im c. my main is @fair-lead. this used to be a warcraft sideblog but now its for video games more generally 👍 (sans wizard101, which has dedicated sideblog @starfall-sea)
i post art sometimes -> #my art (this post is also tagged w/ it)
fandoms and characters will (hopefully) be tagged. the occasional 'not safe for tumblr/work' posts will be tagged as #nsft. if you want something tagged, don't hesitate to ask
dunno how populated my queue will be, but queue'd posts will be under #q
oc tags ↓
rauun surana (dragon age, the warden)
oharas (pathfinder: wrath of the righteous, knight commander)
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i know people have talked about this to death but it really is crazy that no big budget game ever saw origins' success and thought it might be a good use of resources to add something similar into their game even if it runs the slight risk of some players not seeing 100% of the Content
i get that bioware was spending too much time being mishandled and being forced to make horses sprint in frostbite to ever return to the system, but can someone else not hop on this. for me.
Census Survey Results, Pt. 1 - Intro & General Demographics
We're finally here! Because of how lengthy these posts will be, I'm going to have to split them over multiple posts. The plan is to have this intro, posts focused on each game and its main responses, and then a further few posts dedicated to each game's responses on the optional opinion section along with a selection of the free-response text box answers. They'll all be tagged with '#census survey', and once they're all out, I'll link them all in the pinned post so they're easy to find :)
Here is a list of pretty interesting patterns and findings I got from the results before we dive into the answers themselves!
When it comes to the free-response section, Veilguard inspired far more writing than any other game, with the highest comment count, response rate, average word count, and total word count
Solas inspired the largest number of people to say something, with the highest raw comment count and highest response rate. Cullen, Loghain, Anders, and Oghren also all broke 200+ optional text responses.
Sigrun had the least text responses (though she was rated positively by 85.2% of respondents and negatively by virtually nobody), with all the Awakening companions getting between 80-100. The non-DLC character with the fewest responses was Inquisition Leliana
Josephine inspired relatively few and relatively short responses, but 94.7% of respondents rated her positively
Taash generated the most intense free-response engagement, with the most total words and average words per response
Anders was the character who inspired the least indifference - only 1% of respondents selected "I'm indifferent" for him
Cullen was the most polarising, with his ratings fairly evenly distributed. He also had the highest negative percentage, narrowly ahead of Oghren
Oghren had the highest percentage of "mixed/conflicted feelings"
Tallis inspired the most indifference, with 43.5% of respondents selecting "I'm indifferent" for her. The next highest result was Sebastian at 25.4%
The top five characters with the most "I love them" responses were Dorian (75.4%), Zevran, Morrigan, Merrill, and DA2 Varric. Dorian was the most overwhelmingly positively rated, with 94.2% positive answers, 0.8% negative, and 1.4% indifferent
Vivienne, Sera, Taash, Harding, and Lucanis all had very positive ratings as characters, but their free-response text boxes were generally criticism-heavy, with people citing issues with their writing and storylines
Opinions on Oghren don't differ by gender - men were slightly more likely to be mixed rather than negative, but otherwise percentages were broadly the same across the board
Opinions on Taash differ pretty clearly between cis and trans/nonbinary respondents. Trans and nonbinary results are almost identical, but cis people were broadly less positive on Taash. 6.4% of trans and 5.6% nonbinary respondents rated Taash negatively ("dislike" or "hate") compared to 16.8% of cis respondents. 38.5% of trans and 38.6% of nonbinary people specifically selected "I love them" for Taash, compared to only 22.8% of cis respondents.
Men were substantially more likely to love Anders - 41.2% of women loved him vs. 61.5% of men.
Women were substantially more likely to love Cullen - 28.9% of women vs. 13.1% of men - and men were substantially more likely to hate Cullen (10.1% of women vs. 25.3% of men).
Sera was loved by 52.6% of men vs. only 35.3% of women
Some other interesting patterns: Neve was more positively rated by nonbinary people and men than she was by women, and Iron Bull was much more positively rated by nonbinary people than by either men or women
People who like Solas are almost twice as likely than others to also like Blackwall
Anders and Fenris fans aren't generally opposing camps, though Fenris fans are more likely to dislike Anders than Anders fans are likely to dislike Fenris. Among people positive about Anders, 97.2% were also positive about Fenris.
Ace-spec respondents lean slightly more positively toward Lucanis, but the difference isn't statistically significant
Older respondents (for this purpose 36+) like Cullen more than younger respondents do, while they like Loghain significantly less. Older respondents are also notably more likely to like Lucanis, Emmrich, and Aveline. Velanna, for some reason, peaks significantly for 23-27 year olds
Bellara was rated positively by every single person who said Veilguard was their favourite game
People who romanced Alistair in Origins tended to romance Fenris in DA2 and Cullen in Inquisition. People who romanced Leliana in Origins heavily favoured Josephine in Inquisition. Merrill romancers strongly gravitate toward Josephine and Bellara. Isabela romancers overwhelmingly favour Neve in Veilguard. Zevran romancers favour Dorian and Lucanis. Blackwall romancers divide strongly between Emmrich and Davrin.
The most common favourite romance pipelines were Zevran > Fenris > Dorian > Lucanis and Zevran > Fenris > Dorian > Emmrich
The fandom is very consistently pro mage, with 97.8% siding with the mages in Origins, 95.6% in DA2, and 89.7% in Inquisition. Only 1 respondent out of the 760 who answered the question for all three games chose the Templar option in every game.
To back up the common complaint in the free-response boxes about Veilguard forcing a harmonious team with no ability to disagree with companions, Rook was dramatically more likely to get along with everyone. The percentage of people who said their protagonist genuinely got along with every companion was 28.9% for the Warden, 22.1% for Hawke, 28.3% for the Inquisitor, and 72.2% for Rook. The most common sources of friction: For the Warden, Oghren, then Wynne; for Hawke, Sebastian, then Aveline and Carver; for the Inquisitor, Vivienne and Cullen, then Sera and Solas; and for Rook, Lucanis and Taash, but at much lower rates than any previous game's conflicts.
Certain pairings of characters were very often loved by the same people; some examples were Aveline and Cassandra, Morrigan and Isabela, Velanna and Merrill, Isabela and Neve, Isabela and Sera, Zevran and Fenris, and Nathaniel and Carver.
Cullen fans were more likely than other players to dislike Velanna, Merrill, Sera, Vivienne, and Isabela.
Inquisition players who chose the mages usually allied with them, but players who chose the Templars usually conscripted them.
How old are you?: 28-35 (48.3%), 23-27 (24.6%), 36-45 (18.4%), 18-22 (6.3%), 46-55 (1.9%), 13-17 (0.3%), 56+ (0.1%)
What's your gender identity?: Cis woman (48.2%), nonbinary (31.5%), trans man (10%), cis man (2.3%), trans woman (1.9%)
Write-in responses were mostly more specific nonbinary labels, people who didn't know their identity, and those who weren't comfortable disclosing gender identity but chose not to skip the question.
Where do you live?: North America (61%), Europe (31.5%), Australia/New Zealand (4.5%), Asia (1.3%), South America (1.3%), Africa (0.5%)
Which Dragon Age games have you played?: Inquisition (98.5%), Origins (96.9%), DA2 (95.8%), Veilguard (84.2%)
Which is your favourite Dragon Age game?: DA2 (40.6%), Origins (29%), Inquisition (24.1%), Veilguard (6.3%)
Which was your first Dragon Age game?: Origins (62.9%), Inquisition (26.5%), DA2 (8.8%), Veilguard (1.8%)
Which difficulty do you generally play on?: Normal (49.7%), Casual (37.4%), Hard (9.4%), Nightmare (3.5%)
Which platform do you generally play on?: PC (69.4%), PlayStation (17.1%), XBOX (13.5%)
Which of the spin-off games have you played, if any?: None of the above (66.1%), Dragon Age: The Last Court (25.8%), Heroes of Dragon Age (15%), Dragon Age Legends (6%), Dragon Age Journeys (3.8%)
Which of the animated/live action screen media pieces have you watched, if any?: Absolution (53.6%), none of the above (37.9%), Dawn of the Seeker (31.7%), Redemption (16.5%), Warden's Fall (8.3%)
Which of the tie-in books have you read, if any?: Tevinter Nights (43.4%), The Stolen Throne (40.6%), The World of Thedas Vol. 1 (40.5%), The World of Thedas Vol. 2 (39.7%), Asundder (37.8%), The Masked Empire (36.3%), The Calling (34.7%), none of the above (28.5%), Last Flight (26.7%), Hard in Hightown (17.6%)
Which of the tie-in comics have you read, if any?: None of the above (52%), The Silent Grove (32.7%), Those Who Speak (30.4%), Magekiller (30%), Blue Wraith (28.3%), Until We Sleep (28.3%), Knight Errant (25.9%), The Missing (22.9%), Deception (20%), Dark Fortress (18.8%)
Which additional spin-off media have you engaged in, if any?: None of the above (56.6%), the Vows & Vengeance podcast (32.4%), the Dragon Age tabletop RPG (21.7%)
Currently working on a bigger illustration with Nerevar and Dagoth (that I was supposed to post for valentine's but I think it would've been evil to do that considering what's in there so maybe it's good I didn't finish in time) so for now here's some doodles and stuff.
Haven't really drawn them in a bit. I also have a lot of work at uni...... ToT
As for the comic with these two... Uh. Well, I've been changing stuff and I also felt guilty I haven't posted another part in so long so now I'm not even sure if anyone cares anymore. Ahh.
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speaking of which. ku-vastei used her status as vvardenfell archmage (and a lot of bribe money and coercion) to keep the mages guild from banning levitation and teleportation. people still do that in 3e634
i dont even want TES 6 anymore. its going to be a generational disappointment that will cost at least 50 dollars, wont be available in physical disk form and be one billion terabytes for the privilege of a fishing minigame that doesnt work and ten fewer skills than skyrim offered us.
the more i think about it the more im like. who is the promise of TES 6 for? They didn't have to tell us a decade ago that they were planning on making it. They didn't have to release a trailer that teased absolutely nothing but the name. Who is this game even going to be for?
are they going to fix the problems with skyrim and eso? why don't they fix the problems with eso in eso? is it for the dedicated fans who buy every version of skyrim for every console? is it for the lore buffs who point out the inconsistency in the games that even "dragon break" can't answer? is it for the casual gamer to drop a day of minimum wage earnings on?
where could someone even buy it if not physically? on steam? on xbox digital services? would they own the game, or would it be a subscription? is the platform its played on a subscription? Who is this game for? how can people play it? how can it even get made, when theyre laying off every important member of the Zenimax team? how much money is going into it? how much money will be spent on it? how much can a consumer gain from it?
I say this with much love, as someone with a Morrowind profile picture and a Morrowind username. TES is a franchise that deserves a dignified conclusion to its releases. Promising a sixth game for over ten years only to focus on the microtransaction ridden massively multiplayer online game is such a cash-grabby way to do it.
not to mention being caught plagiarizing its fans, laying off writers and artists, releasing and re-releasing the same game for more money every year, narrowing down the fandom at large to people who can afford the games and dlcs and subscriptions? if there even is a sixth game, what could it possibly offer that would make it worth the cost to play it?
Who is this game going to be for? Will they even enjoy it?
anyone who thinks it’s a “win” that obsidian is working on Bethesda’s fallout while having to cancel their IP projects is just… really short sighted
does it not feel like a weird situation? Is there a plan to shutter obsidian until there’s nothing left and the devs go work at other studios or get laid off? Then they can right it off in taxes or whatever? Isn’t this just the beginning of their “overhaul”? I just can not see it as a “win” and can only see it as a bad omen
fanboys would cheer as obsidian burns to the ground if it got them their precious fnv 2 I guess
This is a probably a loose loose situation for obsidian. They do well making a fallout game, Microsoft diverts more resources into having them become a sub studio for Bethesda IPs. They do bad, they get axed and the studio shutters.
RIP pillars of eternity you were a great franchise and could’ve been bg3 levels of popularity
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"Hey everyone, I want to share this link with you all with a little bit of context, and a small request: https://feedbackportal.microsoft.com/feedback/idea/69b8ec0b-7479-f111-9b47-6045bdbd0989
This post was created as a part of an industry-wide mobilization effort. When this post hits 25k upvotes, it will land on Asha Sharma's (XBOX CEO) desk.
If you have a moment to spare, please create an account and upvote this post in support of not only ZoS and ESO, but all of the other people and studios impacted by recent layoffs. And please share this message with others and encourage them to do the same. Thank you so much."
This message is from stileanima, Senior Encounter Designer at ZOS/ESO. I highly encourage people to head to the link, here and upvote it. As of posting it only has a little over 700 upvotes so we need as many eyes on this as we can.
love to see more people discovering pillars/avowed but i do feel obligated to remind everybody that xbox continues to be a priority boycott target of the bds movement, and as of december 10th is part of a joint boycott campaign with no games for genocide.
here is a great video on why this is important and worthwhile from people who make games, who are heading the no games for genocide campaign.
the key points of the call to action for gamers (& streamers) are:
cancel your xbox game pass subscription
boycott xbox published games (including games they sell on steam/microsoft storefronts)
boycott microsoft gaming hardware
don't play xbox published games on stream
don't take sponsorships from xbox/xbox owned studios
By Azura, by Azura, by Azura, I heard it’s #SEAartist month!!
I decided not to use reference on this, I just draw up and add things from memory, of being born and lives in Thailand :)
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