super quick tutorial on how to make the backdrops (aka as landmarks, those mountains, hills and stuff you see on the background of your sims world) buyable in Sims 4
I've used a mix of two tutorials I've found:
first
second
and here is my step-by-step process (each backdrop takes around 3 mins maximum to complete, so it is really fast):
Step 1.
Open up your Sims4Studio and use Objects category - Standalone recolor
Step 2.
Then you will see the objects from game to choose from. Make sure to check the "Debug items" checkbox and then start typing "matte" which persists in any backdrop name. You can limit the game expansion/pack you want to convert a backdrop from, so e.g. I was using the Snowy Escape one:
Step 3.
Click "Next" and name your package. Save it anywhere you will be able to easily find it, create a new folder or so. Then you will see the... IDK, panel? to edit your object. While you are in the "Studio" tab, you'd need to name your object as it will be named in game, and go to "Tags" sub-tab. First (I'm not sure it is really necessary, but I was doing that to make sure I'll see my object even without Live edit and Debug items turned on, so just remove the checkbox from "World objects" for that. Next scroll down a bit and apply a tag depending on in which category you'd like to see your object in game. I usually marked "Scrulpture" and "Misc" in the Decorations category. (just as on the 2 screenshots below)
Step 4.
This step is the most crucial part as otherwise you won't see the object in game even with those applied tags. Switch to "Warehouse" tab and there you need to find "Object Definition" and "Object catalog". See the screenshots below for more clarity.
Basically, in the "Object Definition" you need to find the "Tuning ID" on the right side. The author of the second tutorial explained "the why" more clear, but basically you need to state there a number of some other example object which is buyable and sellable in game. I used 14961, just as in his/her tutorial.
Next, in the Object Catalog you need to find "Dev Category flags" on the right side and change the last 3 digits to "080". Only the last 3 digits :)
And that's it :) Afterwards just click "Save" and move the created package to the game :) You'll see it if Custom Content is turned on :)
Ltm if any questions appears ;)










