Any thoughts on sylph of blood?
Sure!
So, starting off with the class, sylphs are generally described as healers, or people that fix things, but I like to broaden horizons and suggest them as the second creation class (with the first being maids). While maids make from nothing, sylphs make from the absence of the element, or draw upon the lack of something in order to make something new.
The personality of the sylph is difficult to parse; we only have two and they barely act anything alike. People like to say sylphs are inherently kind, but... well, for starters, I'm not sure if that's quite the word for Aranea. And also saying anyone is inherently anything feels a bit incorrect, to me.
I can say, though, that sylphs are a lot more by-the-book compared to, say, heirs or witches. They feel as though there is a correct way to do things, and everyone likes to do things right, y'know? So even if they're a bit misguided, or end up making awful mistakes, it's usually because they believe, or have been lead to believe, that they are making something better. It makes them a stubborn class, since they're unlikely to be deterred when someone warns them of mistakes they're bound to make with their current mindset.
... Which, coincidentally, is also part of being a player of the blood aspect.
Players bound to this aspect are stubborn in the sense that they don't give up on people- because blood is the aspect of connections to other people. Blood players are the glue of their team- blood of the covenant is thicker than water, and all. They're the kind to mediate between two party members not because they're impartial, but rather the opposite. They care, so much and so thoroughly, that they want everyone to be well. That does mean sometimes telling people to give up on some relationships, platonic or otherwise. They're very people-oriented, though that doesn't necessarily make them an extrovert; they might just have a few friends they're intensely close to. Really, the word intense does describe blood players well; it's simply that they care a lot, and aren't much afraid to show it (unless they're knights, but knights hide the manifestations of their aspect in themselves regardless of what that aspect may be).
So, a sylph of blood? They'd be stubborn, and wouldn't let their friends run from conflict, and they'd forge friendships off of their own self-righteous confidence, and I kinda look up to those kinds of people, who are wholly themselves around other people and are unapologetic about it. Just. Stay you. Learn from your own mistakes, if you make them, but don't let other people tell you what to do when you've got your mind on something; though, I don't think you need me to tell you that. Be your own amazing brand of a person because you can be the kind of person people look up to for your fierce kindness and care for your people. You've got yourself right more than a lot of the rest of us, but don't let your overconfidence in the power of yelling people into caring for each other get to you and lead you astray.
Really, just learn from self-reflection and be kind when you can, it's the only advice I've got to give to someone as bright and brilliant as a sylph of blood.









