I'm thinking so hard about the Starlings [Star Sanses] in Telltale because they all seem so fun to write about and which genre of games they come from but making art for each one is going to kill me.
SO! A compromise has been achieved; y'all will my babbling and some art later
Our core 3 members:
Outertale Sans, Cosmo; his universe is all about photography across the stars, think like Flock Around but with constellations and spatial phenomenons instead of birds. The monsters of his universe would give out quests for photographing certain stars, planets, asteroids or constellations, sometimes some monsters challenge the player by asking for multiple things in one photo!
While his universe shouldn't have any death, Cosmo's branch somehow divulged into a genocide run that didn't meet completion. Cosmo is one of the few survivors along with his Alphys. He founded the Starlings to help humans and monsters across the Multiverse from losing their homes too.
Sewing with Muffet! Muffet, Thimble; her world was all about the peaceful plush residence Muffet teaching the player about sewing, step by step similar to Cooking Mama. It was all about sewing blankets, clothing, even dolls!
But then the Destroyer came, and her whole world was torn apart by the seams.
She joined the Starlings to get any thread of her friends back, ready to fight thread and needle for them. At least she knows where Undyne is, even if she's not in the best of places.
Dancetale Sans, Dancer; his home is all about the rhythm! His world would function similarly to Friday night funkin or maybe Guitar Hero, having the player play beat by beat in order to progress through the fight. I'd imagined it plays almost similar to the Omega flower fight [or even like a geometry dash level is some cases] where there are no pauses and you better hope you click the right button when it's on screen while you stay on beat with music.
Unlike with Cosmos universe, his peaceful game stays peaceful and with the lack of Players, helps Cosmo in his crusade to help, even if he feels under prepare for the job sometimes, even with the power boosts he can give to the Starlings.
Secondary Starlings; these Starlings that are definitely important, but I may not write/draw them as often:
Underswap: Stitch Together-3 Papyrus, Rust; feeling like his home is a shell of what used to be, he joins the Starlings to pushed down the feelings of losing everyone he cares about, of his friends, his brother. He isn't to pleased to be working with their killer and a funhouse version of his brother.
Undermixed: Stitch Together-26 Sans, Mix; his world is the most the same as your run of the mill RPG [well, as run of the mill something Undertale can get] but this world has a twist! It's two a player world! Bring along a friend and enjoy the underground with... minor complications of not everything merging correctly.
Any monsters that were dead before the merge didn't come back. This wouldn't be a problem if both Players completed pacifist runs, but neither did; instead both were in the process of completing neutral runs, with Stripe [Chara-3] having finished a No Mercy run.
It still hurts Mix sometimes when he catches Rust [Papyrus-3] looking at him with pain painting in his face.
Underswap: Stitch Together-3 Chara, Stripe; Their guilt of the dust on their hands pushes them to be a better person, not just the people they've hurt but those they could help too. Their fear still holds them; they can feel their hand tremble as it tries to reach a weapon. But with their friends and reluctant coworker, they're sure they'll make it
Works with Starlings:
____tale, Ink; "works" is doing a lot of heavy lifting, it's more like a barely tolerated alliance. Very few of the Starlings actually want to work with Ink, some like Cosmo are hopeful they can at least come to an agreement, while others like Thimble refused to work with him thanks to the bad filling between the two. Still, he's a valuable asset, even if some Starlings Don't trust him.