A Wizard Hermits tale (AU, designs, ideas belongs to @theguardiansofredland)
A girlsâ day out leads to a discovery, and the other hermits need to know about it immediately.
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It wasnât often the girls got to spend time on the mainland together. They love all the hermits, but the three of them are sisters. Very strange, completely different sisters. Even if theyâre just getting shipments of food and letters, itâs a break for them. Besides, Stress is the strongest hermit- she easily carries two massive bundles of foods they canât grow on the island.Â
âI need to get some alloys, think we can drop by the smith shop for me to get bricks and ball bearings?â False questions, turning to Cleo and Stress with big, pleading eyes. She wants to test out her skills she learned in Alphasguard. Sheâs also been using her smithing skills to ease her nerves.Â
After seeing the monstrosity in the forest, after leaving it to continue to grow, her nightmares have been plagued with tentacles wrapped around trees, eyes and mouths opening up to swallow the world whole. When the nightmares become too much, the only way she can ward them off is with the light of her forge and the music of metal. Sheâs made half an armor set in the night alone in the time theyâve been back on Eremita.Â
Thankfully, the other two are more than happy to visit the forges of Coral Shores. Plus, itâs more time to themselves, and for Stress itâs more time free from the wretched rolling of Cleoâs ship. At this point, sheâd rather walk across the water than get sick over the side of the sailboat.Â
âSo if youâre making more weapons, think you can give a look at my saber? I think she could use some fine tuning, a bit of that good Falsie touch.â Cleo bumps False on the shoulder, rounding the corner into the dry heat of the forgery area. Stress and Cleo recoil at every bang and explosion of fire from the mouths of the forges, like maws of dragons, but False never felt more at home than in the center of the chaos. She watches a bladesmith heat treat the blade of a battleaxe, fire bursting at the oilâs surface, before cooling as the heat travels from metal to grease. It comes out slightly bent, to which the smith races to fix before the metal sets.Â
At the center of the forges, a warehouse of alloys operates as the hub. Smiths come and go, picking up all kinds of metals and materials for their craft. False joins the busy bustle, nabbing bars of iron and steel, even a few bearings and sheets. False prefers to make her own tools, and she knows sheâll need some rods and ball bearings to forge a new pair of tongs. The last one she broke when she fell asleep at the forge, and they melted beyond repair. Sheâd have likely perished as well had it not been for Wels checking in on his friend.Â
When False returns, stowing the metal in her pocket dimension for later summoning, Cleo and Stress are staring at the ground. âWhat did you two find?â She questions, peering over their shoulder.
At the girlsâ feet, a wanted poster catches on the cobblestone, the edges of the parchment singed black by wanton flames of the forges. Itâs not something they havenât seen before, a wanted poster of Doc. Even though his days of crime and revolt are mostly past him, every once in a while some arcane guard captain stirs up the reminder that Doc escaped jail, and they print a few new ones.Â
But another paper catches Falseâs vision, this time bearing another familiar, all though very different face. xB. She stoops down, picking up the wanted poster. She flicks the undried paste from her hands, reading it aloud to the others. âWanted for crimes against Lairyon, treason, political divide between kipling kingdoms and Lairyon, illegal congregation of a guild, and resisting arrest.âÂ
Stress has disappeared around the corner, but her gasp lures the other two to see what sheâs staring at, wide eyed and shaking in her fuzzy boots.Â
The entire wall of the tavern is covered in wanted posters. Every last face on each unique poster depicting every last hermit- including Jellie. Mumboâs depiction is the most accurate, though his mustache is a little off. But whoever designed these sketches got the multi-mageâs constant look of concern down pat. They also notice who carries the heaviest price on their head. Grian, with almost a million rupees more than anyone else, his wings talking up most of the picture.Â
False pulls down her own picture, tucking a blonde lock of hair behind the glass and metal of her goggles. She reads of the list of crimes sheâs been charged with. Treason, theft, crimes against the Council and government, illegal congregation of a guild, resisting arrest, mercenary activity, illegal manufacture of weapons⊠the list goes on and on, more and more bullshit than the last. Most of these are laws sheâs never heard of, or are so dated sheâs sure they were dredged up from the early history of Lairyon.Â
And at the bottom of every last wanted poster was the personal signature and insignia of the Magistrate of Lairyon. Dolios himself created these orders, and the Council approved them. She feels her heart stop, her head swimming, a sensation of vertigo as she realizes what this means.Â
The hermits are wanted criminals. Not just lawbreakers, but Lairyonâs most wanted. âWe need to get back to Eremita. Now.âÂ
âI knew things were going on with the Council, but I didnât expect this.â TFC picks up his wanted poster, brushing out his beard and shaking his head. Itâs clear the artist that drew this has no clue how to style dwarven hair.Â
âI had heard rumors that thereâs discord between the guildmasters of the Council. Do you think our work is affecting them?â Xisuma is half perched on the side of TFCâs desk, rifling through all twenty-something papers in search of his. He pulls it out, looking at the masked face before him. His fingers brush the corner of the rendition where the mark of him and his brother would be, then runs his fingers over the scratched out metal on his face.Â
âPerhaps Dolios is putting more pressure on them to maintain their power, to hinder us. Put enough stress on anything, and even a diamond will fracture.â TFC hums. âWell, as bad as this looks on the outside, we can also take this as good news.âÂ
âGood news? How in the world are we supposed to take being Lairyonâs Most Wanted as good news?â Cleos snorts, waving a green hand at the stack. Herâs is the only one that says âwanted undead or deadâ.Â
âBecause it means itâs working. Weâre backing Dolios into a corner. Heâs threatened by us. Itâs not just enough to deal with us on his own, now he wants all of Lairyon to do his bidding.â TFC stands, quite proud. All of their time spent breaking crystals, hunting down husks, and now discovering the monster in the forest is showing results. So much work, and itâs finally starting to crack his resolve.Â
âWhat do we do about this?â Stress whispers. âThe arcane guard and most of Lairyon will be after our heads. Thatâs a lot of money on each of us.âÂ
âWe keep doing our work.â TFC walks out of the cave he calls home, standing in the sunlight and watching the other hermits train. âWhen isnât the arcane guard after us? But the more work we do to stop Dolios and whatever he plans to do with that⊠abomination, the more we help the people of Lairyon, the less inclined theyâll be to turn us in.âÂ
âWeâre already the champions of the Chimaeraâs Cup.â Xisuma points out. Would people see their fall from grace as the pitfalls of victory, or would they read more into the lies spread by their leader.Â
âAnd the Asklepions. Shellor, the other teams from the championship.â False straightens her shoulders, thinking of the people theyâve met so far. âThey know we arenât the villains of this story.âÂ
âItâs not much, but itâs a start.â TFC nods, and waves to Xisuma. âKeep working on finding more information about darkness. He thinks this will stop us- weâre just getting started.â
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You know who I am... draw... false... wizard.... pls...
Your wish. Has been granted.
Wizard False! Sheâs got blacksmith/weaponsmith magic. Anything that can be made in a forge she can create, use, and control. She can also heat the metal up to extremely hot temperatures and can even melt it at will. She can command swords and metal to do her bidding.
A Wizard Hermits tale (AU, designs, ideas belongs to @theguardiansofredland)
While the other hermits forage in Redland, Wels and False forge ahead in Alphasgard, where the best fighters train and best swordsmiths learn. But itâs not just the Arcane guard that is after the two- some old âfriendsâ of Wels want a rematch.Â
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âHalt by order of the Council of Guilds!â False drops the khopesh in her hand, grabbing Wels and dragging him away from the merchant.Â
âThank you for the offer but we have to get going. Right now.â False nods her head over her shoulder, and Wels spots the incoming arcane guard. As soon as he locks eyes with the captain of the patrol, the soldiers push through the busy open market and unsheathe their weapons.Â
âYeah, time to scram.â Wels lets himself be pulled away by False, and the two take off into the crowd. They laugh as they hear the sound of guards yelling, followed a second later by the crash of metal against stone.Â
Through the open market, the two blonds make their escape into the heart of Alphasgard. The city traverses over multiple hills, and as the two flee down the slope, houses made of stone and terracotta turn to wood and clay, until the dry pathway becomes a sandy beach at the edge of the Ashioll fjords. Wels ducks between a cart towing raw iron ore and the loud cheering of an archery event along the shore.Â
False gets ahead of the guards and Wels. Sheâs not wearing armor, not left to sink in the sand. But Wels gives himself a speed boost, and quickly catches up with her. Unfortunately, their chase through the beach did little to confuse and confound the arcane guard still after them. âWe should split up, Wels. Iâll go over, you go through. Meet me at the Tower of the Blade.âÂ
âHow long should I wait?â He questions, silently cursing having to split up. Itâs just the two of them here in Alphasgard, among the square buildings and stout towers. Their magic deals in this physical combat, and they had hoped that just being the two of them would mean they wouldnât draw the attention of the arcane guard. Fat lot that did.Â
âAh, give me an hour, then assume somethinâs gone wrong. But donât do anything stupid, just get the supplies and report back to the Order. You know Iâm no damsel in distress. Iâd do the same if you get caught.â False tightens the weapons strapped to her, preparing to jump and climb.Â
âI feel bad for the poor guards that would have to deal with you.â He snickers, before breaking off. The two flee into the city, two different directions.
False takes the high road. Clambering up a ladder made of driftwood, her boots clatter against the wooden roof as False runs across the flat planed shelters. She summons a set of daggers, and throws them into the clay wall, vaulting up the side of the home, each blade a foodhold. Her wild locks of blonde hair dance in the heated tropical sunlight, only tamed by her forging goggles, which sit secure to the crown of her head.Â
Over her shoulder, she can hear curses and shouts as the guards struggle to chase after her. Over tall keeps and through windows, she feels almost like a bandit, just finding the best way across the city. Or an assassin, moving above where most wonât look. She clambers up a smooth stone pillar, and jumps from itâs crest to a tower, rising far above most other buildings. From this height, she can feel the cold wind from the fjord whipping at her cheeks. No other building in this district reaches quite as high.Â
âLooks like youâre outta roof.â False turns around, her eyes catching on a cart full of palm fronds and a banner on the side of the tower, and faces the three arcane guard before her. The guard at the forefront twirls his shortsword. False can only scoff as she sees how shoddily made the blade is. It was quenched too quickly. One good hit and it could shatter on him.Â
âLooks that way, doesnât it?â False snickers, shrugging and putting her hands up. Taking one step back, until her heel is drifting over open nothingness. âBut looks can be deceiving. See you later, boys.âÂ
With a two fingered salute, she lets the other foot slip off, and she plummets towards the ground. Arms outstretched, she canât help but laugh at the shocked and terrified faces of the guards above her. She continues to plummet, like an eagle diving towards itâs kill. When it seems like sheâd be crushed against the sandy street below, False reaches out and slows her fall by digging her sword into the banner of the building, and buries into the cart of palm fronds. A second later, she hops out, unharmed but heart racing, and continues on her merry way. Leaving the guards shocked and stranded at the top of the tower.
Wels lost sight of False when she hopped over the large square building in the distance. But he has to deal with his own tails heâs kiting through the city. He runs through the crooked streets, somehow managing to squeeze his armored body between the flow of people, trying to keep his head low and disappear among the crowd.Â
But the guards arenât quite as gentle. They barge through people, knocking families apart and sending tailors stumbling for their bobbins and spools. Itâs like a bull barging through, eyes trained on the red tassel that swings from his helmet. He canât keep going straight, theyâll catch him. He has to be clever.Â
In a sharp turn, he disappears into the open forges nestled beside an eclectic mix of drink stands. With the blasting ovens baking the smithers and the beating sun against the dry desert sand, the canteens are bustling with people. What Wels wouldnât give for a sip of the bright blue drinks that are slid across the counters, the clinking of ice against the glass, refreshing as he sweats under his armor. But he doesnât have time to stop.Â
Until fingers wrap around his lion-like tail, and throw him into the ground. He rolls away from a blazing hot rod of unfinished iron. âI got em guards!âÂ
A bladesmith, mid heat treat, has halted Wels in his tracks. Alarmed by the scene before them, the crowd parts until it was just Wels and the guards. He has no choice now but to fight. Wels frees his blade from itâs scabbard, defending himself but refusing to deal the first blow. Hels wouldâve cut down all three guards in an instant. Wels could easily destroy them. But heâs not Hels anymore.Â
A guard breaks the silence, swinging his saber to cut down Wels. Itâs a stupid move, and Wels easily blocks the attack, the thin metal caught in the twists and curls of his sword. From behind him, another guard shouts out his orders. âCease and desist this instant! You are under arrest by order of-âÂ
âYeah, Iâm not really listening.â Wels sneers, twisting his blade and pulling the saber free from the guard. With a flourish, he points the tip of the sword at the shocked guard. âAnyone else want to give it a go?âÂ
Those words, spoken in a crowd among the city of combat, brought the chaos that Wels needed to escape. It was an invitation to anyone with a sword and a bit of stupidity to start a duel. And from the swarm of people, a dozen different weapons are drawn and brought into the ring. Among the chaos, Wels slips away, dipping behind a drink stand. He canât help but grab a glass on his crawl past, but he makes sure to leave a few rupees- including tip- for the server.Â
Escaping the crowded forge, through a weapon shop, Wels nearly runs face first into a cart full of palm fronds. His tufted yellow tail flicks to the side to balance him out, but someone takes his hand and keeps him from being stranded on his back in his armor. âSaved ya.âÂ
âFalse!â Wels grins, happy to see his friend and fellow swordmaster, safe and even smiling. âLooks like you lost your tails.âÂ
âAnd you kept yours.â At first Wels thought she meant his actual tail, but when he hears a crashing from the weapon shop he just emerged from, he realizes he hasnât quite lost the arcane guard after him.Without wasting another second, the two take off towards the Tower of the Blade. The tallest building, rising above and towering over everything else in the city by leaps and bounds.Â
It was their goal, not just because it was easy to spot all across the city, but was also a safe haven from the arcane guard and Doliosâs far reach. It was a place of training and bettering oneself. It was the masters of the dojos and training grounds that determined who could enter and who could find safety among their ranks. It was there that Wels found a new purpose in life, after being betrayed by his bandit gang. Here that a master brought him in, despite his dark past, healed him and gave him a reason to change. Even when he thought he was evil, she saw the good in him and trained him.Â
Itâs here theyâll be able to find solace, to get trained in being an army all their own, for False to learn new ways to forge new weapons, and for Wels to hone his skills with his magic.Â
The two disappear down a thin passageway in between two buildings, hiding in the shadows and staying quiet. Wels casts a spell to better camouflage them, and they hold their breath. Seconds feel like hours, until they watch the arcane guard run past the alleyway theyâre hidden in. The two donât move for another few minutes, waiting to be sure that the guards are gone. Only then do they emerge from hiding, and continue on their way.Â
In the shadow of the Tower, Wels finds heâs able to untense his shoulders. This was his home before the hermits. A place he found peace, stopped being Hels and welcomed Wels. Itâs here he became the man he is now. How he became a hermit. Theyâre welcomed in, False and Wels splitting apart to learn their individual skills.Â
False finds herself in a class on layering metal types, and quickly impresses the master bladesmith with her even heating and precise strikes of the hammer to make just the right curve in the blade. But with the master, she learns to create thick blades, axes and hatchets, cinquedeas and even patas.Â
As she pulls the five finger wide blade from the oil it was treated in, False is grinning from ear to ear. âLetâs see how Dolios will handle our new toys.âÂ
The hermit bladesmith tosses the new weapon to Wels, and he finds himself in the sandy promenade, among a group of students learning the sword style of arnis- martial arts similar to that found in and around Shellor. Wels canât wait to challenge Etho the next time theyâre on Eremita. His blade may not be from this fighting style, but Wels wants to practice his flexibility among weapons. Not just his massive zweihander, but all weapons in all fighting styles.Â
Wels is about to test the sharpness of the sword by cutting through a series of bamboo enemies, when an all too familiar voice- to only him- rings loud and clear in the vaulted halls of the Tower. âYou never know when to quit, lionheart?â
The healing scar on Welsâs shoulder burns, but he turns around and faces the group of rogues. âAnd you never know how to keep your prisoners tied up. That was a pretty easy escape, if I say so myself.âÂ
It was this group of bandits that he was investigating before he returned to Eremita. They who captured him while he infiltrated their numbers, they who made him unable to respond to the hermits. They who scarred him, but he came out stronger. And heâs not running from a fight this time.Â
âYouâre so damn cocky, what I wouldnât give to cut that stupid smile off your face.â The bandit sneers.Â
âIf you want to duel, you just have to say?â Wels turns his back, his nonchalant attitude and snarky remark infuriating his opponent. Across the promenade, Wels sees False draw her own weapon. He waves her off. So long as the rogue will play fair, they wonât have to become the center of Falseâs wrath. No person should dare be on her bad side. âI just learned a very unique style of fighting, you wanna see?â
The bandit leader, with a scraggly mess of brown hair hastily tied in a bun, pulls out his blade. Wels may not be a bladesmith like False, but even he can see the cheap craftmanship of the heavy weighted sword. The training grounds clear out at the scent of a duel, and both Wels and the bandit assume fight ready stances. Wels stands as noble as the paladin he is, feet firm in the soil, blade between him and his opponent, his other hand tucked behind his back.Â
The bowlegged bandit spits to the side. âIâll make the last scar we gave ya look like a paper cut.âÂ
The duel starts, and False can clearly see Wels is already ahead. The bandit stumbles to the side, his blade unbalanced as his stance, and Wels digs the thin pommel into the square of his opponents back. The bandit plays quick and dirty, and soon the two are locked in combat. But even when he has to retreat after the blade slips between his armor and wounds him, Wels is still ahead. Last time, he was outnumbered, not outmatched.Â
This time, he has the upper hand, so long as his opponent respects the art of the duel. Respects the rules of the Tower. The battle continues, with each hit his opponent makes on him, Wels gets two. He retreats back, looking over his shoulder after admiring the craftmanship of his sword in comparison to the shoddy blade of his enemy. âThis is one hell of a sword, False! Great job, friend!âÂ
His words, although kind, seem to only enrage the bandit. When Wels turns around, heâs no longer dueling the bandit leader. Heâs back in that dark speakeasy, fighting off twenty or so of these rats before being overwhelmed and captured. The other bandits have joined in on the fight. âTo hell with decorum, I just want to see your blood staining this entire place.âÂ
Despite the encroaching axes, clubs, spears, and swords, Wels canât help but chuckle. He backs up, towards the forge. Towards his fellow hermit. âI hate to disappoint you, but youâre quite⊠False.âÂ
His grin only grows when the forge wizard appears before him, summoning a blade as hot as an ovenâs flame. He brandishes the newly made weapon. Two hermits against ten or more bandits?Â
Too easy. The rogues donât know whatâs coming to them, but False and Wels fight like dragons, as graceful and strong. They have each otherâs back. If False gets into a pushing match, Wels gives her a strength buff, and she sends her opponent skittering into the dirt. If Wels is surrounded by rogues, False summons throwing knives, and Wels can step over the ambushing party to get back into the fight.
The rogues werenât prepared for the strength between two hermits. Wels alone was a struggle, but they managed to overpower him. But Wels and False? The fight is over quickly. Any rogues left standing flee, leaving behind their peers and disappearing into the city. Wels sneers, remembering how he was once left that way.Â
False runs a bloody, muddy hand through her hair. âWell, I think we got enough training in that one fight. What do you think of the cinquedea?â
He turns, testing the weight of the sword False made. âStrong, balanced, good for cutting and stabbing. It will kill.â
A Wizard Hermits tale (AU, designs, ideas belongs to @theguardiansofredland)
After a successful battle against more of Doliosâs dark forces, Ren, Tango, Impulse, and False take a much needed break to enjoy Edenswell, the city in the sky. Little do they know, their peace will soon be shattered by death.Â
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The temple of Tyn was a haven of truth, the quiet whispers of candor mixing with the swift whisks of shuttles crossing the tapestries. Woven stories, facts and history written where no lie can ever be told. Finished panels hang from the wooden pillars, waving gently in the high winds of Edenswell. All is well, all is silent, truthful. Sincere.Â
Until Impulse goes crashing through the main hall, splinters of wood spraying across the worshippers and weavers. From the broken pillar, a thunderbird perches, empty lightning coursing through ashen wings. If it werenât the patches of husked feathers falling off in clumps and the burning white eyes, it would look like itâs usual stormcloud color.Â
But the husk beast leaps down, talons scraping against the wood, itâs squawk as loud as thunder. Impulse shakes his head, shaking free from the dizzy spell and plucking a splinter as big as his finger from his hair. Through the dancing tapestries, the hermit can see False, Tango, and Ren stumble after the monster. He rises to his feet, offering a grin to a nearby priest. âI totally donât have this under control.âÂ
He didnât mean to say that. But the words that were on the tip of his tongue came out as what he was thinking. Damn truth spells, his words have done little except make the pilgrims feel worse! Impulse offers a meek smile, and hops over the husked thunderbird, a well-timed explosion tossing him over the enormous birdâs head.Â
Renâs hands cross, fingers symmetrical before snapping outwards, twisting and turning to summon his magic. âLetâs get this little birdy wrangled up, yâall.âÂ
With a chuckle, Ren casts his magic. The circle tightens, trails weaving into a braided rope. Just as he imagined, a lasso appears in his hand. Beside him, False calls out orders. Like the general of an army. âTango, Impulse, keep it distracted for Ren!âÂ
âHey Impy, think itâll taste like chicken?â Tango laughs, fire blazing around him. He taps his heel against the cloud beneath his feet, and condensed water burns into steam, the floor falling away from the thunderbird. Together, the two keep the bird preoccupied, completely oblivious to the spinning rope of Renâs lasso.Â
Of all the cities the hermits thought would be safe from Dolios and his dark magic, surely the city in the sky would be. But the reports of unrelenting storms and flocks of broken-winged birds led them straight to the crystal. Nestled in the heart of a hot spring spa, in the depths of the clouds and open to the sky, False and Ren managed to destroy the corrupted crystal. But not before this thunderbird discovered them, and attacked with the strength of a hurricane.Â
âI think heâs mad he didnât do his job! Protect the crystal, kill any nosy townsfolk.â Impulse chuckles, snapping his fingers and blasting the flank of the bird. Ash of the husked form collapses, head rearing back and lightning crackling under the wings and feathers. Generated by the beat of the beastâs wings. But before it can release itâs thunderous caw, matched with the bolt of lightning, amber magic twists and wraps across the thunderbirdâs beak.Â
âGotâem, boys! False?â Ren grins, digging his heels into the cloud vapor. HIs ears tuck against his head, fur meeting hair as he struggles to keep the eagle from escaping into the sky. What Ren wouldnât give for a buff from Wels right now.Â
False doesnât hesitate. She never does. She leaps onto the back of the bird, heels digging between feathers and flakes of the soulless, lifeless body, and raises her blade. The rippling metal turns bright red. As hot as freshly forged metal waiting to be doused in oil. Without wasting another second, she cuts the husk down.Â
The form beneath her feet crumbles like fall leaves, ash and embers picked up by the winds of the cloud city, with False left to collapse onto the ground. For a place built in the clouds, her ass feels anything but cushioned.Â
But sheâs grinning all the same, accepting Tangoâs hand to help her up and elbowing Ren in the stomach. âOne less creepy beast in the world. And one more crystal in the books.âÂ
âIâd say we earned ourselves some rest and relaxation. Edenswell does have some of the best spas and retreats in Lairyon.â False lets her sword clatter to the cloud, pulling a hand through her hair and the clumps of blood and dirt from her locks.Â
âWhy not just watch it if you can join it, my dude?â Ren points out, stretching aching muscles, hands over his head and pulling them taut. Both Tango and Impulse stop dead in their tracks, and False only groans from her spot on the ground.Â
âRen, you mad genius. Weâre going to blow that contest away. Literally.â Impulseâs toothy grin appears, matching his friendâs. False finally rises up, shaking her head.Â
âYou guys are adults, you do what you want. Just...donât burn down the damned city.â False waves them off, and goes in search of somewhere peaceful to rest and recuperate. She could use some healing as well. That thunderbird did a number in battle. Ren, Impulse, and Tango are left to their own devices.Â
âWeâre going to wake the ancient ones with our joyous fireworks show.â Tango grins, searching for the contest. But he notices another pageant going on. âHey, Ren, look. A pet agility course.âÂ
Ren rolls his eyes, but his tail wags without his consent at the idea of running it. âIâm an imagination mage, not a dog. It was one mixup.âÂ
âOne mix up that left you with ears, a tail, and a joy to chase carts.â Impulse snickers. âCome on, RenDog, youâd be the most handsome dog in the whole pageant. And the fastest.âÂ
Tango and Impulse waste no time getting to work. A hellbound mage and an explosions wizard, teaming up to make the best fireworks ever seen by the entire kingdom.Mixing together all colors, all patterns, daring to go bigger and better than any other contestant, itâs Tangoâs wild ideas and Impulseâs refined magic that allows them to slowly tune towards perfection.Â
But not without a few mistakes along the way. Their first attempt at a spectacular sight turned into a show fit for ants, not for gods. And there arenât even ants in Edenswell- itâs a city in the clouds, for Stratisâs sake.Â
The next mistake was loud enough that even False heard it from the heroâs spring baths that healed her wounds. She peeked one eye open, seeing yellow and red blossoming in the open roof of the Hero's baths. She only sinks lower into the azure waters, shaking her head. Theyâre adults, she doesnât always need to run in and be the S-Class mage. Sheâs going to enjoy this rest, dammit.Â
After trial and error, error and trial, night falls on Edenswell and the fireworks shows begin. Sound mages ease the explosions to sensitive ears, allowing music to swell with the colors that blossom in the sky. Sincere shows, wishes in the sky, and large extravaganzas dazzle the crowd and illuminate the air in place of the sun.Â
Tango and Impulse are last to show, and with each entry before them, they get more excited. Tango just wants to snap his fingers and light it up now, so everyone can see all the hard work they did. Ren disappeared hours ago, and theyâve only caught glimpses of his brown ears or colorful outfit since then. But at least False arrives just in time for the show. âWhereâd you lose Ren?â
The two shrug, noticing that her wounds from this morningâs battles have already faded to scars and False looks more refreshed, ready to battle than ever. Whoever duels her next better watch out. âHe joined the pet party or whatever. Seems like he was having a good time last we saw.âÂ
Tango laughs at Impulseâs words, still in disbelief their friend actually crashed a pet show. But thatâs Ren for them, wild and innovative, and never backing down from a dare. âYou ready to see the biggest, best, most awesome and perfect fireworks-ification youâve ever had the honor to lay eyes on?âÂ
âIâm ready to see whatever it is you two have created.â False steps back, materializing a large shield, the blade pointed out and disk protecting her chest. âFrom a protected and safe distance away. Iâm not making another cannon mistake.âÂ
âOh, ye of little faith.â Tango grins, and snaps his fingers. Fire erupts at the base, dancing along an intricate, twisting sequence that False can only compare to Mumboâs redstone lines. Fireworks blast off into the sky, dancing in spinning circles and straight lines, set off at the perfect time that when they explode, they paint the dark night with colors that twist and dance, intricate patterns flowing in seamless design. Music swells with the dazzling paint, the musicians inspired by the incredible sight before them. False is mesmerized, feeling the purples and blues and greens and whites light up on her face, the joy of watching such a show reminding her what it means to be a hermit. To see her friends create, to see the beauty of unrestrained magic.Â
The finale blows the sky open with every color of the rainbow and then some, illuminating the entire city, but even under the crescending music False hears Tango and Impulse curse at the same time. The colors fade into streaks of light, embers falling to the city like a meteor shower. False shakes her head, realizing at some point in the show she put her shield down. She was too enamored by the fireworks. âOkay, Iâll admit- that was fantastic.âÂ
âBut it wasnât perfect.â Tango grumbles. âWe messed up the pattern in the grand finale.âÂ
âNo, it really wasnât.â Impulse kicks the ground. âWe fucked up the end, itâs not what we imagined.â
Thereâs a loud thwap, sparks flying from Tangoâs head while Impulse hisses, rubbing the crown of his brown hair. âThat was the most incredible fireworks show i ever saw. You two are gifted with explosions- that I already know- and that was badass. Even if it wasnât what you imagined, I thought it was beautiful. Because it was you twoâs work, your heart and soul, even your mistake was a part of you guys.âÂ
âFalse is spitting truth, bros.â Ren adds, nodding his head. âThat was so cool, you guys made your idea come to life! Wasnât it fun making it?âÂ
âI definitely think it was a joy to watch.â False hums. She rolls her shoulders, eyes roving across the festival. Peopleâs eyes sparkle, conversations and fingers pointed towards the sky. âAnd I think others feel the same way. Congrats, hermits. No only did we save the day, you guys made it a little bit brighter here as well.âÂ
âAnd I won best in show!â Ren chuckles, showing off his medal. The others laugh, and he tucks it away. âNone of you guys tell the others about this.âÂ
A Wizard Hermits tale (AU, designs, ideas belongs to @theguardiansofredland)
Its not often the hermits get a chance to all be together. And while they know battles lie ahead of them, they take this moment to enjoy being a family again.Â
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Etho appears beside TFC, causing the mineral mage to sputter out the coffee he was sipping. âI caught sight of xB a few islands down!âÂ
The hermits murmur with excitement and follow Etho to the shoreline. Sure enough, xB is hauling Hypno and Beef onto the warm sand. Hypno thumps his hand against his head, an attempt to escape his clogged ears which only fails for him. âCanât we take a sky turtle next time?âÂ
âBut itâs more fun to swim!â xB chuckles, and with a flick of his finned ears and his grey tail he runs to hug the hermits. âItâs so good to be back, guys! I canât remember the last time all of us were on the island together.â
âYou guys said something about taking back Lairyon?â Beef raises an eyebrow, looking over at Doc. âThis isnât your rebellious phase coming back, is it?â
âWeâll explain everything on the way. TFC has a lot to tell.â Etho wraps his arms around Hypno and xB, before disappearing into their shared shadow.Â
The kipling laughs, shaking his head and looking around the island. âSome things never change. I see you havenât fixed the hole in Falseâs forge either.âÂ
The hermits laugh, the entire group filled with life as they return to the guild hall. Joe and Cleo regale the missing hermits with the story of their victory at the Chimaeraâs Championship. Their battles and challenges in the arena, facing off against the best guilds and winning the cup. They also tell Hypno, xB, and Beef about the heist, the discovery.Â
âWhy am I not surprised?â Hypno hums, tapping his fingers against the wood of the table that he sits down at. TFC pats the boys on the head, grabbing at Beefâs face and tapping his finger on a scar he sees. Beef shrinks away, concerned for a second, but the guildmaster only chuckles in response.
âI canât wait to hear that story. Itâs good to have you guys back.â TFC pats him on the back. âTreat you to a pint of beer next time we go to town.âÂ
âLetâs hear about this big job youâve got planned for us first.â xB raises an eyebrow. In response, TFC rolls out his map.
The paper has changed since they first decided to go after Dolios and his creepy crystals. If thereâs one thing an outlaw guild knows how to do, itâs to find new jobs through the grapevine. âDolios has these tales silenced. Iâve heard of at least six other guilds being attacked or wiped out by unknown magic. Unfortunately, weâre too late to help them.â Team ZIT glance at one another, but focus on the here and now. âBut there are places we can make a difference, as well as get information and better ourselves as a group.â
TFC motions to the Evernight forest. âAn old friend of mine said there has been stories of familiars and companion animals going missing. No trace of where they went, except for a few patches of charred grass.â
âCharred, or drained?â Mumbo muses. To anyone, that sounds like the signs of a dragon ravaging Foresta, but after Mumboâs duel with a draconic mage he knows dragons arenât that dastardly. Nothing is as dastardly as Dolios.Â
TFC grins, the newest member and the guildmaster sharing a knowing glint. âThereâs also Shellor- which, I believe one of our hermits here knows quite intimately.â Etho gives a two fingered salute, rocking on the back legs of his chair until they fall out from under him, dumping him on the floor. Doc, Beef, and BDubs laugh at him. âThereâs a few spies whoâve seen things Dolios has done, but the hard part will be earning their trust.âÂ
âHmm, yeah. I donât think I really left Shellor on a good note.â Etho grimaces.Â
âThatâll be you, Keralis, and Grianâs problem. Meanwhile, we also need some help in the magical beings department. And if thereâs one group that has mysterious, arcane magic on lock, itâs-â
âThe fae!â Stress slams down her hands, a bright smile on her face. Iskall jolts upright and nearly hits the table again on the way down. âBut where will we go? The fjords? The mountains? Heartbreak Trench?âÂ
âThe flowerfruit fields. While youâre there, you and BDubs can gather ingredients that weâve been running low on.â TFC glances at the map, running a finger over the lime green patch on the map. âWe do have two confirmed crystal sightings, as well as Gildara. Edenswell seems to be falling ill to dark magic, and thereâs reasonable belief that Dolios isnât getting these massive rocks from nowhere- heâs using gems from the mines.âÂ
Heads peek over one another in an attempt to see the map. The charcoal diamonds and swirls. Gildara still sits untouched, and every hermit looks at one another. Do any of them want to return to the beginning of this all? Even to put an end to the dark magic plaguing the land, the memories of what they saw, what they experienced, still remain.Â
Except for those that werenât there. âI donât think Iâd mind checking out this hokey little town you guys keep talking about.â Beef grins, glancing over at Hypno and Wels. âWeâll have that place brimming with flaxen fields and green gardens all over again.âÂ
TFC grins, dipping his head in thanks to the returning hermits. He leans back, looking at the filled guild hall. âItâs been so long since weâve all been together. If only it were on good terms.âÂ
âIt feels good to return home.â xB ruffles his hair with a scaled hand, looking around for a second, then returning to speaking. âEven if itâs just for a short time, we should enjoy everyone being together again.âÂ
âWhat Iâm hearing is we need to have our signature hermit celebrations.â Tangoâs face splits into a devious smile. All around him, other hermits get a similar smirk on their face. Before TFC can agree to the idea, the hermits are gone. Cleo rushes to her wrecked pirate ship, hefting kegs of ale with the aid of Stress. Wels commandeers Falseâs forge to begin baking his favorite sweets, while Mumbo, Grian, and Iskall work together to fix the pennants, lanterns, and flags that decorate the guild hall in a myriad of colors.Â
Tango snaps his fingers, and a small flame dances at his fingertips, jumping from his nails to the wicks of the lanterns. He ducks out of the way just in time to avoid being smacked in the face by a massive fish, tossed from the sea by xB and grabbed by Grian midair. The whirlpool mage disappears back underwater, back to hunting in the realm he was born in.Â
The sun begins to inch towards the western horizon, turning the sky ablaze in a mosaic of pinks, oranges, yellows, and reds. A blue flag flutters against the ancient oak tree, catching on a branch. BDubs reaches out from his seat near the food platters, hardly even glancing away from the fresh baked goods, and with a flick of his wrist the branch bends away and the flag flies free again.Â
False appears beside Wels, grabbing a brownie from the hot pan and sticking her tongue out at him as she passes. When Wels objects sheâs quick to retort. âYou used my forge. Itâs rental payment, paladin.âÂ
Beef sets out plates, which are promptly ignored once Impulse and Zedaph have finished cooking the tuna xB caught. Music swells from a music box the creation of Ren, with the help of Mumbo, the upbeat songs written and composed with Joe and requests from the other hermits for their favorite tunes.Â
The music thrums against the low roar of talking, the sound only broken by the common lilt of laughter. Hermits tell their stories, whether they be heard for the thousandth time or a new tale to tell. Beef causes Hypno to flush as he recounts the prank he pulled on the dream mage. Hypno turns bright red, quiet voice cracking over the tale. âI smelled like centaur shit for a week! It was awful, Iâll tell you that.âÂ
A raucous laugh erupts from that table, overshadowing the story of Mumboâs duel to xB. âI swear on my life, I thought she was gonna swallow me whole. Or burn me like coal.â Mumbo shakes his head. âI donât think I ever want to go up against a draconic mage ever again in my life.âÂ
âIâm surprised a kipling, a draconic mage, and a desert wizard were one team. Thatâs a strange group. I donât think Iâve even met each of the others.â xB takes a bite of his fish, marinated in fresh fruits that Cub plucked from nearby islands. âBut Iâm sure that kipling gave you guys a run for your money. That magic she had⊠itâs rare beyond imagination. In kipling legend, it means a legendary hero is about to arise.âÂ
âHe definitely kicked Renâs ass. I donât think I ever saw so much water moved at once.â Mumbo shakes his head, and stuffs a red jelly tart into his mouth.Â
Keralis stands, tossing his woven hat from the brown curls of his hair, and inviting himself onto the open floor. âI love this song! Come on, my wonderful friends, letâs dance!âÂ
The setting sun casts a golden glow, bouncing off verdant leaves, twisting along the waves of the Ashioll sea. Laughter and music dance in the gilded light, playing in the curls of Zedaphâs hair as he joins Keralis. The two bumble around, drunk from Cleoâs ale but enjoying themselves immensely.Â
Only one hermit wasnât taking part in the festivities. Atop the canopy that protects the guild hall below, Xisuma watches as the stars appear in the sky. For a few moments in the day, the void and the sun share the space above. And he always thinks of the one person he knows he should forget by now. But he wouldâve loved this, even if heâs constantly worrying about being caught doing something wrong.Â
âHey X, you gonna mope up there all day or join us?â Jevin grins below, one hand placed on his hip and the other waving Xisuma down. âJust because youâre a void mage doesnât mean you have to a-void everything!âÂ
Xisuma rolls his eyes, but smiles beneath his mask. âAfter that terrible pun, how can I say no?â
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A Wizard Hermits tale (AU and Red belongs to @theguardiansofredland )
So close to the end, so close to winning the entire championship. Only one more challenge, one more maze- and one more corrupted beast to prove themselves as the best in the entire kingdom.Â
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âAre you sure Magistrate Dolios is the dark wizard?â Keralis questions, tilting his head. âI mean, what he did was pretty mean, but...to practice dark magic?âÂ
âItâs him.â Zedaph hisses, his fingers curling in the fabric set on his lap. âHe had a crystal in the antichamber, he had a horrible collection of parts used for spells.â Zed clenches his fists and jaw, struggling not to burst out. Tango and Impulse try to ease their friendâs worries. âHe⊠I read through his log. He killed our guild. We were just the first, the opening act. He used our friends, our family, to start his path of destruction.âÂ
âBut why? Why would he need dark magic? Heâs the godsdamned Magistrate of Lairyon!â False looks around, leaning forward in the tavern theyâre huddled in. Itâs not the inn, but one closer to the stadium. They have a labyrinth to defeat soon.Â
âAbsolute power corrupts absolutely.â Doc growls, tapping his fingers together into a triangle shape. âRegular magic just wasnât enough. Regular power just wasnât enough.âÂ
âSo heâs using the crystals to gather energy. Like what we saw in Gildara, with the grey landscape. And when the crystals sap energy for him to steal, it leaves those husk monsters behind.â Cub is slowly piecing together the puzzle, coming to understand everything he saw with the others in the heist.Â
âAnd heâs using the Chimaeraâs championship to sap more energy. Thatâs why we feel so tired when we finish an event. Heâs stealing our power, my dudes.â Ren shivers at the thought. His energy being drained, taken by some creepy crystal and fueling Doliosâs insatiable thirst.Â
âAnd weâre going back in soon.â TFC hums. âWe have the labyrinth challenge.âÂ
âWe donât have to go in- we got what we needed. We can leave, make a plan with this knowledge we have. Tell the king, tell the people. Theyâll take care of it.â Etho leans back in a chair, tipping till it nearly dumps him backwards.Â
âBut weâve come so far!â Grian whines. âWe could win the whole games, prove to Dolios that he never should have messed with us! Wouldnât you love to see that smug smile of his wiped off when we win?âÂ
Agreements rise around Grian, and even Etho canât help but want to prove that bastard wrong. Xisuma steps in. âAt least we know why weâre getting so exhausted. Weâll know to rest, calm down while weâre in the labyrinth. And...we can warn Team Crafted.âÂ
âAnd then weâll tell the king, tell the people. Theyâll have to listen to us, weâll be the champions!â Iskall grins. Theyâve got this labyrinth challenge in the bag.Â
The group rises, walking out of the tavern and back to the stadium. All around them, Milliara is buzzing with excitement. The final challenge of the Chimaeraâs championship, the end of the games, has come. A river of people flow along the raised streets, flowing like the canals beside them. Rushing towards the stadium. They pass by other guilds, who sneer and turn away. Angry they lost, especially to a team. Do any of them know that the Magistrate practices dark magic? That heâs killed entire guilds in his search for power? For what? Surely he doesnât keep all of it.Â
Itâs no matter to the hermits. They found the truth, and once they pass on this knowledge, itâll be out of their hands. Entering into the bowels of the stadium, the locker room they sit in is empty. Once full of dozens more teams, now only two teams remain.
The entire guild sneers at the sound of Doliosâs voice welcoming the crowd. Itâs muffled by the thick stone walls, but they can hear him tell of the harrowing journey ahead. And the grand prize that awaits for the team that defeats the labyrinth. All they need to do is pour a single bowl of water over the statue at the center of the labyrinth.Â
But between that and both teams were beasts, traps, and spells designed to slow them down. Perhaps even kill them, if they arenât prepared. Across the way, Grian can see nerves crease across Quentin and Jeromeâs faces. He can hear Mumbo muttering next to him. Anyone can walk into the labyrinth, but only the best teams can walk out. Grian isnât going to let anyone die- not on his oath as a healer. Not from the hermits, and not from Team Crafted either.Â
Grian stands, walking across the locker room and coming face to face with Sky. The leader looks up, an easy and golden grin meeting Grian. âHey, you here to wish us luck?âÂ
âNot exactly.â Grian wrings his hands, looking over his shoulder, before dropping his voice. âListen, Sky, we hermits discovered something⊠the reason weâre always exhausted?â Sky leans forward, his eyes looking out over the rim of his sunglasses. âThe magistrate is doing something dark, and heâs taking our power for his own. If you see a crystal thatâs pitch black, or a creature with soulless white eyes and ash grey bodies- run. Itâs dark magic.âÂ
Skyâs eyes widen, and behind him Grian sees Jerome and Mitch coil and look out at where Doliosâs voice can be heard. But Jason looks less convinced. âWhy should we trust you? Youâre trying to get us to fail, huh?âÂ
Grianâs sighs, collapsing his head into his hands. âNo, weâre trying to help you. Us illegal guilds have to stick together.âÂ
Team Craftedâs faces all exhibit a mix of shock, surprise, and hints of defiance at Grianâs suggestion. But heâs smarter than he lets on. Jerome is the first to speak up. âThank you for the warning, I knew that man wasnât to be trusted. Good luck, hermits.âÂ
With that, the stadium erupts in a roar. Team Crafted stands, and disappears into the field, disappears from view. A few moments later, the hermits are called into the spotlight. Just like the opening ceremony, TFC leads them out onto the pitch.Â
Or, what was the pitch. Massive hedges of writhing vines and ivy twist around the guild, engulfing them into a thicket that fills the once open arena. A dark, misty haze swirls, thickening where the hermits know the crowd is watching. Despite no eyes, no bodies visible, they can feel being observed. And yet the entire field is eerily quiet. They feel alone, no voices or light, only the sensation of sight.Â
In the distance, a grumbling roar pierces the mist. Captured by the damp air, it hangs and echoes around the hermits. Iskall hides behind Stress while False, Wels, and Etho draw their blades. But TFC is the one to break the silence. âNo use standing here. Team Crafted already has a headstart, and Iâm not letting them get any further. Cleo and Jevin, take point. If anything looks suspicious, or even if it doesnât, Cleo can search for a soul. Jevin, can you whip up slime warriors to be our...ahem, bait?â
âYou got it boss.â Jevin draws his circle, blue light dappling the misty grey and green. Blue bodies of slime morph to shape, awkward steps pushing the hermits forward. Deep into the maze. The mist engulfs the comforting stone wall of the stadium, and they were only among hedge and haze.Â
They push past traps set off by the slime warriors, around chimaeras and banshees soothed by Zedaph and Cleo, and over illusionary spells meant to turn them back. At each intersection, Scar marks off the way they came by plowing a giant X in the ground. When they reach a dead end and turn around, he blocks it off completely.Â
âI donât remember the field being this big.â Impulse groans, feeling his body ache at the feeling he now knows to be the work of dark magic. They havenât seen a crystal or a husk, which only makes the feeling worse. Itâs coming from everywhere.Â
âThey mustâve used expansion magic to make this place bigger.â Xisuma hums, kicking his boot at the feeling of something on his head. And again. He turns around, glaring at BDubs. âWould you quit trying to flat-tire me? It doesnât work on boot, ya know.âÂ
BDubsâs face causes Xâs head to spin and his heart to drop. His eyes are wide, confused as to why X is yelling at him. âTha-that wasnât me, X. That was-âÂ
One moment, BDubs is clear in Xisumaâs vision through his mask. The next, heâs disappeared. However, itâs not hard to find him with all the screaming. Writhing on the ground, mist and vines wrapping struggling in a fight with the plant mage. No matter how many times he casts his magic, it doesnât shake off the ivy that crawls and drags him towards the hedges.Â
âHelp! Help itâs got me!â BDubs screams, digging his fingers into the ground and rooting himself there He groans, the vines still pulling on him despite being an immovable object. âItâs gonna rip me in half!âÂ
False swings her sword, the sharp steel biting into the vines and severing it from the briars snaked around BDubs. From the split branches, a red ochre spills out. Blood. The entire hedge rumbles to life, two eyes appearing in the mist. A branch breaks through the fog, colliding with a shield held aloft by Wels. The limb of the plant monster crushes the steel, tossing the shield aside and depositing the paladin onto his rear.Â
Glowing white eyes draw closer, and the twisted grey vines of the plant monsterâs face appears in the dark mist. Vines grab for any limb the hermits arenât watching, engulfing arms, pulling on tails, wrapping around heads. Xisuma traps a few of the thousand limbs in a blackhole, rolling away from the beast. Grian takes to the sky, dodging around the shoots that threaten to skewer him. He whips a blast of air, clearing the fog to get a better view below.
Itâs not the whole labyrinth, but the beast has spread itâs vines in an intricate system among it. All which are slithering over the ivy, like snakes in search of the hermits. What he also sees in the sky, beneath the plant monsterâs perch and dug into the ground beneath the pitch, was the one thing heâs learned to despise.Â
A dark crystal. Itâs controlling the plant monster, black smog wrapping around the roots of the beast like chains. Itâs practically bursting with energy, all the power and strength taken by the crystal during the entire course of the games. Even flying this high, he can feel the effects of his magic being siphoned from his body. âThereâs one of those-âÂ
Swatted from the sky like a bug, Grian crashes into the ground with a sickening thud. Scar and Mumbo race to help him up. Mumbo nearly throws up, hearing the sound of bones cracking under Grianâs feathers and skin. But nothing can keep the sky angel quiet. âThe plant thing...itâs protecting the crystal, or powered by the crystal, I dunno.â
âWhere is it?â TFC questions, eyes flicking across the battling guild. Stress freezes the blood and vines solid, while Cub severs the limbs with portal after portal opening and closing.Â
Grian grabs his head, trying to steady the spinning sensation. The moving hedges of the false maze, the limbs of the beast, donât help to ease his confusion. He points a shaking finger at about 2 oâclock, relieved to have support from Mumbo and Iskall back to his feet.Â
âShould we run away from it? Obviously itâs going to try and take our energy- shouldnât we stay as far away as possible?â Joe raises an eyebrow. His quill rushes across the pages beneath the tip, a rushed spell spouting forth. A million beetles emerge from the aged paper, tiny pincers digging into the plant monster and ripping it apart. Keralis plucks one from the sky, swallowing the beetle whole and feeling reinvigorated by the bug.
âIf Dolios placed that there, he obviously intended for us to get close to it. If he knew weâd be going that way, that means the statue must be this direction.â Xisuma proposes, sending a ball of void into the chest of the many limbed vine creature.Â
âWe should...we should destroy the crystal.â Grian hisses, grasping at his ribs and gasping for air. âSo he canât steal any more magic from here.âÂ
âHow?â Doc growls, despite plowing ahead. Towards the monster. Towards the crystal. âWe could hardly put a dent in it last time!â
âWeâll figure it out. Weâre pretty clever.â TFC hums, hopping over a whipping vine. He grasps a thin rod of corundum, steeling himself when another attempts to toss him into oblivion. The hermits battle their way through the shifting maze, but with each vine they cut down, more seem to spring from the bloody limbs and misty air. The attacks only grow more aggressive as they near the body of the beast, near the dark crystal controlling it. The air grows thick, hard to breathe and pressing down on the team. In the distance, they can hear the roar of a chimaera. Team Crafted. Hopefully theyâre safe, as far away from this beast as possible.Â
The crystal comes into view. Ashen roots are planted firm around the massive crystalline structure, the gem pulsing with energy. Energy itâs stealing from the hermits and Team Crafted. Right on cue, black mist swirls around the opaque crystal, natural defenses going up. The hermits leap aside, avoiding the crushing blow from a twisted cable of vines by a narrow margin of time and air. From across the writhing greenery, TFCâs voice booms out commands. âYou guys on the other side distract the monster- or better yet, try to kill it! Us over here will do our best to break the crystal.âÂ
A cacophony of acknowledgements lets the guildmaster know they heard him, and he wastes no time scrabbling to his feet. He ignores the sound of fighting behind him, the cracks and groans of the beast or the screams of his guildmembers. He needs to focus on this crystal first and foremost.Â
TFC is a mineral mage. He knows gemstones- but not corrupted gems. His stomach clenches as his fingers brush against the smooth surface, and his head aches at the mere thought of how it controlled him before. He still feels horrible, snapping at his friends. Itâs too dangerous to use, even in regular magic. This twisted, barbaric magical conduit needs to be destroyed.Â
But if thereâs one thing he knows, all gems can only take so much energy before they cleave. And this crystal is practically brimming with stolen magic. âLetâs feed the beast then.âÂ
âHave a snack, you mega crystal of doom!â Iskall shouts, bolts of radioactive energy crackling from his magic circle to the crystal. He doesnât stop, doesnât slow his attack until he can hardly stand. The gemstone remains standing, half buried in the dirt. But then False steps up, the multitude of cinquedeas summoned around her imbued with magic by Wels. A flick of the wrist, and the blades dig into the crystal. Rusted, but protruding from the gem like spines from a dragon.Â
âYes! Focus the strikes on Falseâs swords! Use them like conduits!â TFC grins, leaping free as a rooted foot rips from the ground beside him. For a brief moment, he turns his attention back to the fighting hermits. He clasps his hands over his ears, the telltale shriek of Cleoâs banshee scream almost rupturing his eardrums. Impulse is on his back, protected by a weak bolt of lightning shot from Mumboâs stuttering magic. But otherwise, theyâre holding their own just fine.Â
âWeâve almost got it!â Wels cheers, noticing the cracks forming along the gemâs surface. Black smoke pours from the fractures, grasping at their feet and attempting to steal their magic. Attempting to keep control of the plant monster that protects it.Â
The ground beneath their feet rolls and rumbles, the dirt and hedges shivering and bucking against the hermitsâ feet. Wels turns around, grinning when he sees what- or who- is the cause of the earthquake. Like a geyser of stone, a spike of rock pierces through the heart of the dark crystal. The mist around the hermitsâ dissipates like morning fog chased off by the sun. Above the team, the plant monster erupts into ash, raining flakes of the husked creature with one final creak of wood and vine.Â
And the dark crystal shatters. It blows the hermits back, sending them tumbling among the shards of gemstone. The black aura fades with the color- itâs just a regular quartz crystal, albeit destroyed into a million tiny conchoidal pieces. The depressing weight on their bodies, that left them struggling to breathe and their magic weak, falls away like shed skin of a snake. None of them have felt this invigorated since the start of the games.Â
âGuys, thereâs the statue!â Grian prods Mumbo in the back, both wincing as pain ricochets through both wounded hermits. A lush garden at the center of the labyrinth, gardenia and lilac flowers growing around a tall statue rising from a fresh, crystal clear spring. Carved in stone from the Lionheart mountains, the statue features each and every god in the main pantheon of Lairyon. From Echol to Limal, and Artyne- god of water.
Water, the symbol of life and magic in Lairyon. Water flows fresh, clean, and pure from the spring surrounding the stone gods. Two bowls rest untouched at the springâs edge, carved from the very cyprus trees that inspired Milliara to be founded. Ren steps up, pausing and looking back at his teammates. Bruised, battered, broken. But urging him not to waste another second. This is it.Â
Ren dips the bowl in the spring. He swears he can feel energy, deep ancient magic within the cool water, chasing away the aftereffects of the crystal. In the distance, he can hear shouts of encouragement from vaguely familiar voices. Team Crafted is almost here. He doesnât waste a second, wading across the water and pouring the bowl over the stone statue.Â
The mist disappears, and the statues move, as if brought to life by the mystical spring. Merkal, the god of mischief, moves his cloak to the side. Deliss brushes away the lilacs and gardenia. And the stone rendition of Artyne smiles, revealing the chalice. Crowning the hermits as victors of the Chimaeraâs Championship.
A Wizard Hermit tale (AU belongs to @theguardiansofredland )
The Order of Hermits is an illegal guild, hiding out on the fringe islands of Lairyon. But when they get a mysterious letter from the capitol city Milliara, their curiosity gets the better of them- and who wouldnât take up an opportunity for good money, good adventure, and good opportunity to get their license?Â
âMailâs here!â Grian cheers, seeing their carrier bird appear over the horizon. He pulls his arcanum spell from Mumboâs throat, and hops off the newest member of the guild to greet their phoenix friend. He pulls out a few pieces of charcoal, the favorite treat of their carrier phoenix. âOver here Phoebe!âÂ
âI feel like she needs a better name than that.â Doc mentions, tightening the straps of his robes and helping Iskall bring Mumbo to his feet. Dazed, and thoroughly thrashed by Grian. âLook, she didnât even answer you. Phoenixes need a cool name- like Ember, or Blaze.âÂ
The bird swoops low, completely ignoring Grian and his tasty morsels of charred wood. A single feather falls free, caught by Cleo from midair. She holds the luminous material, glinting in sunlight like silver and blinding the whole group. âThatâs...thatâs not Phoebe. Thatâs an Alicanto.âÂ
Everyoneâs head snaps, following the birdâs path as it comes to rest on TFCâs arm. Searching for the guildmaster of the Order of Hermits. Scar slips closer, awed by the opalescent white wings of such a noble bird. âI thought alicantos were only found in central Lairyon.âÂ
âItâs from the capitol.â TFC states, pulling the parchment from the parcel on the birdâs back. The scroll is stamped with a symbol everyone knows, whether the hermit is from the distant poor swamps of east Lairyon or the rich crystal mountains of the southern Fartop Peaks in the Lionheart Mountains.Â
The scrawling laurels and crystals of the magistrateâs office. The alicanto pecks at TFCâs metal gloves, searching for food in the form of silver or gold. But every member of the guild has completely forgotten their divine visitor. Theyâre terrified of the contents within the parchment carried upon itâs back.Â
âOh my word, this is it! Weâve been found!â Mumbo shrieks, feeling his head get dizzy and light. Heâs hardly been here for more than a year, and heâs about to get arrested. Years of following the rules, and the one time he goes rogue heâs been caught.Â
âThe arcane guard must be on their way. This is their letter telling us to surrender.â Cub shakes his head, watching as TFC opens the wax seal.Â
âIf we surrender, will they be light on us?â Ren questions, biting his lip and adjusting his sunglasses as Xisuma brushes past. He can smell the ozone scent of void on the previous guildmaster, pacing back and forth across the grass of the training field. Muttering something about his brother.Â
âIâm not surrendering. Iâm not going back to jail!â Doc crosses his arms and turns his nose up and away from the letter in defiance.
The entire guild, twenty something strong, creeps closer to TFC as his eyes scan across the parchment. The entire island is holding their breath, waiting for their guildmaster to tell the guild whatâs waiting for them. Etho turns, falling into the shadow of the group and reappearing from TFCâs. âWhat does it say?âÂ
âWe...itâs a contract.â TFC rereads the words again, and again. Trying to make sure he has everything right. That he read everything correctly. âThe magistrate wants us, all of us, to go to a town calledâŠâ TFC squints his eyes and tries to read the name, before giving up. âWhatever, somewhere in east Lairyon. Thereâs been a disturbance that requires our help.âÂ
âAll of us?â Xisuma stops dead, pulling off his mask so he can be sure heâs hearing everything right. âWhat needs an entire guild to take care of a âdisturbanceâ?âÂ
âForget that, why would the magistrate request the help of an illegal guild?â Doc waves his metal arm out, catching the attention of the alicanto. It hops free of TFCâs shoulder and swoops onto the puppeteer mageâs arm. Immediately, it begins pecking and pulling on the delicate materials and magic that makes his prosthesis. âIsnât his entire job to arrest groups like us?âÂ
âThat is kind of suspicious.â Iskall pipes up, tapping a gloved finger on the brown beard of his chin.Â
TFC clears his throat, taking a deep breath. He brushes the white braid along his face, collecting himself. He needs to be the man in charge, cool and calm. âThe letter isnât officially from the magistrateâs office. Itâs stamped like one, but itâs on personal parchment paper. The magistrate needs us because he canât send official guilds without raising alarm. He wants this done discreetly, and none of the other council members agree with his actions.âÂ
âBut us?â Cleo canât help but agree with Doc. They arenât exactly law-abiding citizens. Theyâre a mercenary group, flying under the radar of the Council of Lairyon. Doing the work they refuse to do, helping towns too poor to pay the hefty fees legal guilds require. âWhat do we get out of this? How do we know this isnât some trap to lure us out of the Ashioll sea?âÂ
âAnd how does he know about us?â Mumbo adds, wringing his hands.Â
âI...I donât know, but I guess our reputation precedes us.â TFC nods to the guild hall, rising above the training grounds of the island on a soft hill. Where they can all talk. No one wastes time filing in, hungry for answers and completely ignoring the leftover breakfast still set out on the tables. The alicanto notices the metal cups, and sticks itâs head in search of a treat. And getting itâs golden crested head stuck in the pewter mug.Â
âWell? Tell us what it says!â Stress bounces in her seat, short brown hair bouncing along with her.
âThis town, Gildara, has been having what the contract only calls a âdisturbanceâ for the past few weeks. The council refuses to send a scout group, but the magistrate here says he canât sit idly by and let people continue to get hurt. If we take care of the problem plaguing Gildara, we canâŠâ TFC takes a deep breath, the excitement starting to fill his own voice. Calm, he needs to be calm. Heâs the guildmaster. âWeâll be given the title of official guild, as well as a hefty sum of gold. Weâll get our magic license.âÂ
The reaction of the guild is mostly positive. They had given up applying for their license ages ago- before Xisuma gave up his role as guildmaster. They were always rejected, and warned to disband every time. But the Order of Hermits only have each other. Leaving their island, leaving each other, was never an option. Theyâre a menagerie of people, of criminals and runaways, S-Class mages and academy flunkies. Some people are skeptical of such a proposal, others are ecstatic. All are curious.
âWhat an opportunity of the lifetime!â Grian whoops, his wings appearing with hardly even a thought. Magic overflowing through the sky angel wizard, held down by his robes by Iskall and Mumbo. âDid it really say for all of us?âÂ
TFC looks back down at the paper, before letting it fall so everyone else can see. The hermits butt heads trying to peak at the contract before them. Jevin shakes his head, slimy hair squishing and getting stuck against Renâs wagging tail. âItâs really for us all. The whole damn guild.âÂ
âI never saw that many zeroes in my life.â Grian whispers, his voice quiet for once. âThat could fix all the damage from our battle with those creepy creatures.âÂ
Mumbo looks back, seeing white bandages peeking out from the sleeveless red hem and blue cloak around his shoulders. They almost didnât survive that- if it werenât for Grian and his archangel aura they wouldnât have made it. His train of thought is disturbed when False pushes herself in, hands planting with challenging eyes towards Tango and Impulse. âMaybe you two can finally fix that hole you blew into my forge.âÂ
âI quite like the cross breeze our...modification gave.â Tango rests a hand on his chest, a snickering smile appearing across his face. Mirroring emotions fall across Impulse and Zedaph at his side, peeking around his arms.Â
âThen move out and make your own modifications!â False shouts, but a coy grin and sharp eyes appear across her features. This wonât be the first time False and team ZIT have gotten into a duel over their accidental explosion, and it likely wonât be the last. âZedaph already has his own place.âÂ
âHe lives in a barn!â Impulse moans. âI hate how pokey hay is.âÂ
âYou say barn like itâs a bad thing. The sheep are great roommates, they donât light their pillows on fire.â Zed stares up at Tango. Quips trade across everyone, ideas brought up and shot down as quickly as Scarâs terraforming magic, all what to do with the money offered before them.Â
TFC snaps his fingers, the ruby in his other hand glimmering with the magic circle. Lighting up lanterns that hang from the copse of trees and nestle in rock outcroppings of the outdoor guild hall. The fire burns bright, blinding the order even in the midmorning sun. âWe should decide whether or not we all want to do this. Weâre a guild, we should vote.â TFC raises his right hand. âAnyone oppose this contract? Please answer honestly..âÂ
The hermits look at each other, but no oneâs arm even twitches to put their hand up. The contract is too curious to deny. So much to offer, including an adventure. TFC nods, and lifts his left hand. âAll in favor?âÂ
Robes and sleeves snap up, twenty something hands raised into the air. Itâs unanimous. TFC signs the contract, pulling over the alicanto and pulling itâs head free of the empty cup. He opens a hand to offer the divine bird a nugget of gold, which it greedily snaps up while he snaps on the response. âSo it is. Alright, hermits. Letâs get packing. We depart for Gildara tomorrow at dawn.â
A Wizard Hermits tale (AU, designs, ideas belongs to @theguardiansofredland)
Where do the hermits go from here? All this knowledge, it bears so much weight. With their enemy being the leader of Lairyon himself, how can they possibly do anything now? Why should they?
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The hermits wasted no time returning to Eremita. Running as far from Milliara as possible, into the safety of the Ashioll sea. Protected by the mysterious magic surrounding their home, the hermits are able to recuperate from the honor and horror theyâve witnessed. Exhausted from the Chimaeraâs Championship, but terrified from what monstrosity Dolios put them through. The phoenix shaped chalice, the grand prize of gold and honor from the games sits discarded at the guild hall. Every night, a few hermits can be found huddled near a fireplace or drinking in someoneâs house.Â
The hermits left Eremita determined to find out who the dark mage was. They knew it was a Councilmember. They never expected it to be the magistrate himself. They never expected to win the Chimaeraâs Championship, or stumble in on a plot much larger, much darker than they thought. And now here they are, narrowly escaped the dark mageâs wrath, with no clue what to do.Â
This is bigger than the hermits. This is bigger than Gildara, or Danes, or anything theyâve ever faced before. This is beyond a scope they can even understand. Why is Dolios doing this? How far has his corruption spread? Who can stop Dolios, the Magistrate and leader of Lairyon? If the king is silent, and the Council is a part of his cabal, then no one is able to stop him.Â
The hermits take the news in different ways- though no one celebrates their victory. Not after nearly dying in Doliosâs dungeons they only believed were rumors. The training field is empty, except for False. Anger burns through her pain, her kukri digging into the slime dummies she had Jevin make until the bodies rip in half. She decapitates one with a swift swing and turns around, ducking and rolling, before throwing molten blades into the chests of three more. The slime sizzles and burns, as hot as her anguish.Â
At the sidelines, Wels watches as he buffs out the dents on his armor. He scrubs the metal till he can see his reflection in it, and then a little more. Trying to rub out the memories of the chess game, the dark magic that had trapped them in the sick game.Â
Zedaph, Impulse, and Tango are together as always. But rather than trying to find trouble, all three sit on a haybale, just watching the animals of Zedâs farm. Tango twirls a stick full of leaves, much to the annoyance of the goat at his feet, eyes distant. Zedaph has been having a sleepover in their part of Falseâs forge, not wanting to leave his friendâs side. Not after knowing who killed their last guild. He doesnât want to lose them as well. Impulse has no energy to be his bubbly, happy self. He feels like a cannon with a wet fuse, unable to light up and explode outward. Instead, he just mindlessly runs his fingers through the woolen fur of the sheep chewing on his clothes.Â
Grian and Mumbo sit on the open windows of the angelâs house. Just watching the sun rise into an afternoon sun across the sea. They say nothing, a rare silence from Grian and even Mumbo. The two friends have nothing to say. They won the championship, but Grian still feels the horror of watching Mumbo forced to move like a chess piece. A pawn, set forward and open to attack. He knew he should have trusted TFC, but in the moment all he could think of was losing his best friend.Â
Exiting his cave, TFC feels the oppressive mood in the air. He feels like heâs underground in Gildara again. That sense of hopelessness, that dampening weight on his shoulders. The guildmaster looks around, looks at his team, his island. A storm rolls in the distance, likely to come by evening and bless the island with life giving rain. But the hermits are like wilting flowers. Crumpled, lacking the color and life they normally carry with pride. Even the rainbow flags of the guild hall look muted.Â
TFC hates this feeling, this suspension. Waiting for something to break, something to happen. If it wonât happen, heâll make it happen. TFC picks up a stone from the mouth of his cave home, feeling the weight of the stone as he wanders to Xisumaâs tower. Itâs a good piece of granite, a nice heavy weight without being too strong or sharp. Itâs perfect for his plan. He rests the stone in his dominant hand, looking up at Xisumaâs tower, the gleaming telescope at the peak of the building.Â
And he throws the stone. It clatters against Xisumaâs windowsill, rattling the metal frame but not breaking the glass. The stone falls, and he does it again. And again. Halfway through reeling back for a third throw, the window finally opens. X ducks just in time to miss getting a rock to the head. âWhat in the name of the gods are you doing?â
âGroup meeting. Round up the others.â TFC crosses his arms, looking up at the wizard in the tower.Â
âWhat? Why?â Xisuma sighs, but pulls on his mask all the same. Itâs too bright for him right now.Â
âIf no one else is going to change the world, then we will.â TFC growls, then walks away. He motions for team ZIT to follow, and even dares to get between False and her training to call her to the guild hall. The open air space, enclosed only by clawlike stones and a ring of younger oak trees beneath the massive, entangling branches of the centerpiece, quickly fills with hermits. Sitting at the tables, Cleo tries to ease some of the tension with her good mead. But even Cleoâs best brews taste like swill right now.Â
The last to arrive was Grian. Iskall was practically dragging him by the cloak into the guild hall, across the wooden grains of the floor, across the twining knot of birch and dark oak. Once the architechs were seated, Iskall and Grian with their own mugs of mead, TFC looks at the guild before him.Â
He sighs, shaking his head. âI know what we faced was grim. I couldnât imagine what it felt like to be you guys, forced to be pawns in Doliosâs sick game.â TFC notices Falseâs hands ball into fists at the mention of his name. âEspecially to be moved by me, I wish I couldâve thought of a better way to stop him.Â
âBut we went to Milliara to discover who the dark mage was. We did that, and more. Dolios thought he could scare us, silence us. Make us turn on each other, make us choose who was more important and who wasnât. But weâre not just a guild- weâre a family. It was terrible, but we got through it only because we worked as a team.âÂ
Silence meets TFCâs words. None of the hermits answer him. Normally, he struggles to get his guild to stay quiet for more than a minute. He feels he would have better luck teaching toddlers than talking to this lot. And it makes TFCâs stomach burn like magma to be able to hear rustling leaves, the distant bleat of a sheep.Â
âAnd heâs winning.â He growls, looking at them all. âLook at us! Silent, still! Wallowing in whatâs happened while Dolios is continuing to steal magic for his own nefarious desires! Heâs winning, because we are doing nothing!âÂ
âWhat can we do?â Jevin sneers, leaning back. âWeâre nobodies. An outlaw guild of misfits. We donât have the power like the king, the prestige like a legal guild.âÂ
âThatâs exactly why we can do it! We have our freedom, our strength in being beyond all that. If no one else will stop Dolios, if no one else can stop Diolios, then we should. Look at us,â TFC waves around as hermits pick up their heads. âWeâre victors of the Chimaeraâs Championship. We have more power and strength in this one hall than most guilds have in their entire history. We have a variety of magic and the creative minds to wield powers. To weave unlike magics into something greater.âÂ
âWhy us, though?â Even Xisuma is sitting up, though his voice still has a twinge of doubt and exasperation.Â
âIf we donât, who will?â The guildmaster looks around, seeing a spark return to the crowd. Thank Artyne, theyâre finally talking over him again. âWe know who the dark mage is, we know how to break a crystal, weâre not afraid of breaking a few rules! We may not be the heroes Lairyon needs, but weâre the only ones who can do it.âÂ
The surge of pride and power shocks across the hermits. A coy grin parts Docâs hybrid face, sharp teeth revealed and glinting in the hot summer sunlight. Renâs tail is wagging so fast itâs smacking Stress and Joe with each hemisphere completed. And TFC knows heâs gotten them hooked when he sees angelic feathers plume out from a gremlin smirk on Grianâs face.Â
TFC pulls out a map from the nook in a tree, brushing an acorn aside that was stashed along with it. Using now empty mugs from Iskall and Grian, he unfurls the map and gazes at the crescent shaped continent that is Lairyon. He pulls out a piece of charcoal, and sketches four marks on the map. One where Gildara was, a diamond shape that is matched with one in Milliara. But the one in Milliara is crossed out. Danes and their home island get swirls, neither crossed out. âWe know of four events that for certain included dark magic. In Milliara, we were successful in breaking the crystal.â He taps on the x-marked diamond. âUnfortunately, we canât be certain if those husk storms will reappear in Danes or here.âÂ
âWe should gather information. Listen in to town gossip, meet with contacts, just try and find any stories that match what we saw.â Cleo hums, running her dead fingers along the map. âGo all across Lairyon, destroy any crystals and do our best to weaken Dolios.âÂ
âAnd try to find a way to stop his reign once and for all.â Doc adds, his voice growling.Â
âWe need every hermit in on this job.â TFC looks at the map, eyes alighting on Crystalla. Wels came back- itâs time for the other hermits to come home. âJoe, send a message to xB, Hypno, and Beef. Tell them that the Order of Hermits are fighting to take back Lairyon.â