North Ring Overgrown
Luis has been doing some really nice work to make even more overgrowth assets for the North Ring. Should have some new gameplay gifs of this area up in the coming weeks.
Link to Original

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North Ring Overgrown
Luis has been doing some really nice work to make even more overgrowth assets for the North Ring. Should have some new gameplay gifs of this area up in the coming weeks.
Link to Original

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
North Ring Updates
We've started working on the North Ring overall look and medical bay assets. We'll be aiming for more overgrowth in the final design because this portion of the station is closest to the service of planet P130.
Hopefully we'll be putting up a youtube video in a month or so where we'll discuss the game and show off how it feels in action.
ART Flight Mode
Working on ART using flight mode to help Adam get around. Need to work on some early cancel abilities and the like, but so far it's awesome to play with!
Updates
Here’s a really nice shot of the spider scene along with some webbing to make it look more appropriate.
We also have a new sprite for the plasma grenade with a small electric effect on it.
That’s One Big Spider
Here's an early look at our first miniboss- a scrap metal armored, gigantic spider! It went through a few revisions and we're loving the final design.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
That’s One Big Spider!
Here's an early look at our first miniboss- a scrap metal armored, gigantic spider! It went through a few revisions and we're loving the final design.
ART Map Mode
Started messing around with ART in map mode. Glitch shader effect might be a bit much but shows the effect in the gif. We like the idea of the map being real-time, similar to the way Dead Space did their cool HUD.
The glitch effect was achieved using this cool shader: gist
Who’s watching who? ;)