βWhen crossing through objects (if that is your desired effect) set the thickness of collision geometry below 0.010 and, eventually it'll pass through, as seen in [the example].β
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βWhen crossing through objects (if that is your desired effect) set the thickness of collision geometry below 0.010 and, eventually it'll pass through, as seen in [the example].β

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Sentient Jello In Maya
βThe object is a 10x10x10 division poly cube simulated as nCloth in Maya. It's dragged around with fields and transform constraints.β