SYCORAX ⋅𖥔⋅ UTP, UTP ⋅𖥔⋅ STEALTH
trigger warnings: car accident, depression, sibling death
Playing WarTag is like upgrading from four lines of movement on a D-pad to Fulldive VR: 360-degrees of laser guns and base captures in zero gravity, physics and odds calculated in less time than most would take to itch their nose. There's an optimal play for each scenario, and you're a logical player, striking at an opponent's mind; at their weak points, forcing rival teams into domino chains of losing choices. You innovate on Maneuver Warfare like picking a scab on the back of your hand. At the end of the day, you stick to this one basic principle: that it's not the degree of force but the application of it that keeps one a winner game after game.
You and your sibling are a household name among WarTag fans. Your dads, flavor designers at S Corp's "Goop Lab" don't know where the two of you got your jock genes from, and sometimes, you wonder why your sibling couldn't have chosen anything else to do. They trail you like a wad of toilet paper stuck to your shoe: they copy your moves, your style, steal your friends, and worse — they become better at WarTag than you. Back-to-back, they ransack your place in the spotlight. All you can do is suck your teeth and wonder why.
You're driving the two of you back after a public shouting match at a gala when your nights of too-long workouts and endless game theory sessions fueled by shots of HyperEnergy catch up to you. It's just for a second, but you nod off at the wheel, and the next moment, you're on your back, your hovercar flipped over, a sheet of metal jammed through your sibling's throat. That's when the rumors spread: that you were drunk, that you did it on purpose — THAT YOU KILLED THEM. You're kicked from the team. You move back into your dads' house, reeling from PR damage, a pariah with zero prospects for the future. Time bends into itself; becomes circular. You lose months staring up at the ceiling. If only you could go back in time and undo that moment. If only you could close your eyes and this time, this time, wake up from this terrible world.
KEPLER ⋅𖥔⋅ BOTH THE OCEAN AND THE ICEBERG ARE MADE OF THE SAME MATERIAL. THAT THE ICEBERG SEEMS SEPARATE IS ONLY BECAUSE IT IS IN A DIFFERENT FORM.
You stumbled upon their file at your therapist's office when your therapist stepped out for an emergency. A chaos addict, heartless, lacking in empathy. You read about they pulled the emergency release valve and left their father to die, how S Corp covered it up, how they don't seem to give a shit about it. They're worse than you in that they made a choice, but they got to hold onto a public-facing career. You hate them and everything they stand for. How if things had gone differently, you could be them and they could be you.
NAIAD ⋅𖥔⋅ FICTION, BECAUSE IT IS NOT ABOUT SOMEBODY WHO ACTUALLY LIVED IN THE REAL WORLD, ALWAYS HAS THE POSSIBILITY ABOUT BEING ABOUT ONESELF.
You were lost when you found them, accidentally intercepted one of their messages and found your first post-crash friend. Would you communicate with them if it weren't for your downfall? Probably not, but they sent you story after story, and eventually, you sent them stories back. And then, for a few months, you became so low you lost track of time. It was too late to write back when you came out if it. Still, you wonder about them, about what they look like, the texture of their voice, day after useless day.
ATLAS ⋅𖥔⋅ WE ARE BUT FEVERED STARS: HERE A LITTLE WHILE, BRIGHT WITH PROMISE, BEFORE WE BURN AWAY.
Other than your parents, they were the person you hurt most. Your friend first and then your sibling's lover, drunk at your doorstep, asking over and over again, why, why, WHY? You never have answers. Not about the accident and not about the things they tell you — about their own guilt, all of the things they could've done better, when they're so fucked up they mistake you for the person they loved. You wish they'd stop coming. Still, you can't find it in your unending pit of loneliness to turn them away.