learning that i have a habit of wanting to redo the same idea a few times until it gets closer to how my mind envisions it, for no one asking this mixes the idea of both the first and second time i did something on undertale au momo
for context: this concept is taken from a really old and already inactive undertale au called underquirk by catboymoments, in the original game there is a bad route when the player chooses to kill everything which unlocks special hard boss battles
the role momo takes in the au is the same as one of the characters who has a special hard boss battle (undyne) so the music and drawing is based on that
in the original game undyne is a boss that died in one hit initially but came back to life to keep fighting through determination (a special thing in the game that makes individuals more durable) until she melted away literally
in the au the characters kept their quirks (i think) so my idea for momo staying alive is not through determination but through using her quirk to fix herself with machinery

















