watching the effects of s6 is so fun to me, incoming long unorganized yap
Zam: Zam initially wanted to be less active in S6, ended up rebuilding spawn more times that people can keep track of, giving hearts to players on the verge of being banned (this included hearts she wouldn't be able to craft back) while also fighting the strongest players on the server on while on low hearts. The majority of the server felt safe around her. Her public base and farms (shulker, concrete, wool, etc) were heavily used, so many people would respawn in her pink house bed, or hide in her pink house if they spawned at spawn. Despite all this, through most of S6 she didn't feel appreciated for those things. Some would admire and appreciate her, but she didnt get to feel it because for more people, it became expectation. People would joke "oh we can just leave that for Zam to rebuild" "oh, they can just get hearts from Zam" and what not.
Everyone she allied/team with could not for their lives work with one another against their common enemy. She played a role where she was willing to lose to protect spawn and weaker players, but somehow at the end only her long term enemies regarded her as the hero. Did she ever even found out that Mane regarded him the hero when blowing up spawn that final time? She somehow became the villain/enemy in a lot of people's POV, including people she helped, people she she gave gear to, people she's saved, people she gave hearts to. In the end it was Flame and Mane who she fought all season long and Woogie, that gave her their blessings with their deathbans.
She had multiple opportunities to obtain an easy win, but she did not as she was anti-exploit (learned duped methods early season for revive mats, completely dropped it and decided not to use them, was going to be given the choice to leave her enemies chunk banned, decided if it were to happen, she would save her enemies, even after her enemies try to obbybox her in a chunk ban, still fought against Spoke not knowing if he would be turned on after Spoke was defeated.
She rebuilt spawn while being hunted and built a shield for spawn while being hunted. She went into S6 finale thinking it would be a 1v6, willing to go out with a bang. She could have just logged off or ban herself with all those hearts, but she fought so her enemies could have their ending and to prevent spawn from being unapproachable due to chunk ban pots. Being villainized/judged/teased after all she did in S6, is something that bothers her greatly and plays a role in her no longer holding back on killing people and her desire to play less of a "role" or more as just a player.
Her experience with Atlas(minus Pangi) def left her with a vendetta, the team wanted to work but were dysfunctional. She wants to hunt each one of them(minus Pangi) down and they know it. They all have this spitefulness towards each other minus Pangi. Being questioned for her actions more greatly than others also plays a part in her desire to be solo player. She has a goal of a season long cleansing, another reason for solo. She also wants to be less active this season(how realistic is this really...) and have more fun this season. She subconsciously started placing dirt even though she said she didn't care. She can't ignore her feeling that something is wrong even if its something she can benefit from. Will she be able to not fall into a heavily invested role again, not repair and actually edit/upload S6 videos because she ends up super active S7 anyways, we shall see.
Mapicc: Mapicc spent a ton of S6 with inactive teammates. He gave the most to his team with very little in return. Every time Jepex was banned, the person to revive him was Mapicc. There were times throughout the season, where the team was ready for a fight, but the moment a fight starts they were no where to be seen. Mapicc was very much on his own, but his loyalty was always with his team. Aside from that, he fought the strongest team while having to be the tank, the 20 heart player. The one willing to initiate, to kill, to play the role as the bad cop to do what needed to be done, but he was never recognized playing that role. He was sleep deprived fighting wardens & Subz and then hunted by Flame/Mane/Clown for having the mace. He could never exploit or cheat as an owner even when he knew how others may have done so (focus/spoke/SB). The burden of being an owner made him disadvantaged as a player. He made a ton of traps and attempts. He uploads every two weeks, so he would upload even if he didnt have a winning pov, and whether or not he had a w in the video, the youtube responses were not kind to him. He had a lot of hatewatchers on streams and videos who would rage bait him whenever he fought the blindfold bandits, or viewers who only saw his actions as wrong/evil/unjustified. He often told people not to hate on his opps, but he often received hate himself. In lifesteal, its not about who is evil, its about who is more evil that determines the villain, Mapicc fullfills the role of a bad guy unapologetically on lifesteal, a role very much needed, but he is often disrespected for the willingness to take fights he could lose. And very often he is characterized as more evil than he actually is.
When he no longer teamed with Zam, everyone from chatters to teammates would advise him to ignore his own feelings and opinions. There were times where his chat was so bad, he asked chat if they were even watching him for him. Mapicc is one of the best teammates to have, he was active, he was the bait, the sword, the tank, the provider, the guardian but in S6 he was all that and his opinions and feelings were ignored by his teammates repeatedly. If his team weren't inactive, they were unreliable. He had people he would risk dying for but none that would take that risk for him.
In S7, being team with inactive players again while dealing with ragebaiters aggravates him further. All the burden and blame without respect is what he experienced throughout S6. Although his teammates and team dynamics are not exactly the same, having inactive unreliable teammates that ignore his opinions is not really something he wants or is willing to tolerate all over again, at least so far. Mapicc and Zam are trying really hard not to team/ally this season. If his teammates leave him, what will he do next? If his team stay, can they become the force they were expected to be?
Hannah: Last season she was mainly teamed with the owners who could not exploit/rule break. One thing I realized watching LS for the first time in S6 is that, a lot of people or at least one person on every team had dabbled with rule breaking. During early season, people were loop hole crafting hearts till Bacon found out. People duped god apples, ppl used prot4/sharp5, used map mod underground, crafted hearts to 20, replay modding not for video purposes, duped maces, were susly in other people's streams (ppl that may not have been their teammates), elytraed to combat, attempted chunk bans and so forth. Its not about whether a rule is broken or not, its about whether people get caught doing so. Hannah experienced a lot of these directly; she was elytraed on, maced on w/ a duped mace, scammed by duped maces, oneshot mace hacked on, attempted chunk ban on. In S6, her goal was 20 hearts, and she almost lost that due to Sb's scam. Because of these experiences, she refuses to be the victim of exploiters and rule breakers, and has adapted to doing what needs to be done for her and her team. Rather than react, initiate.
She also felt the need to prove herself with regards her attributes to a team. She is not someone people can ignore, belittle, or disregard, and she would prove so with or without having stronger pvpers in her team. Hannah is a good pvper, teammate, planner, and has leadership abilities, and she will no longer be underestimated by audiences and server members alike. Its not just the exploits/pvp/grinding experience she learned to use, but being able to deceive. A lot of people see lifesteal as just pvp. Anyone who watches lifesteal long enough will learn its pvp, grinding, redstoning, trapping, building, storytelling, planning, trial and error, adaptability, so forth and the most deadly of all manipulation. Every life stealer at some point learns how to deceive one another. Sometimes they lie to one another casually without even gaining anything just cause it was fun at the time. They lie with big things and with small things, and being able to tell if someone is lying or not is also a skill. When people saw Hannah and her team as naĂŻve or inexperienced, she masterfully used that against them. There are audiences that blame and insult her for every action that scrutinized far more heavily than if done by someone else, and she knows this more than anyone, but she still bravely does lifesteal things on lifesteal. People can cry all they want, but lifesteal is unscripted, not everyone's ideas or plans will be successful, people have had to scrap videos ideas and brainstorms because it didn't pan out, and Hannah was simply able to successfully execute her plan. A plan that has a tremendous effect on the server. And if there is a rule next season created by this, then she will have joined all the lifestealers that did something a rule needed to be created for (for example account sharing S5, inactive heart giving S6, piecharting bases S5/S6, etc, etc). Where she takes things from here, and whether things continue to work as she intends it and their effects on the server is something we will see.
Jepex: He got banned in S6 so many times, often due to mobs. He wanted to prove himself in S7. Things are not going well for him. Will he be able to escape being killed by a random mob every time he logs on, we shall see~
Minute: S5 banned hero surrounded by blowup builds, S6 died trying to save spawn & failed at being evil. While his motives for destroying spawn are unknown atm until a video is out, perhaps there is correlation to the previous two seasons, or he want to play with his new toy (Minute making deadly redstone cubic metre contraptions every season so far). What redstone machine will he want to build after this one....?