Hi Kieron, long time reader, third time questioner here. You've posted previously that you research, plan and essentially 'story/worldbuild' for quite some time before putting hand to keyboard. My question is, how do you know when you're ready to start writing? Are you like the Alexander Hamilton of character development wherein you're "never satisfied" or do you suck it up and write for story and passions sake?!
Okay, Iām just going to have a ramble on this one.
Well, ānever satisfiedā is an inescapable part of doing any art. Whatever you do, itās never enough. So get used to that.
Research and Worldbuilding arenāt 1:1 things, itās worth remembering. Itās also worth remembering there are many philosophies on this one, and much of what follows has exceptions.
At least in part to the Tolkien-derived fantasy sorts, thereās been a swing toĀ āAll worldbuilding is terrible. Just make it up as you go alongā as a philosophy among the more credible writers. I have some time for that.
The problem with getting in love with the worldbuilding is that worldbuilding is simultaneously i) a lot of work ii) not actually writing a story iii) possibly actually causing you to write a worse story due to the amount of effort youāll take to cram all your carefully wrought worldbuilding in, which inevitably distorts your story.
(I sayĀ āInevitably.ā Thatās not true. Letās say thereās a pressure there, and it can be seductive.)
Point ii) is the main one. Worldbuilding is, I suspect, best done with a sense of direction.
I was on a panel at NYCC a couple of years yet, with Marjorie Liu. She was talking about Monstress, and how hard it was for her to get started on it. She had so much of it, but no story. Fundamentally, she realised it was that her lead wasnāt there. She didnāt have a character. She had a middle-earth but no Frodo. You canāt do anything before you have a Frodo.
I visibly had a head-banging moment on the panel, as I realised that was the problem with the project I was then working on. I had an intricate setting I was very fond of, and a story structure to explore it, but there wasnāt a Frodo. I needed a Frodo.
(This was the project I put on the back burner when I had the idea for Spangly New Project.)
Point being, always be aware of why youāre doing it. Also be aware that with all the worldbuilding in the (er) world, youāll set fire to some of it when writing the book. Some of the best bits of writing is when youāre exploring a setting, and the more you front load that before you really know what you want the setting to DO the more youāre doing work which you will either i) bin or ii) distract you from what your story is actually about. If youāre writing Fiction, keep your Frodo in mind.
(Itās also worth noting that while Iām implicitly talking about Fantasy/Sci-fi settings, worldbuilding is in all projects.)
Research is a different beast. Research is abstractly infinite. For a modern period, thereās more resources than any individual would be ever familiar with. Worse, thereās as much takes on it as evidence. You research any singular event in (say) World War II and youāll have all these historians takes on it, plus whatever commentators outside it and so on. Whichever Truth you go with, some people will think itās untrue.
(Itās different for hard facts, of course, but even then youāll find that historically speaking, many facts are less hard than youād hope.)
There is a school of writing which basically argues you should do no research and look up facts as and when you need them. I have some sympathy with it, and any writing will involve that. Hell, even something as ludicrously over-worked as THREE involved me looking up a bunch of stuff, not least as I forgot it. Also, Professor Hodkinson goingĀ āEr⦠noā a lot.
Itās also worth noting that excess research has many of the perils of excess worldbuilding. The more you know about a period, the more likely you are to be tempted to include it, for no reason at all, or hang your stories off things which someone simply wonāt know or care about. I fall into this one a lot, I suspect, but I do try to mitigate it.
However, theĀ āno research, just writeā philosophy does cause its own problems, as exemplified by Mitchell and Webb.
If youāve done no research and just look for facts you have no idea of anything, you can end up with the above. If youāve got no idea what the questions you should be asking, youāre fucked.
(Itās also worth noting that the ability to edit the truth is also necessary in any complicated story. What is a fact worth defending? If youāre writing a military or spy book, or anything with a complicated chain of command, I guarantee that many dozens more people would be involved in any given decision. Almost everyone narrows that down, as to render a story vaguely comprehensible. Look at Uber, where we basically get a handful of high ranking people on each side. Everyone does that.)
My research is normally driven towards a single goal - getting a feel for a setting and finding my story. Often I have a core suspicion of what my story will be as I start (in fact, it can be hard to angle your research without it) but thereās a freedom to change that based on what you discover. In the case of the 455 special, I suspected Iād do a story about one of the two latter day sacks of Rome, but I didnāt know which. My research was, to some degree, about āauditioningā whether the gothic or the vandal sack would express what I was trying to express better.
(There is also the negative research - as in, finding that the story idea simply canāt be made to fit the period at all.)
When youāve got the idea of what the story *is* would be the point I would suggest starting writing. The 1920s special has been problematic, for reasons Iāll probably go into in the issue notes, as while I had it conceptually nailed down to start with, the specific execution was elusive. I read enough until that clicked into space, and then I could abstractly start writing it (using research to fill the gaps).Ā
Really, the deadline is the greatest motivator. Research and Worldbuilding is also a form of procrastination.Ā āOh, I need to write something now. I better give it a shotā is as basic as it gets.
The other thing you ask about - planning stories - is a sufficiently different topic to save for another time, I think.