This month I'll pick up where I left off my project The Potionist Apprentice!
I did some changes to the character controller so it now uses a finite state machine and resolved some issues I had when jumping/diving :D

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This month I'll pick up where I left off my project The Potionist Apprentice!
I did some changes to the character controller so it now uses a finite state machine and resolved some issues I had when jumping/diving :D

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The Apprentice can now catch critters!!
I still have to tweak the settings a bit but I like how it is turning out. Also, I finally added a script so that objects between the camera and the player fade.
The house now has a basement! Today I did the script to change rooms and added some post processing to make the colors more vibrant Soon I will start modifying the potion making scripts.
I added some more expressions to the Apprentice and can now use them while in dialogue.
Also, meet the Master Potionist! 🧙♂️🍵
(The dialogue text is just for testing and I know, I know I should make a new scene already 😅)
Finished the design for the inventory UI and started the quest UI (still not convinced with it but maybe tomorrow I'll have a better idea on how I want it to look like).

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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And finally, the new design for The Master Tamer.
Now I plan to animate the four characters and do some critters and plants.
Made changes to the dialogue system and now it runs smoother And... because I have no way of showing today's progress, here's an image of the player's familiar.
Did some basic animation for the characters but then realized the world was too small for them Still, had fun adding more details to the furniture.
These are my favorite ones from today.