The new goblin/imp have been successfully transferred to Godot! With all genes implemented correctly and all the colors of each trait added, that's a final count of 3 135 283 200 permutations of imps, and they ALL LOOK SO CUTE JPP
It's both a lot more permutations than the previous goblin, and a lot easier because there's almost no epistasis (when the expression of a gene hides the expression of another gene)
I can't wait to make the game now with those new assets, I love them. I could spend hours just clicking the "randomize" button.
I got a fully leucistic one at some point, which is super rare because the hair, skin, and scales each have their own color, and leucism is recessive in all three!
Anyway. I'm having so much fun. Have 3 billions imps.

















