What is the feedback and awarding scheme?
Players receive feedback through rewards such as items, new lands, and access to previously locked places. This feedback reinforces their progress and encourages exploration. By solving challenges and improving the conditions of the regions, players are also awarded symbolic milestones that signify their efforts in achieving harmony between the regions. The game provides both immediate feedback, such as improved visuals or reactions from NPCs, and long-term rewards like unlocking deeper storylines or advanced tools.
What will players learn from playing your game?
Players will gain an understanding of environmental stewardship, including how to take care of the planet and maintain harmony with nature. They will see the consequences of exploitation and neglect and learn how small, thoughtful actions can have a large positive impact on their surroundings.
How will the game help players learn this?
Learning happens through problem-solving and overcoming challenges. Each region presents specific issues caused by neglect, overexploitation, or mismanagement. As players interact with these regions, they uncover what went wrong and are tasked with restoring balance. By observing the direct effects of their actions, players internalize lessons about environmental responsibility and sustainability.
What tools or features will support players in learning while they play?
QuestLock: A tool to track quests and challenges, ensuring players always know what needs to be done next.
Glossar: An in-game glossary providing definitions, explanations, and lore about the world, its problems, and solutions.
In-region Tools: Each land provides unique tools or abilities that reflect the specific challenges of that area, helping players solve problems creatively and adapt to the context.
How will you explain the gameās learning goals to players?
The game introduces its goals organically through a rich backstory, character-driven dialogue, and storytelling. Players learn by doing, with initial tasks designed to gently immerse them in the world and its mechanics. NPCs and environmental cues also guide players in understanding the stakes and the broader implications of their actions.
How will the game start simple and gradually become more challenging to help players learn progressively?
The game starts with a brief backstory introducing the main character, their role, and the immediate environment. Early challenges are straightforward, like fixing a tool or helping a neighbor, which familiarize players with the mechanics and world. As players unlock new regions, the complexity of the problems increases, introducing multi-step quests, resource management, and strategic decision-making to ensure a smooth progression.
How will players learn progressively (progress from simple to complicated)?
Players are introduced to new mechanics, tools, and concepts one at a time. The game ensures a manageable difficulty curve, beginning with isolated, small-scale problems that build confidence and understanding. As players progress, challenges become interconnected, requiring logical thinking, creativity, and the application of previously learned skills in new, more complex scenarios.
How is the learning adapted to the individual skills of the player?
The game caters to diverse playstyles and skill levels. Logical challenges appeal to analytical thinkers, while creative tasks encourage innovation. Players have multiple options to solve problems, allowing them to choose approaches that suit their strengths. Adaptive difficulty ensures that beginners are not overwhelmed, while experienced players remain engaged by optional challenges or advanced problem-solving opportunities.
Here are some of our learning outcomes, since this will be a learning game. :)