I Randomly Made an Undertale-Themed Skin for Windows Media Player 12!?!?! X3
WELL! This was quite a departure for me! >w>
I wanted to make a media player compact, yet visible for when I do art streams (If I EVER end up feeling up to doing that again... heh heh... ^_^()). Anyway, I then had the desire to make it Undertale themed. So I made a micro player with only the basic screen customized, and made it tentatively public. Folks loved it, but wished it was bigger. So I doubled the size, and went all-out with customizing it, including many details, even little easter eggs. But MAN it was tough! Not only having to learn programming on the fly, but also the fact that Microsoft's own official dev documentation had mistakes in it! And the weird language it uses is a clusterfluff of non-standard syntax, so it was hard to find out how to do what I wanted to do. But I'd say I got it 90% the way I wanted it, which I'm proud of. Especially since it fought me tooth-and-nail with technology BULLCRAP that ALWAYS happens to me (changing a bit of code would break something else completely unrelated, etc)! So much trial-and-error, I think I'll be dreaming about re-opening this player over and over again to see if I got pixels lined up just right or whether or not I broke something with each little code edit I did... There are a few minor visual bugs, and some things need to be clicked twice the first time you load the player. There's peculiarities with the docking/undocking of sections as well. But there's nothing I can seem to do about those, hopefully it's not enough to ruin the experience (I myself have gotten used to 'em). Someday I might do a couple more tweaks (and fix things if I can ever figure out how), but for now, I think it's not bad for my first skin edit, and for having to do a lot of coding when I've never done any coding before. Well, enjoy~!
Here’s a .zip file, which includes a README, two necessary fonts, and three sets of Visuals which work best with the special way I arranged the window. https://jmp.sh/56a7s5L










