I'm Patrik Grinsvall, web developer with a passion for indie games. When I was a kid, I loved editing levels and drawing my own levels. I think the first map editor I ever tried was the one shipped with Warcraft, then Command & Conquer. When Duke Nukem 3D was released I had advanced quite a bit and where not only creating levels but also drawing my own new objects and assets. They looked terrible but it was fun and very creative.
Currently, I am working on a new game called "The Alien Hunt" which I am hoping to release within the next two months. The Alien Hunt (TAH) is an indie, roguelike, action-packed game with RPG elements. I created it by combining old school 2d-pixel graphics with a boost of modern effects such as lights and shaders. This will offer a whole new experience of rain, dusk, and night at atmospheric and dynamic levels.