Last week was a warmup, so this week we really got to work. We made an asset list so we know everything we have to do and... boy is it a lot.
The good news is that we officially hit greenlight! Nothing can stop us now!*
This week I worked on more characters, with an emphasis on creating Nancy and Elinor, as well as putting Craig into his prison clothes. I think that the final product looks pretty good. (Elinor is on the left, Nancy is in the middle, and Craig is on the right).
We debated a lot on the discord server about the color of Elinor’s dress, phone, and hair. Eventually, I put my foot down as an art lead and said that her dress would be white and she would have dark brown hair, not black. That’s not really something I’ve ever done before (I usually try and please everyone) but I think it turned out well, and she seems likeable enough.
This week, I’m going to be working on some props. I’ve already made a music box (for placement in Margot’s room) as well as the song that it will play-- a song that miiiiiiight be part of another puzzle... (it will be).
I’m going to have to frontload this week to make sure that the 2D drawings of some of the props are done in time for the 3D modeler to use as reference. I’m lucky that we decided to do the 2D versions first, and not the other way around-- I have a lot more creative freedom this way.