Making Video Players in your World compatible with the Video Texture feature in some shaders in ChilloutVR
I'm doing this as a blog on Tumblr because. I might put this on my website at some point but on here it's easier to keep archived probably.
Prerequisite:
Have a Video Player in your World.
How to:
Add Empty Game Object to Scene (or choose a game object to do the next step on)
Add Component: CVR Global Shader Updater
Find your CVR Video Player Component in your Scene and find the "Projection Texture" on it
Click it to find it in your Asset Files
On the CVR Global Shader Updater, Enable "Update Texture", drag and drop the Projection Texture into the "Render Texture" field.
Set the Property Name to: "_Udon_VideoTex"
Congratulations, your Video Player should now be compatible with the Video Texture feature in shaders such as Poiyomi.
You can do this sort of thing with *any* render texture, not just the one for the video player. This is how AudioLink works too.


















