END OF JULY UPDATE
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Hello everyone!
First, please excuse the lack of updates in June. It was a very busy month, but the good news is that I got a lot of work done! Let’s see what happened in the span of two months:
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seen from Brazil
seen from United States
seen from China
seen from United States
seen from Russia
seen from Netherlands
seen from Russia
seen from United Kingdom
seen from China
seen from China
seen from China
seen from Poland
seen from United Kingdom
seen from China
seen from China
seen from Türkiye

seen from Russia
seen from China
seen from United Kingdom

seen from Brazil
END OF JULY UPDATE
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Hello everyone!
First, please excuse the lack of updates in June. It was a very busy month, but the good news is that I got a lot of work done! Let’s see what happened in the span of two months:
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
New video about Game Jams and how to survive* one!🦾✨
*No one survives a time crunch/game jam.
END OF MAY UPDATE
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Hello everyone! I'm back with a new update as I don't ride the heatwave boiling my country, I surf it 🌊
I won't apologize for this, so let's talk about some good news.
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Ameni's route is finally done as well! I'll try to finish one ending per month until the release date, and so far it's going well. I'm very proud of the CG for their best ending and I hope you will like it too 🖤
END OF 2025 UPDATE
(Poll at the end of the post!)
Hello everyone and welcome to the last post of 2025! (Wasn't it March two days ago?)
The good news is: every goal set for December has been achieved and more! A calendar has been made to keep myself and my co-creators on track for 2026, which I will reveal in another post, but without further ado, let's talk about video games, shall we?
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End of July Update
Hello everyone and welcome back to RainSpice Studios' monthly devlog. Without further ado, let's get into it. (How is July already over, it was June a week ago?)
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
End of April Update
Hello, you lovely people! April’s over, and so are my hopes to survive the summer if we’re already getting temperatures this high in early May, so it’s time for an Enter the Eternity and The Code of Crystals update! ✨
The good news is: every second date has been written and all the assets (every background, NPC, and CG) have been drawn! All I have to do is code everything in the game and make it functional, which, I will admit, is not my favorite part but has to be done to get a game. (My favorite part is checking for and fixing bugs.)
I still think April has been very productive and I am still on the right track for an end-of-2025 release.
Other good news will concern The Code of Crystals, as I started working on chapter 2 again and got a good chunk of it written out. My goal for May is to have at least two finished “parts” (out of seventeen).
Please note that a “part” is not necessarily a dialogue scene. It can be a puzzle, an “interrogation”, an interactive section which is not necessarily a puzzle, etc. Chapter two will be at least twice as long as chapter one, and I hope that you guys will like it!
The bad news is that work was extra slow in April and I may have to pick up another job. :/ I’m giving myself until July. If I don’t get more project opportunities by July at my day job, I may have to start looking for a secondary job :(
But I’ll manage. I will finish Enter the Eternity before the end of this year. 💪✨
TL;DR:
April goal (every second date) was achieved.
May goal is to work on Aiko, Ameni, and Connor’s third dates for Enter the Eternity.
Secondary May goal is to get two parts done for Chapter 2 of The Code of Crystals.
Thank you for your support and let's make some good progress in May 🥂✨ Have a great day, everyone!
Enter the Eternity is a dating simulator in which Michi (name customizable) signs up to study at the Matsubara Institute for a semester and lives in a shared house. The problem is: every single one of your roommates is a magical girl (or boy, or person)!
How will you survive abroad with magical girls? Will you be able to adapt to this new life and make friends? Better yet, will you end up dating one of them?
[itch.io]
End of June Update
Hey guys! ‘Tis I, Rain from RainSpice Studios and it’s way too hot outside so let’s jump in this end of month devlog, shall we?
Let’s start with the good news, and they’re about The Code of Crystals. I do plan to make it at least twice as long as the first chapter, and while this means more work for me, it also means more content for you guys! The price will not change, though. It’s 10€ for the full game (despite only Chapter 1 being released right now).
So:
The assets for two puzzles have been drawn. One has been fully rendered, and one needs shading.
One of the two puzzles has also been coded in.
One alternate sprite and one alternate outfit for Eranis have been drawn.
Two alternate outfits have been drawn for Teysdrar, one of which needs to be shaded.
One NPC sprite has been fully rendered, two others have been sketched.
A narration portion with CGs has been fully drawn, written, and coded in.
As for Enter The Eternity, most second dates have been fully coded in. I still have to finish a few lines for Jae-In and they will be complete. I also started writing some third dates and have a few drawn assets done and half-done.
Would any of you be interested if I made a public progress tracker for these games and other games to come? A visual representation might help.
Visual tracker?
Yes, please.
No, thank you.
However I also come with bad news as I think my PC is holding on for dear life after eight years of loyal service to the indie game industry (both as I play and make games and videos about them). I do start a new job in September, so I will be able to get one soon, but while I will still work on these games, development might be a little slower for the months to come.
I do wish to release Enter the Eternity before the New Year, but we will have to see if this is doable. I’m also aiming to release The Code of Crystals Chapter 2 around spring 2026.
Thank you for your support and let’s make some good progress in July if we don’t melt into puddles during these heatwaves (or freeze, in the case of our friends in the southern hemisphere) beforehand 💪✨🥂 Have a great day, everyone!
Enter the Eternity is a romance-focused VN/dating simulator in which Michi (name customizable) signs up to study at the Matsubara Institute for a semester and lives in a shared house. The problem is: every single one of your roommates is a magical girl (or boy, or person)!
How will you survive abroad with magical girls? Will you be able to adapt to this new life and make friends? Better yet, will you end up dating one of them?
[itch.io]
In The Code of Crystals, you are a morphling. A being that can shapeshift if you touch a living mammal. A being that can adapt itself to survive in various biomes. A being that is prone to illness and has a strong connection to the magic energy surrounding you.
You are a morphling. Some humans do not like you. Some humans hate you. And the Ziirhan want you dead. They hunt you down.
You are one of their unlucky victims, stuck underground in one of their hideouts. But you were given a chance to escape. Do not waste it.
[itch.io]
End of August Update
Hello everyone and welcome back to RainSpice Studios' monthly devlog. If it’s September 2nd it’s still the start of September, right?
(Feel free to read until the end, there’s an important poll at the bottom!)
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This month was focused on bug-fixing and finishing up every second date and an additional scene. The good news is: that part is fully done!
Henry also has a new magical boy outfit because excuse me what was that and why did I ever think it looked good? I’m a lot happier with the new one and it will probably end up being the final version.
(I don’t want to have to redraw him again, Aiko already had three redesigns so not again please--)
The bad news is that it will absolutely not be ready for the end of the year. I start a new job in a week and will not put more pressure on myself than what is absolutely necessary.
So what’s the goal for Enter the Eternity for September? Finish two scenes out of the 26 left (not including credits), which are Aiko and Ameni’s third dates.
The backgrounds are done, CGs are half-done, but they’re not written and therefore no sprites nor audio has been added, so that’s what I’ll be focusing on!
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As said in Enter the Eternity, this month was focused on bug-fixing, and there were a lot of bugs in The Code of Crystals chapter 2 – which are now all fixed. Massive shout-out to my friends that had to deal with my endless bug-fixing as they were playtesting it when they came over to my place.
The first act of chapter 2 is almost done. I consider each POV shift as an act, and the first POV character in chapter 2 is Eranis. My goal for September is to finish up this act and, if possible, start working on the second act.
I need to: redraw two character sprites, finish proofreading a scene, implement sprites where they should go, and fix the audio. Then onto Act 2.
I already have most of Act 2 written, as well as Teysdrar’s sprites. Just like Eranis has a change of clothing at the start, he does too, but he also has an additional set past A Certain Event(TM).
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PROJECT REGENT
No logo yet for Project Regent, which is a collaboration project between me and an artist called Sparkey. She takes care of the backgrounds and writing, and I take care of coding and character sprites. And as predicted: it’s a big baby and a lot of work, but I sincerely hope that you will like it.
My goal this month was to finish my part of the prologue and character creation scene, and format most of chapter 1. I’m happy to announce that my goal has been achieved along with additional sprites that I managed to finish just in time for this update.
The hardest part was to make a codex, stat screens for all four players, and selectable main character sprites, but after a lot of trial and error, it all works as it should! If all goes to plan I should have character sprites to show in a few days.
My goal this month is not to finish chapter one, as there’s only 24 hours in a day, but I would like to finish the first scene after the character creation process and a scene where you meet two young ✨prophets✨ but you will have to play the game to know what a prophet is.
Audio will come later. Right now Sparkey and I are trying to get the visual part to look just right, then we will find music that fits.
(Also ty to Ben for letting me gush about this project with no warning.)
So what I need to do is finish a few sprites and implement said sprites into the game. The written and stat parts are done, so it will be a month filled with a lot of art and not a lot of coding. I don’t know if that’s good or not, but it must be done, and I’m happy to get started.
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Aside from all the game work, I’m still wondering if I should make lore books for Project Regent and the Code of Crystals? (Enter the Eternity could have one as well but I’m feeling that I should group all of my “Eternity” projects into one big artbook, same with my “cyberpunk” projects.)
Artbook/Fanbook?
Yes, please!
Nah, no need.
On the IRL side of things I start my new job in a week, which I exciting and terrifying, but I know what I can do in a day. I’ve organized my schedule to have manageable monthly goals.
I still need a new computer, but I’ll order it in late 2025/early 2026 so I have time to save up for the beast I need for work and video games (to make and to play).
Thank you for your support and let's make some good progress in September. I hope to see you all in spooky season (the best season) and have a lovely autumn or spring!
Rain from RainSpice Studios, signing off.