Man, I just found a really useful feature in the newest version of Godot so I guess I'm updating. I don't like updating the engine mid projects. I'm always wondering which arbitrary feature that has become the crux of an entire system of mine becomes deprecated each version. Like I appreciate the new stuff that works better and the fixes to stuff that didn't work very well but man, can they like... slow down? Every couple weeks it feels like there's a new version.














