The Impact Gameworks franchise has gotta have one of the odder trajectories I've bumped into. The first game, Tangledeep, is a ball-bustingly difficult turn-based roguelike with way too many character classes and a nearly vertical game-mechanical learning curve, then the next game, Flowstone Saga – a direct sequel to the first, I must clarify – is... a Chrono Trigger inspired JRPG-style adventure with a combat system based on Tetris? Run that one by me again!
















