it feels kinda moot to talk abt it like a decade after it came out but im still kinda sad that undertale immediately got outted as a game where you dont have to kill anyone because the natural experience of just playing the game without knowing ANYTHING is so fascinating to me, like the neutral route has so much variance and interesting ways it can twist how your actions affect things around you but it was almost impossible to see that when it was new because the internet refused to keep it a secret and i think thats a real shame
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