"Unfortunately, my favor with the great rulers of Tamriel ends the moment they find themselves within the same room. Our friendship, our shared deeds, the stories of the evils we faced and the people we saved, none of it matters when the Ruby Throne is the prize occupying their heart."
– Vestige Axeel-Raj, explaining why his efforts to end the Three Banners War proved fruitless.
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A continent-spanning empire must naturally have a sizeable administrative body, and that of the Septim Empire is largely split into three Departments, which are then further split into Bureaus and then Offices.
Credit to tree.nathanfriend.io for the tree diagram generator
The Imperial Treasury, of course, handles all financial matters. Census & Excise handles all affairs relating to the people and independent organisations of the Empire (with the Mercenaries Office co-managed with the Imperial Legion), while Trade & Funding manages the large-scale matters - Civic Investment pertains to the money allocated to Cyrodiil while Provincial of course determines what money is spent on the other provinces; the Office of Trade manages the actual movement of goods in, out and around Cyrodiil.
The Department of Works plans and maintains public services, with the responsibilities of the Infrastructure Bureau being fairly self-explanatory. The purviews of the Offices of the Services Bureau expanded somewhat following their inception - the Office of Games was initially established to regulate arenas and suchlike, but grew to oversee all spaces of public entertainment, such as taverns and theatres, and likewise the Office of Markets encompasses not just marketplaces but all shops and other commercial establishments; the Office of Worship is co-managed with the Imperial Cult, and promotes places of worship for the Divines in all major settlements.
The Department of Laws is again self-explanatory. Personal Law refers to all laws pertaining to behaviour between individuals and independent organisations, with Offences referring to direct interpersonal crime (assault, theft, murder etc.) and Misconduct handling such issues as fraud and breaches of agreement. The Bureau of Administrative Law manages larger things, with Civic Law detailing the running of Cyrodiil and the Empire itself - rights of the nobility, procedure of the Elder Council and suchlike - and Provincial Law maintaining the exact agreements and permissions of the provinces' positions within the Empire, for example their obligations and degrees of autonomy.
It is the colour of a bleached skull, his flesh; and the long hair which flows below his shoulders is milk-white. From the tapering, beautiful head stare two slanting eyes, crimson and moody, and from the loose sleeves of his yellow gown emerge two slender hands, also the colour of bone. [x]
[ List of Books ]
@racefortheironthrone suggested that Moorcock’s Ruby Throne was one of GRRM’s inspirations for the Iron Throne, and that the Melnibonean people inspired ASOIAF’s Valyrians. Melniboneans are sorcerous dragonriders and descendants of dragons; they feel a superiority over other humans. Their once-great empire is in decline. [x]
Because it’s ridiculous to think all money in the Empire is in the form of single coins as the games depict, here’s some headcanons on how it actually works.
The Septim is the standard unit of Imperial currency, with coins minted from electrum and bearing Tiber’s head facing right. There are, however, various denominations, each easily recognisable from the designs on the back:
The single Septim bears the Imperial Dragon with the sun behind it
The coin of two Septims bears a simple depiction of the Red Diamond (though of course not actually red), with no background
The coin of five Septims depicts White Gold Tower with the Diamond behind it
The coin of ten Septims bears the ring-backed anvil of Zenithar, Divine of wealth and commerce
The coin of twenty Septims bears the winged hourglass of Akatosh
These suffice for most people, but it would be impractical for the truly wealthy to hold vast chests of money in their homes, and so there is another system that the common folk would likely never have any interaction with.
In each Province capital, as well as Ebonheart in Vvardenfell, is an office of the Imperial Treasury. There, a person carrying a minimum of 250 Septims may request a Certificate Of Credit, exchanging the coins for a paper signed & sealed by the clerk of the office that holds equivalent value, which can be cashed in at any Treasury office in Tamriel. No regular shops will accept them as payment, only those used to serving the upper classes, but they can be freely exchanged between people, thus are often used to send money to far-off relatives or pay for expensive imports (or bribe a person with the plausible deniability of never meeting face-to-face).
Here's some headcanons on the Councils of the Empire, Elder or otherwise
Because we really don't seem to know much beyond mentions and scraps of information.
The only people with an automatic right to attend all Councils are the Emperor and the Imperial Battlemage, though the former also has the power to grant anyone they choose right of attendance; nevertheless they may not necessarily be officially recognised as a member and the Council in question holds a vote of approval (this power is not often exercised; one notable example is the Eternal Champion).
It is uncommon for all entitled Council members to sit at any one time, though they are always invited generally a member only attends when the subjects at hand are likely to be relevant to their interests, or when their invitation makes specific request of their presence. If a member is unable to attend but does not wish to be left out of proceedings, they are entitled to send a representative; Legion personnel in particular often send an aide-de-camp in their stead.
The Elder Council meets every six months with the others meeting annually; any member can however call a meeting between these, subject to a vote. The Emperor can unilaterally call a meeting of any Council at any time, as can some others in other Councils detailed below.
The Legionary Council
This Council is exclusively concerned with the orders and logistics of the Imperial military. The Grand Marshall and Grand Admiral can call a meeting unilaterally, though this is usually only done at the outbreak of war. Members include:
The Grand Marshall of the Legion
The Grand Admiral of the Navy
The Marshalls in command of the Imperial forces in each province
The head of the Imperial Knights, whatever rank they may hold at the time (I have more headcanons related to them here)
The Armsmen's Council
This Council meets to discuss general matters pertaining to war, conflict and material threats across Tamriel. Members include:
The Grand Marshall of the Legion
The Grand Admiral of the Navy
The head of the Imperial Knights
The Master of the Fighters Guild
A representative of the knightly orders of Hammerfell, which follow their own codes and determine who represents them with their own system
The Harbinger of the Companions
The Grandmaster of House Redoran (they are invited but almost never take their seat, opposing Imperial integration)
The Mages' Council
This Council meets to discuss happenings beyond the mundane world, the movements and threats of other planes. Members include:
The Arch-Mage of the Mages' Guild
The Arch-Mage of the College of Winterhold
The Archmagister of the Crystal Tower
The Arch-Mage of the Magical Academies of High Rock
The Grandmaster of House Telvanni (again, their disdain for the Empire leaves this seat forever vacant)
The Master of the Psijic Order (depending on the Emperor's disposition toward them, and they rarely take their seat regardless)
The Elder Council
This Council is the largest, responsible for much of the day-to-day running of the Empire and the passing of new laws. Members include:
The High Chancellor, its leader
The Grand Marshall of the Legion
The head of the Imperial Knights
The rulers of each Province
The Master Of Law, head of the Imperial legal & justice system
The Master of the Treasury, whose domain includes not only managing the Empire's finances but keeping its census records
The Master of Works, responsible for maintaining the Empire's infrastructure and public works (planning of roads & shipping channels, establishment of markets, arenas etc.)
The Arch-Primate of the Imperial Cult
Council Members Without Purview, seats initially created for scholars, sages and other such figures whose wisdom would benefit the Council but who held no formal office; it did not take long, however, for them to be taken by whoever could convince the rest of the Council to vote for them, through bribery and promises of favours or through blackmail & intimidation
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Who wants headcanons about the knightly orders of the Empire?
'Cause pretty much all we know is some cut content and a couple of lines from Ocato.
There are four distinct Orders, escalating in prestige, with different duties and privileges.
The Knights of the Empire, your standard knights, are honours given to members of the Legion who've distinguished themselves in service. For a standard knighthood any officer can write a letter of recommendation, as well as anyone honoured as a Knight-Sergeant or above. The upper echelons of this order are often found as officers and will have a more comfortable pension upon retirement, but lower ranks are expected to continue their service as usual.
The Order of the Tower, named such partly because it's the first Order whose recipients are honoured in a ceremony at White Gold Tower conducted by the Grand Master of the Order, or by a mid- to high-ranking member of the higher Orders. High-ranking Knights of any Order may recommend a candidate, but lower knights and officers without honours cannot. Members of this Order are rarely found as active fighting soldiers, but hold positions as senior officers. Upon retirement, members will be granted a small parcel of land in addition to their knightly pension, as well as whatever their Legion rank entitles them to.
The Order of the Red Diamond, the most prestigious Order that one might hope to enter. High-ranking Blades are often given low ranks, the Grand Marshall of the Legion and the Grandmaster of the Blades are automatically given high positions, and candidates must already have some form of honour to be considered; they may only be nominated by notable members of the Tower or the highest echelons of the Knights, and only a member of the Order of the Dragon may approve and induct members. The Grandmaster of the Red Diamond is considered the de facto head of all knightly affairs. Membership seldom exceeds a hundred, and are only found at the highest ranks of service.
The Order of the Dragon, whose head is the Emperor himself. The Grandmaster of the Blades and the Grand Marshall of the Legion are granted the lowest rank of membership upon their retirement, and the Grandmaster of the Red Diamond receives the next rank up. All members technically outrank any members of the lower Orders, but this is only exercised by the Emperor, and even then only in case of notable disagreements. Outside of exceptional circumstances, the Emperor has sole prerogative over membership and induction ceremonies. Only a handful live at any time, and while they are entitled to serve at any rank of the Legion it is never done.