If it's 100 percent canon that Arkemyr reeks of filth and imps while occasionally calling on his pals via magical videos, can we dub him Eora's very own Asmongold
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If it's 100 percent canon that Arkemyr reeks of filth and imps while occasionally calling on his pals via magical videos, can we dub him Eora's very own Asmongold

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Hi Baldur's Gate 3, this is Neverwinter Nights 2; Neverwinter Nights 2, this is Baldur's Gate 3!!
shake hands, polite greeting, restrained friendly laugh
Neverwinter Nights 2 here has a shadow cursed part of the map! It was caused because a guardian of an ancient empire became powered by the Shadow Weave during the events of Karsus's Folly! Isn't that neat?
And Baldur's Gate 3: you also have Karsus, a shadow curse, and Shar's domain!
points a gun at both of them
Now mingle or else!! ٩( ᐛ )۶
I think it's the hundred and twenty years and a Spellplague getting between them.
Oh, nonsense. Look! They both have githyanki! They're practically twinsies!
...
this may be horniest thing I've worked on
noticing a pattern where all my favorite rpg protagonists (the watcher of caed nua, the envoy, the kalach-cha, etc.) have some sort of mystery surrounding their past that plays a fundamental role in the story.
i mean, obviously one would hope that the main character of the game you're playing is connected to the main plot, but i love the idea of some aspect of the character that is both unbeknownst to the character and the player (as an aside: i think this is why i'm so taken with the concept of a warlock who derives their power from the unknowable). this is especially important when the player character isn't a predefined person like commander shepard or geralt.
idk it seems a little self-evident to me, yet when thinking about how i find the watcher's journey in pillars to be so much more emotionally resonant in the first game than in deadfire, there's definitely degrees to it. their backstory in the first game is crafted so intrinsically to the plot that neither works without the other. in deadfire, while their backstory is still a strongly tied to the events of the plot vis a vis their status with the gods, there are any number of ways a different character could take the watcher's place in the story.
the envoy's position in avowed is as intrinsic as the watcher's in pillars 1. but where the two deviate, and why i found pillars to have an order of magnitude more catharsis, is that the watcher's past life with iovara provides an extra layer of extremely personal drama to anchor the otherwise extremely high minded themes about divinity, religion, and science.
dunno what my thesis is here, really. go play pillars and nwn2 and avowed.
When I was a kid I thought Master Chief was gender fluid bc I didn't understand who Cortana was so anytime she talked I just thought it was chief being a girl for that sentence

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i would contend that there could be an entire vast subgenre of rpg solely about killing god.
truly a concept without end.
i really should get around to writing a fan screenplay of a movie about the saint's war and the godhammer.
spoilers: durance features heavily. everybody's favorite odious and bigoted priest.
i would contend that there could be an entire vast subgenre of rpg solely about killing god.
truly a concept without end.
Rare moment of comfort (and calm Bishop)
i feel like we’d get bishneeshka crumbs if nwn2 was made nowadays <3
sometimes i just like to sit here and think about my favorite universes and point at them and say "there should be a stealth game set here"
halo? stealth game
eora? yeah sure. make it stealth
destiny? stealth game
forgotten realms? hell yeah
zero parades? fuckin ripe for it
splinter cell? well i mean they should just make another one i beg.
Truly the character introduction of all times saw it in a TikTok compilation, @ thatfunnyho

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there is only you
pixel art from december 2024!!!
my quarterly announcement that I still think pre-skeleton Lödwyn was into breathplay (receiving) for worshipping The Strangler reasons send tweet
the motto of the steel goonerrotte - "think upon your promise and have la petite mort."
"Trust me. As someone who's been on the other end of a poisoned arrow, I'm flattered." - Idunn, Aedyran Envoy
"Whatever the case, I'm pretty sure this island's lucky the gods didn't take you too." - Kai

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BG3 Gale fans - you remember the constant boner for Karsus and Netheril?
Well guess what! YOU CAN ACTUALLY TALK TO KARSUS in Neverwinter Nights 1's campaign Shadows of Undrentide. Or well. He's kind of Karsus. And you're in one of the libraries of the ruins of one of Netheril's cities when you get to talk to him.
Gale would lose his goddamn mind if you kept your NWN1 oc and made them go play through BG3. Just imagine them being like, "Oh Karsus? Yeah, I remember him. Good times."
Don't think I've forgotten about you, BG3 Lae'zel fans!
In Neverwinter Nights 2, you actually find uh. Well i don't want to spoil it. But you have something belonging to Gith herself - and you can't get rid of it. And basically Vlaakith's inquisition won't stop hounding you for it.
Also time doesn't pass in the Astral Plane.
So it wouldn't be too far off if you twist canon's arm and make an AU where your NWN2 KC (in BG3 now) and Lae'zel have actually met before.