fast to your sense of self and rejected public perception - no matter the consequence. you find solace in artistic expression, but your methods are lost on your peers, your talents obscured by your delinquency. even so, you stay true to yourself. you know your worth, and with time, the world will know it too.
pull pranks, skip school, dodge your homework, etc. throughout your childhood and teen years.
have a close relationship with the heir of generation 6 and a strained relationship with the previous heir.
→ you can skip this one if they die before the heir becomes a child.
develop the childish trait as a young adult.
get a part-time job of your choice.
master the street art skill, and reach max influence with the rebel social group.
quit your part-time job, and join the art appraiser career.
complete the “always wanted” street art skill challenge.
✧
☾ final note:
i really put my heart into writing this challenge, so i'm super excited to be sharing it with y'all. feel free to leave any suggestions for improvements. thank you for reading, and thanks for playing! ✧ ˚ ·
What’s your favorite populated sims 3 worlds? I want to play the game but I always end up exhausted just populating the world 😞. Also love your blog it’s so helpful for me!
Hi, thank you so much for the kind words. Here are some great populated worlds I've played. I categorized them by different aspects so you can pick whichever world fits your gameplay style⬇️
Al Medina | Bobrokurwice (by @dolikeyoufeel) | Enekjaer Island (by @fagersims)
Floripa Island | Northeney (by @nornities) | Perales
Rinn Fada | Saaqartoq (by @nilxis) | Tokyosou
These worlds are all inspired by real-life regions, so most of the townies are based on local residents from those areas. Both the sims' names and architecture are faithfully adapted from real local cultures. Playing in them feels like you're actually exploring a different part of the world.
If you're into worlds with rich lore where basically no one is normal local people harbors some dark little secrets, definitely check out @quailhogs's every world👉 EVERY SINGLE ONE IS A MASTERPIECE!!
By contrast, Obsidian Falls seems like a nice, scenic metropolis, but it gets pretty creepy if you look closer at certain parts. For instance (minor spoiler), a scientist living on the mountain doesn't seem like a good person at all.
If you're a fan of cozy small town mysteries, don't miss out on Cosy Brook by @nessiepenguin. It's an incredible makeover of Twinbrook.
Alpine County | Los Aniegos | The Island of Oahu
These well-known big cities come with massive, diverse populations, though they might not be ideal for long-term gameplay. But then again if you want to experience a more vibrant urban lifestyle than Bridgeport, you just can't bypass these worlds.
Finally highly recommend Tatooine by @radisims. While it comes with more than 1GB of cc and overpopulated with around 250+ residents, it ran surprisingly smooth when I played it before. This world barely has any rabbit holes, so most of the residents are unemployed. It's just so entertaining to watch different creatures loafing around all day, either dancing around Max Rebo or playing tic-tac-toe with a Bantha.
More goodies I converted in my wedding prep blackout.
It's been so long since I converted these, I cant remember if I made them recolorable but if not, they should all have multiple presets. Most have custom thums. The necklaces are not morphed bc I was a bit lazy with these, sorry.
The August '25 and Orias necklaces are high-poly at 9.5k, and the Orias earrings are on the higher side at 5k poly. The rest range from 744-about 3.6k. The polycounts for each item are listed in the file name.
Credits to the following creators: Glitterberrysims, Bradford, Rimings, Sugarowlsims, and Guilettasims. I simply converted these to ts3.
✦ . ⁺ . ✦ . ⁺ . ✦ .
Do not claim these conversions as your own or reupload. Thanks to those who reblog @xto3conversionsfinds @katsujiiccfinds @kpccfinds If you'd like to support my conversions, consider leaving a coin in the tip jar 🤍
Almost a year ago i made my own Sims 3 Challenge, The Dark Family History Challenge. And since im almost done now with it, i decided to do a follow up Challenge - A Challenge for only Plant Sims
It has "Only" five Generations, since i think that wraps a Plant Sim lagacy up pretty well.
You also really dont have to play my first Legacy CHallenge beforehand, since the only requirement is to have a Plant sim baby.
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A Sims 3 Challenge for the crazy dramatic and chaotic sims 3 is known and loved for! Idk i was bored and needed a challenge that fully hit my needs and thats it!
I've loved @sojutrait and their style of gameplay for the Sims 4 for years now, but I can never get past two generations in that game, and for any long play legacies, I always end up back at the Sims 3. So I thought why not adapt the challenge for us who insist that we are still pre-teens in the early 2010’s!
You can view the original challenge rules for the Sims 4 here, but below is basically the gist:
This challenge is all about storytelling mixed with gameplay. The rules and challenges are a checklist, but you’re encouraged to come up with how the family gets there. I've had to make a few tweaks here and there, but especially for the last few generations to make it logical in the Sims 3.
Things are a little different with worlds in the Sims 3 so as long as the gen doesn’t require any particular world features (like gen 2 and 3 with the film studio and city typing) or rabbit holes do what feels best for you
I’ve tweaked certain things for my own preferences, like avoiding uni on some gens as the degrees don’t quite match up for the Sims 3, and gen 12 seems pretty tricky without heavy mods that I don’t even think exist but who knows what the game will be like after playing 12 generations and what mods might be added
Anyway, enough yapping and give me any feedback if anyone has any questions
Link to challenge
for all your ts3cc needs @apollos-finds - Tumblr Blog | Tumlook