Hello, I was wondering if there are any tutorials on textures and how to add texture maps such as diffuse, specular, and opacity to a single mesh?
Sorry for the delay, anon! I believe deedee-sims answered you here
"Hi! You have to edit the txmt! Although, you can’t really add that many maps, it’s only normal map (bump map). (If you have these two sets of extra shaders by C&K, you can add some others too, but then everyone who uses your cc will need these shaders too, so I haven’t tried them yet.) And I usually just edit the normal map into the texture, because it looks similar anyway, and less textures = smaller file and stuff.
I haven’t found a tutorial about adding normal maps, but I found one for deleting them - just do the opposite of it. You have to add 4 lines to the txmt.
Yeah, that’s probably not helpful, but I never really use normal maps or anything else, sorry 🙈"