β β ππππ πππππ ππππππππ .
an assortment of prompts for muses who are close to death, dying, or think that they may die. mature themes such as death, terminal illness, blood, war, && other related content may be present. adjust as needed! send ' reverse ' to switch the roles of sender && receiver. feel free to combine action + dialogue for the best results!
"Β weΒ can'tΒ stayΒ here.Β "
"Β there's...Β there'sΒ soΒ muchΒ blood.Β "
"Β I'mΒ notΒ gonnaΒ makeΒ it...Β there'sΒ tooΒ muchΒ blood.Β "
"Β leaveΒ meΒ here.Β justΒ leave.Β I'mΒ slowingΒ youΒ down.Β "
"Β quitΒ fightingΒ me!Β I'mΒ notΒ leavingΒ youΒ hereΒ toΒ die!Β "
"Β whatΒ areΒ youΒ talkingΒ about?Β you'llΒ beΒ fine!Β "
"Β openΒ yourΒ eyes!Β comeΒ on,Β dammit!Β openΒ yourΒ eyes!Β "
"Β don'tΒ youΒ dareΒ leaveΒ me!Β "
"Β howΒ amΒ IΒ supposedΒ toΒ doΒ thisΒ withoutΒ you?Β "
"Β youΒ haveΒ toΒ doΒ thisΒ withoutΒ me.Β "
"Β willΒ youΒ shutΒ up?!Β you'reΒ notΒ gonnaΒ die!Β "
"Β IΒ haveΒ toΒ liftΒ you,Β okay?Β weΒ haveΒ toΒ getΒ youΒ outΒ ofΒ here.Β "
"Β IΒ know,Β IΒ knowΒ itΒ hurts.Β IΒ know.Β I'mΒ sorry.Β "
"Β I'mΒ sorry...Β IΒ didn'tΒ wantΒ toΒ leaveΒ you.Β "
"Β hey,Β just...Β justΒ soΒ youΒ know.Β IΒ loveΒ you.Β "
"Β thisΒ isΒ theΒ worstΒ time,Β butΒ IΒ reallyΒ loveΒ you,Β okay?Β "
"Β youΒ knowΒ IΒ loveΒ you,Β don'tΒ you?Β you'veΒ gottaΒ know.Β "
"Β shutΒ up!Β don'tΒ sayΒ itΒ now!Β "
"Β stopΒ talkingΒ likeΒ you'reΒ sayingΒ goodbye!Β "
"Β tellΒ meΒ againΒ whenΒ we'reΒ outΒ ofΒ this!Β "
"Β you'reΒ suchΒ anΒ idiot...Β choosingΒ nowΒ ofΒ allΒ times.Β "
"Β IΒ didn'tΒ thinkΒ I'dΒ beΒ dyingΒ here.Β "
"Β ifΒ itΒ hadΒ toΒ beΒ someone...Β I'mΒ gladΒ itΒ wasΒ me.Β "
"Β no!Β no,Β no!Β you'reΒ okay,Β you'reΒ gonnaΒ beΒ okay!Β "
"Β you'llΒ getΒ outΒ ofΒ this.Β you'llΒ survive.Β youΒ haveΒ to!Β "
"Β IΒ can't...Β doΒ thisΒ withoutΒ you.Β "
"Β pleaseΒ don'tΒ leaveΒ me.Β "
"Β IΒ don'tΒ wantΒ toΒ beΒ alone.Β "
"Β looksΒ likeΒ IΒ haveΒ toΒ breakΒ [Β myΒ /Β ourΒ ]Β promise.Β "
"Β youΒ promised!Β youΒ can'tΒ dieΒ onΒ me!Β "
"Β IΒ thoughtΒ we'dΒ haveΒ moreΒ time...Β "
"Β pleaseΒ beΒ okay.Β please,Β please,Β please.Β "
" you don't mean it... they can't be dead. "
γΒ CUPΒ γΒ :Β senderΒ inΒ aΒ momentΒ ofΒ desperationΒ cupsΒ theΒ receiversΒ faceΒ inΒ theirΒ handsΒ andΒ begsΒ themΒ toΒ stayΒ withΒ them.
γΒ CRADLEΒ γΒ :Β theΒ senderΒ pullsΒ &&Β cradlesΒ aΒ bleedingΒ outΒ receiverΒ closeΒ toΒ theirΒ bodyΒ asΒ aΒ meansΒ toΒ provideΒ warmth,Β comfort,Β orΒ letΒ receiverΒ knowΒ senderΒ isΒ there.
γΒ LIFTΒ γΒ :Β theΒ senderΒ liftsΒ theΒ receiverΒ inΒ anΒ attemptΒ toΒ carryΒ themΒ toΒ safety,Β toΒ seekΒ medicalΒ aid,Β orΒ toΒ keepΒ going.Β (Β feelΒ freeΒ toΒ specify!Β )
γΒ REUNIONΒ γΒ :Β forΒ ourΒ musesΒ toΒ findΒ eachΒ otherΒ inΒ theΒ middleΒ ofΒ aΒ [Β battlefieldΒ /Β warzoneΒ /Β specifyΒ ]Β onlyΒ toΒ findΒ oneΒ ofΒ ourΒ musesΒ hasΒ beenΒ badlyΒ injured.
γΒ HITΒ γΒ :Β forΒ theΒ senderΒ toΒ takeΒ aΒ hitΒ protectingΒ theΒ receiver,Β inΒ whichΒ theΒ senderΒ isΒ badlyΒ hurt.Β (Β feelΒ freeΒ toΒ specifyΒ where!Β )
γΒ ROCKΒ γΒ :Β sender,Β holdingΒ theΒ receiverΒ inΒ theirΒ lap,Β slowlyΒ beginsΒ toΒ rockΒ &&Β sootheΒ theΒ receiverΒ inΒ anΒ attemptΒ toΒ easeΒ theirΒ pain.
γΒ HIDDENΒ γΒ :Β forΒ theΒ senderΒ toΒ stumbleΒ suddenly,Β collapsingΒ intoΒ theΒ receiverΒ afterΒ beingΒ seriouslyΒ injuredΒ &&Β hidingΒ itΒ fromΒ theΒ receiver.
γΒ LASTΒ WORDΒ γΒ :Β forΒ senderΒ &&Β receiver,Β whoΒ areΒ enemies,Β toΒ haveΒ oneΒ finalΒ conversationΒ beforeΒ oneΒ (Β orΒ bothΒ )Β die.Β (Β feelΒ freeΒ toΒ specify!Β )
γΒ BLOODYΒ γΒ :Β forΒ senderΒ toΒ suddenlyΒ coughΒ ofΒ copiousΒ amountsΒ ofΒ blood,Β splatteringΒ theΒ receiverΒ &&Β collapsingΒ toΒ theΒ ground.
γΒ HUMΒ γΒ :Β senderΒ humsΒ softlyΒ toΒ theΒ receiver,Β soothingΒ themΒ throughΒ theirΒ finalΒ momentsΒ asΒ theyΒ startΒ toΒ die,Β thoughΒ perhapsΒ tooΒ asΒ aΒ meansΒ toΒ selfΒ soothe.
γΒ HAIRΒ γΒ :Β theΒ senderΒ gently,Β almostΒ hesitantly,Β beginsΒ toΒ runΒ theirΒ fingersΒ throughΒ receiver'sΒ hairΒ toΒ provideΒ someΒ kindΒ ofΒ comfortΒ &&Β grounding.
γΒ SACRIFICEΒ γΒ : forΒ theΒ senderΒ toΒ urgeΒ theΒ receiverΒ toΒ keepΒ going,Β turningΒ backΒ toΒ theΒ threatΒ soΒ thatΒ theyΒ canΒ makeΒ aΒ finalΒ standΒ &&Β allowΒ theΒ receiverΒ toΒ escape.
γΒ SHOULDERΒ γΒ : withΒ theΒ receiverΒ injuredΒ &&Β slowingΒ themΒ down,Β theΒ senderΒ turnsΒ backΒ andΒ scoopsΒ upΒ theΒ receiverΒ toΒ throwΒ themΒ overΒ theirΒ shoulderΒ asΒ aΒ meansΒ toΒ hastenΒ theirΒ escape.
γΒ SUPPORTΒ γΒ :Β forΒ theΒ senderΒ toΒ pullΒ receiver'sΒ armΒ overΒ theirΒ shoulderΒ andΒ firmlyΒ holdΒ receiver'sΒ waist,Β supportingΒ theirΒ weightΒ withΒ theΒ sender'sΒ ownΒ body.
γΒ CHEEKΒ γΒ Β :Β forΒ theΒ sender,Β whoΒ isΒ slowlyΒ bleedingΒ outΒ fromΒ aΒ wound,Β toΒ reachΒ upΒ andΒ touchΒ theΒ receiver'sΒ cheek,Β offeringΒ themΒ aΒ smallΒ smileΒ asΒ ifΒ tryingΒ toΒ reassureΒ receiver.
γΒ AFTERMATHΒ γΒ Β :Β forΒ theΒ senderΒ toΒ findΒ theΒ receiverΒ afterΒ aΒ seriousΒ battleΒ inΒ whichΒ theyΒ wereΒ severelyΒ hurt,Β yetΒ nowΒ receiverΒ sitsΒ inΒ theΒ ruinsΒ ofΒ saidΒ battleΒ clutchingΒ aΒ wound,Β closeΒ toΒ death && bleeding out.
γΒ DRAFTΒ γΒ Β :Β forΒ theΒ senderΒ toΒ wrapΒ aΒ [ jacketΒ /Β blanket / specify ]Β aroundΒ theΒ receiver'sΒ bodyΒ &&Β rubΒ theirΒ shouldersΒ inΒ aΒ soothing,Β warmingΒ motion.
γΒ RETURNΒ γΒ Β :Β receiverΒ believesΒ thatΒ theΒ senderΒ hasΒ died,Β thatΒ isΒ untilΒ theΒ senderΒ showsΒ upΒ atΒ theirΒ doorΒ /Β runsΒ intoΒ themΒ unexpectedly.Β (Β specifyΒ where,Β orΒ dealer'sΒ choice!Β )
γΒ GOODBYEΒ γΒ Β :Β senderΒ hasΒ diedΒ &&Β receiverΒ findsΒ theirΒ body.Β (Β specifyΒ detailsΒ ifΒ you'dΒ like!Β )