More ventrobi photos! This time it’s a dingy motel at the lower levels of Coruscant.
If you ever feel like this inpsires you to write a fic, pls let me know so I can read it and be haply! ❤️
Not today Justin
I'd rather be in outer space 🛸
DEAR READER
untitled
2025 on Tumblr: Trends That Defined the Year

if i look back, i am lost

shark vs the universe

ellievsbear
we're not kids anymore.
Mike Driver
occasionally subtle
YOU ARE THE REASON
d e v o n
almost home
trying on a metaphor

#extradirty

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Kiana Khansmith

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@amelieindathomir
More ventrobi photos! This time it’s a dingy motel at the lower levels of Coruscant.
If you ever feel like this inpsires you to write a fic, pls let me know so I can read it and be haply! ❤️

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You will never 100% idiotproof your creative work & if you try to, you will only succeed in smothering the soul out of it. btw
I feel like when I say ‘relatable’ what I really mean is ‘resonant.’ I don’t want characters who I feel are like me, I want characters who have emotions so strong I can feel them through the page.
I think this is important because a lot of us forget the power of stories to make us feel things about characters who are not like us, who have experienced things that we never will. The purpose of listening to someone else's story should not necessarily be identification, but understanding.
。。。
不是角色嘿

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Sister of night.
"there is no way you're not using chatgpt for at least a few things here and there no matter your stance on it" what the FUCK are you talking about
It's Nika Futterman's birthday!
Some Asajj Ventress doodles, because I can't believe it's been ten months since I started watching TCW and I haven't drawn her yet.
After years of living in the adulting world, I think I’ve come to a realization: Manners exist to guide you to good conduct even when you’re in a bad mood.
When you’re happy, when you’re feeling generous, when you’re pleased with your gift or your service or your outcome, it’s easy to be nice. It’s easy to tip the waiter well when you’ve had a good day. It’s easy to thank the teller or the clerk when you got what you wanted out of the transaction. It’s easy to smile and chit-chat with strangers on the road when you’re in a good mood.
It’s hard to tip the waiter when you didn’t enjoy your food. It’s hard to thank the clerk for their time when you’ve just been told there’s a problem with their account and they weren’t able to fix it for you. It’s hard to think of something nice to say when your aunt gave you a crappy sweater you neither need nor want. It’s hard to be nice to people when you’ve had a shitty day. It’s HARD.
That’s what manners are for. Scripts and phrases that you learn by rote to say when you can’t think of a single nice or good thing to say from your own volition. Yes, they’re scripted. Yes, the sentiment is empty. But the scripts work in every situation, and the emptiness provides a buffer between your own unhappiness and the rest of society.
Because most of the time, it’s not the waiter’s fault that the food you ordered wasn’t what you expected. It’s not the clerk’s fault that your account is overdrawn. It’s not the fault of the barista or the stranger on the subway that you got fired today or your favorite aunt died. But even when you can’t summon a smile or a cheery word, you can still have manners, because they will serve you the same in sunshine or rain.
This is very wise and very well put.

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Whenever i hear people say they feel weird about commenting on fics they really love because their brain is telling them some iteration of ‘i have nothing to say here that this writer actually wants to hear/it’s annoying!’ I really just want to assure them that there’s literally no feeling to compare with opening my inbox and finding a comment notification from ao3, especially on fics i wrote over a year ago. people who make art want you to interact with it! like yes i write for myself but i also write for every single person that takes the time to not only hear me out but tell me it made them feel something. feeling something is kind of the whole point of art actually! and feeling like i’m not just yelling into the void makes the weeks of work that go into writing something i’m proud of worth the effort! i’m so serious when i say you could literally just comment an emoji and i’ll love you forever
And you have no idea how heartbreaking it is to get kudos but zero comments 😭
the 3 rules of enjoying Any fandom are 1. follow everyone who you find funny 2. block everyone who you find annoying 3. when you like someone's art tell them
The funniest thing about how maids are depicted in a certain kind of fiction is that, like, at least half the time the people who ostensibly own the place don't even really seem to want them to be there? It's often genuinely unclear who their actual employer is, or whether they're getting paid at all – it's like looking at a universe where if you build a fancy enough house, maids just show up, like rats.
Imagine such a universe. And they immediately begin setting everything in order the way they please.
Because they show up any place suitably fancy, they show up in the wizard's tower and start organizing the books and cleaning out the cupboards of reagents. Even dungeons that have too much class run the risk of attracting a small pack of maids who'll clean the place up and make it- shudder- livable. Totally ruins the use of a dungeon.
Nobody hires them. Nobody lets them in. But once a pack of maids are established, you can't be rid of them. The ones inside let in others. Money or goods disappear like a hidden tax. Carefully hoarded supplies get turned into fancy meals and clothes, whether they were supposed to be used that way or not. Every barracks is as plain as possible to try to avoid summoning such a curse.
The wizard who lives in a leaky hut on stilts might be miserable in wet weather, but at least he knows that the dragon dung for his experiments won't get thrown out with the garbage.
This is a simple matter of harmonious methods of coexistence having been neglected. The vast majority of maid packs (or "staffs") are not in fact wild, but feral, and are comparatively easy to re-domesticate if you know what you're doing. Why else do you think they're called "domestic servants"?
But maids require enrichment. You don't have to worry about space — a staff will generally only move into an area that's already large enough for its needs — but they still want to feel useful. They need ingredients for meals and materials for clothing, but if these are provided and it is clearly communicated which stores contain the supplies they need, they will be absolutely meticulous about sticking to them. Managing such matters is easier if you can promote one of your maids to Cook or Butler: these senior positions in a staff server vital regulatory functions in keeping the rest of the staff from either becoming bored (which can cause them to get inventive in undesired ways) or overtired (which can cause internal conflict). A settled staff will either promote its own senior members, or ask you to make the selection. If you can achieve both, so much the better: a well-matched Cook and Butler pair can be among the most potent organising forces on forty-five planes of existence. Note that, in smaller staffs, a Housekeeper may arise instead of a Cook, but is perfectly capable of performing most of the same jobs. Lack of Senior Staff is the number one cause of maid friction. If items are being misfiled or moved from day to day, this is a result of not allowing your staff to spawn seniors.
Learning to live with a staff certainly comes with a period of adjustment may make your dungeon livable, yes, but they were bred to serve the aristocracy and as such have an innate understanding that some living areas are meant to be fancier than others — so show them that some areas are for residents, some for staff, some for guests, and some for prisoners and they will maintain each accordingly. Maids are also capable of being effective dungeon guards, being naturals at observation and stealth. They won't be overpowering prisoners or intruders, but they are perfectly able to trap them and you may even find your staff developing rare "battle-maid" variants.
Your reagent cupboards will be cleared out, yes, but if you put a sheet out nearby with a heading such as "reagent inventory" then you will find that rather than thrown out they will instead be organised, and you'll get a list detailing exactly how much of which reagents you have in stock, too. You're worried about your dragon dung being tossed? Have a quick word with a maid and ask for a container to keep it in. Don't expect to be presented with such a thing — rather, within a day or two you'll walk into your workshop and find that a dragon dung bin has quietly been installed, labelled, and filled.
Valuables going missing is a concern. Labour must be rewarded and maids know this as well as any human. The trick here is to either leave a labelled pay packet out regularly or, if you've managed to obtain a Butler or Housekeeper, speak to them directly and explain how to draw from your designated treasury. (Look, you're of a social stratum to be maintaining a mansion, castle, or arcane tower. You have a treasury, even if you don't realise it yet. You may have to ask your Butler to oversee its organisation in the first place, though.)
In short: once a pack of feral maids moves into your property, yes, they are difficult to get rid of — but treat them well and you'll never want to.
boss you don't understand. this is a category five fandom event

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Hate to break it to yall but most of the people you know love “problematic” fiction because they understand fiction =\= reality but you’re not ready to have that conversation 🤷
blorbo = you’re holding them captive
The Character = THEY’RE holding YOU captive