I’m about to make a bunch of posts with my thoughts on The Stanley Parable: Ultra Deluxe. There will be spoilers. I will tag them. You have been warned.
There is my first one, written in the style of the game. Most of it is under the read more cos it's 539 words long.
This is the tragical comedy or comical tragedy story about a being called the Narrator. The Narrator had a story to tell; it was set in an office and was about a man named Stanley.
The Narrator told his story again and again and again in a game called The Stanley Parable. His story often got of track which frustrated him immense. This frustration was normally aimed at Stanley because he thought Stanley was derailing things on purpose.
The Narrator believed he had created both the Office and Stanley but he hadn’t. The Office had existed long before the Narrator wrote his story and Stanley was one of the many employees trapped there.
The Office had always been a strange place. Many unusual and even unnatural experiments were run there. One day, when a section of the Office was looping outside of time, the Narrator began his story about an office and that part of the Office became the place where the story was set.
The Narrator did not know this. As the Narrator, he had some power over the story and so some power over the Office itself. He did not have total control though as the Office was still a thing partly beyond him.
The Narrator also didn’t understand that his story was a game that both he and Stanley were trapped in. In the story/game, Stanley was mostly an empty vessel to be puppeteer around by the Player. However, since he didn’t know his story was a game, the Narrator was unaware of this too. For such a powerful being, he really understood very little.
After a very long time of telling his story, the Narrator did discover that he was in a game. He decided to change things up and aim his story more at the Player. Thus, The Stanley Parable: Ultra Deluxe or – as he called it – The Stanley Parable 2, was born.
The Narrator wanted his story to be enjoyed more than anything and he was sure the Player would love it.
In the new game, even though he now knew Stanley wasn’t a real person, the Narrator was kinder to him. In the endings that carried over from the old game, he would still verbally berate Stanley, because the Player had liked those endings, right?
In the new endings, he was normally much nicer. There was no point getting angry at Stanley anymore. After all, Stanley was just a puppet. In fact, he was a puppet that the Narrator was very fond of. Stanley was like a favourite toy from childhood, kept and cherished or perhaps Stanley was more like an imaginary friend who just happened to be solid.
However, just as the Narrator had changed so had Stanley. During the endless repeats Stanley had woken up. He was real, he existed, he had had thoughts, emotions, hopes and dreams but this was just another thing the Narrator didn’t know.
When he’d been nothing but a puppet, the Narrator had seen Stanley as a person. Now that he was a person, the Narrator saw him as nothing but a puppet.
And the story began again because the end is never the end is never the end is never the end is never…
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