On the Cusp of Nether Release!
After 9 days of locking in (with three days for the character art alone), I managed to release my micro visual novel for O2A2 Jam!
Play Here! (It has a browser version that works on phone!)
Considering I barely touch anything coding related, I was actually surprised it didn't break as much as I'm used to seeing when I'm in other teams as just the artist XD
And I really wanted to be fancy with the effects, so finding all the resources to code them being there helped so much to finish a little game in under 10 days.








