A Guide To: Ending 5 Amiya
EXPECTATIONS
The Bright Sessions


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@amiya-shirou
A Guide To: Ending 5 Amiya

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Little bit of Lace art cause I think shes cool
Her fights are fun too
I really enjoyed Silksong
In Fate/Extra CCC, why does Archer dress like his egirl keeps him locked in a basement?
because that's literally what's going on in Extra CCC
a confrontation between miquella and messmer in the shadow keep throne room

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Teen Kirschtaria in El-Melloi Adventures volume 12
Red Didi sketch
I understand that the whole discussion is about criticizing youtubers and in general people who are obsessed with efficiency and minor time savings and power levels in single-player games and impose that metagame on everyone else as an absolute but 1. these discussions often seem very skewed towards players that are alredy pretty good 2. having a rough idea of what units/builds are generally the best in a videogame is still helpful to many even if they're not competing against anyone but only trying to beat the game so I don't like how these correct criticisms evolved into an attitude that seems to dismiss the idea of trying to categorize builds/units/etc altogether.
Like "you can beat everything but the most hardcore content in Arknights with any random team of 6-stars" is a lie. Or rather, it's true, but in the same way "you can beat everything in Dark Souls with whatever weapon you can find just lying around" is true: it's something that can happen and maybe not even that complicated if you're skilled but it's not going to apply to a vast majority of players, and if someone needs help to beat Dark Souls or Monster Hunter or whatever and is asking for what are the best builds that could make this easier for them the correct answer sure as hell wouldn't be "lmao there's no value in distinguishing which builds or weapons are better because you're playing offline and there's no meta, stop caring about efficency and go poke that giant dragon with a random stick for 50 minutes". "Competition" isn't the only reason someone might want to make things easier for themselves or have a convenient list of "meta" builds/unit to look at for reference.
I routinely use plenty of 6-stars (including strong 6-stars! even if I normally restrain myself from taking Wis'adel and so on) and while I easily clear any event for the most part I still sometimes have trouble with the hardest EX-Stages and the S-Stages. I still spent a long time trying to beat the final boss in Ep 16. CC kicks my ass and I always have to look up guides even if I'm only trying to get the medal set and sure as hell don't get anywhere close to max risk. Clearing IS is a genuine challenge to me even at D13, having to know what units are good for it certainly isn't something I'm going to need to know only if I'm aiming for D18. Sure all of this is certainly a skill issue on my part and a better player could use the same or even worse teams to achieve a lot more but that's the point, it's not autowin, a casual player isn't going to be able to just grab any random 6-star they happen to come across and insta-win everything unless they're lucky and happen to pick Wis'adel and Wang and similarly overpowered units (and even then it's very likely they're going to get their ass kicked by the first gimmicky stage that shuffles the rules a bit). It only seems that way because most of the people making these posts are good at Arknights and obviously if you're already winning at it with niche teams and relatively mediocre units it's going to feel like 6-stars in general are overkill and you wouldn't understand why other people would care so much about knowing which one is better and more powerful than the others. But that's not an universal experience at all, and if a casual player wanted to know what are some very good 6-stars to help them win a super hard stage, knowing the difference between a Thorns or a Dorothy's level of power & ease of use and someone like Exusiai the New Covenant is going to matter to them.
It's true that Arknights, as a singleplayer game, does not have a "meta" in the sense that a competitive game does.
It's also true that the way people use "meta" colloquially isn't exactly load-bearing to the way they discuss operators. They could call them "best" or "strongest" or "top tier" or "GOAT" and nothing would substantially change. You'd still have the same questions and tier lists and review videos.
Further, I would say Arknights does have a meta, for a certain sort of player. In the sense of needing to be concerned with which operators other players pick, this is a relevant consideration if you're the sort of player that relies on stage-clearing guides. If every youtuber is using Wis'adel and Wang and Hoshi Alter as the backbone of low-op clears, then you may find it's very helpful to have those operators specifically. And the videos saying "Wang is META!" can flag this up to you directly, particularly when they come from the same crowd.
Artoria is really really mad
I understand that the whole discussion is about criticizing youtubers and in general people who are obsessed with efficiency and minor time savings and power levels in single-player games and impose that metagame on everyone else as an absolute but 1. these discussions often seem very skewed towards players that are alredy pretty good 2. having a rough idea of what units/builds are generally the best in a videogame is still helpful to many even if they're not competing against anyone but only trying to beat the game so I don't like how these correct criticisms evolved into an attitude that seems to dismiss the idea of trying to categorize builds/units/etc altogether.
Like "you can beat everything but the most hardcore content in Arknights with any random team of 6-stars" is a lie. Or rather, it's true, but in the same way "you can beat everything in Dark Souls with whatever weapon you can find just lying around" is true: it's something that can happen and maybe not even that complicated if you're skilled but it's not going to apply to a vast majority of players, and if someone needs help to beat Dark Souls or Monster Hunter or whatever and is asking for what are the best builds that could make this easier for them the correct answer sure as hell wouldn't be "lmao there's no value in distinguishing which builds or weapons are better because you're playing offline and there's no meta, stop caring about efficency and go poke that giant dragon with a random stick for 50 minutes". "Competition" isn't the only reason someone might want to make things easier for themselves or have a convenient list of "meta" builds/unit to look at for reference.
I routinely use plenty of 6-stars (including strong 6-stars! even if I normally restrain myself from taking Wis'adel and so on) and while I easily clear any event for the most part I still sometimes have trouble with the hardest EX-Stages and the S-Stages. I still spent a long time trying to beat the final boss in Ep 16. CC kicks my ass and I always have to look up guides even if I'm only trying to get the medal set and sure as hell don't get anywhere close to max risk. Clearing IS is a genuine challenge to me even at D13, having to know what units are good for it certainly isn't something I'm going to need to know only if I'm aiming for D18. Sure all of this is certainly a skill issue on my part and a better player could use the same or even worse teams to achieve a lot more but that's the point, it's not autowin, a casual player isn't going to be able to just grab any random 6-star they happen to come across and insta-win everything unless they're lucky and happen to pick Wis'adel and Wang and similarly overpowered units (and even then it's very likely they're going to get their ass kicked by the first gimmicky stage that shuffles the rules a bit). It only seems that way because most of the people making these posts are good at Arknights and obviously if you're already winning at it with niche teams and relatively mediocre units it's going to feel like 6-stars in general are overkill and you wouldn't understand why other people would care so much about knowing which one is better and more powerful than the others. But that's not an universal experience at all, and if a casual player wanted to know what are some very good 6-stars to help them win a super hard stage, knowing the difference between a Thorns or a Dorothy's level of power & ease of use and someone like Exusiai the New Covenant is going to matter to them.

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every conversation on here increasingly feeling like this tweet
not to be pedantic but people who can read also do this, and are in fact better equipped with more sophisticated tools to do precisely this
2am to 4:30am is abt 15 minutes
saw this post and immediately needed to make a shitpost about feranmuts
anti montage theory where each shot has no relation to the shots preceding or after and the cutaway is just kinda a coincidence
the film just kinda did that dont know why
are you sure about that? are you sure a sequence of seemingly unrelated shots would remain erratic and unknown by the viewer, who, being human, has a tendency to search for narrative and emotion even within random coincidence? isn’t there a soviet film theorist you forgot to ask…?
kuleshov...
girllikeahole-chan….

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Everyone. This is NOT a drill. I have hacked into the backend of [tumblr]. I'll save us all.
Iraneus might not have been entirely neutral when he described the Gnostics in his book "Fuck All Heretics"