SUROS invites you to show your pride!

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SUROS invites you to show your pride!

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"You have to write something."
Javier slumped back in his chair, the open document on the screen before him conspicuously empty. He looked up at Edna, desperately. "Must I?"
The Titan nodded gravely. "You must. You took a job. When you take a job, you gotta get it done."
"Ugh." Javier pressed his hands over his face.
"What's the problem, anyway?" Edna asked, toying with an antique pistol on Javier's shelf. "Should be easy work for you, reviewing a gun."
Javier glared out through a gap in his fingers. "I couldn't give less of a fuck about Suros' latest iteration of their uninspired, bog-standard hand cannon. There is nothing to say about it beyond the fact it works and its fine."
"Sounds like someone wishes he hadn't left his old job."
"I didn't leave, I got laid offâand Häkke's benefits sucked anyway. But at least their guns were good."
Edna raised an eyebrow. "Suros' guns aren't good?"
Slumping further into his seat, Javier raised a hand to fend off any impending criticism. "I'm not saying they don't make something good now and then, but let's not mess about, eh? Suros has been riding on the success of the Regime line and its old artificial scarcity for years, and strictly speaking they didn't even design that platform."
"So maybe you should say that." Edna returned the ancient handgun to the shelf and leaned close to examine a row of archaic ammunition specimens.
"Ha, yeah, sureâand lose my job without even getting my first article published. Solid advice."
The Titan crossed her arms, which was like two strong trees growing around each others, and shook her head. "I'm not saying you should shit on Suros' entire business. I'm saying you should talk about how the company's reputation is built upon the Regime, and situate this new piece in terms of that lineage."
Javier blinked and sat up partway. "Situate? Did you say situate?"
Edna shrugged smugly. "Contrary to popular belief, Titans can read, you knowâand some of us do."
(Cantata-57 w/ Crucible Prestige)
Man, I havenât posted much on Tumblr in ages! XD Some artwork of my Titan character from Destiny. I donât know about you, but like putting the sketches right next to the colored piece to see how theyâve turned out in the end :)
OMOLON Field Commander
line em up

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Viest: we made some fucked up shit.
Omolon: . . . Darkness juice. . .
Tex Mechina: . . .
Hakke: . . .
Suros: . . . What?
Omolon: Darkness. . . Juice. . .
Viest: oh god. . .
Hard Light
Ionized polymer synballistic attack platform. The systemâs lethality is dynamically robust across tactical spaces.
Type: Auto Rifle
Slot: Kinetic | Energy | Heavy
Element: Arc | Solar | Void | Multiple
Perk: Volatile Light - Rounds fired from this weapon have reduced damage falloff, overpenetrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
Trait: The Fundamentals - Hold reload to change this weapon's damage type, cycling between Solar, Arc, and Void. Grants different stats based on your selected damage type. Solar: increases reload speed and aerial effectiveness. Arc: increases handling and range. Void: stability and aim assist.
Ornaments: Lethal System, The Future Is Chrome, Brumal Dawn, Foundational Structure
Origin & Description: Another product from Omolon Foundry, if the pedantic description didnât give it away. Hard Light is a Pink Floyd laser light show packed into a gun, and when they say ricochet, they mean it - hence the name âHard Lightâ. Unlike Sleeper, Hard Lightâs ricochets don't split, have travel time, and are relatively predictable. For years PvP players eyed its infinite range (no damage falloff with distance) and the ability to bounce shots behind cover made, but it was hampered by an intense camera/scope shake when firing that made it nigh-impossible to hold on target. That camera shake was greatly reduced at the start of Season 10, a season that also saw major Auto Rifle buffs plus the return of Trials of Osiris, so I think you can imagine what happened next: the inaugural weeks of Trials became a disco rave of incredible proportions. Bungie finally dialed back that whole "infinite range" thing, giving Hard Light a minor but still present damage falloff and dialed down the ricochet damage in PvP specifically. You'll still be dazzled by the occasional spray of Hard Light rounds in Crucible, but it no longer rules Trials. On the PvE side its lack of damage enhancement means it mostly sees use in the same situations as Borealis because of its changeable elemental damage. Hard Light originally had three options (Arc/Solar/Void Core) in its trait slot to choose between, but when both it and Borealis were reworked to cycle in the same order as the Prism combat modifier Bungie also simplified Hard Light by giving it the same "The Fundamentals" trait as Borealis.
Hard Light is another Omolon product, so let's talk a bit about the weapons foundries in the game. Not counting the clandestine Black Armory there are four major weapons foundries in the Last Safe City - Häkke, Omolon, Veist, and SUROS - and several minor foundries both within and without. These foundries grew out of City gunsmiths scavenging Golden Age parts & weaponry outside the walls, and started to cause concern when they reached a certain size and began taking sides in the Faction Wars that divided the City before the formation of the Consensus. These days they answer (sort of) to the Vanguard and spend a lot of time producing Guardian weaponry - because if there's one group in Destiny with a bottomless appetite for guns, it's the Guardians. Each of the four foundries has a distinct style and naming pattern. Häkke's signature is "hammers, not scalpels" - heavy, no-frills weaponry that gets the job done. They make a lot of rocket launchers, is what I'm saying. Omolon (Coldheart, Wavesplitter, Hard Light) is the Apple of Destiny foundries, all about the newest, most cutting-edge nonsense they can get to stop exploding long enough to make a gun out of. They pioneered the trace rifle archetype and the liquid ammo canisters that have become their signature. SUROS (SUROS Regime) focuses on design, often design that harkens back to 50s scifi, and giving the user as many options as possible. Veist (The Colony, The Recluse), added in Destiny 2 and explained as the City's newest foundry, goes for aggressive, high-mobility, high-impact designs. They don't fight fair - there's a reason all their weapons are named for venomous predators.
Though they're not supposed to take sides these days, the foundries still do special orders for the three factions Guardians could choose between during D2 Year 1's Faction Rally events. Veist does orders specifically for the Dead Orbit faction, Omolon makes weapons for Future War Cult, and both Häkke and SUROS make weapons for New Monarchy. Back in Destiny 1 Guardians would also choose which foundry to place orders with at the weekly Armsday event.
While these four foundries make up the bulk of Guardian weaponry by numbers, plenty of other sources produce guns for the solar system's finest heavily-armed children. City foundry Tex Mechanica is a minor foundry constantly trying to make it big; their brand is all about that Wild West aesthetic, a look that's even more ridiculous in Destiny's timeline because thanks to the Collapse even the cultural mythos of the Wild West has barely hung on. Oddly enough they've produced the most exotics of any foundry, big or small, at a solid four: The Last Word, Prospector, the reproduction Chaperone, and Huckleberry. So why aren't they a bigger deal in the City? The Doylist answer would be that they aren't needed to fill out Armsday or the Faction Rally events; the Watsonian one would be that they keep doing dumb shit like trying to bribe Shaxx into throwing Crucible matches in favor of Guardians using Tex Mechanica weapons in order to boost their sales. I have a feeling they won't be winning a Vanguard contract anytime soon.
Less-stupid foundries include Cassoid, which produces strange custom jobs like Telesto, Erianaâs Vow, and the D1 exotic shotgun Invective, Ikora Rey's personal weapon. Crux/Lomar specializes in rocket launchers, building the privacy-invading Truth, Dragon's Breath, and the famous D1 exotic Gjallarhorn. The Black Armory, a secret foundry dating back to the Golden Age, produces a handful of top-notch weapons including the exotics Le Monarque, JĂśtunn, and Izanagiâs Burden. The Daito foundry, a group with a distinctly Japanese pop aesthetic, created the Jade Rabbit and Two-Tailed Fox. Some Guardians or Guardian-adjacent groups also do their share of smithing. The Sunbreakers, a famous order of solar Titans, tended the Burning Shrine as part of their devotions and forged the Sunshot weapon and the Sunbracers exotic armor, while the Cult of Osiris used the Infinite Forge to create Vigilance Wing. The Warmind Rasputin builds Guardian-specific weaponry plus the exotic Sleeper Simulant under his IKELOS program (and arguably indirectly created Outbreak Perfected.) And that's not counting all the weapons we get bribed with, find on the ground, or beat out of a god. When it comes to firearms, Guardians never lack for variety.
Recently the City foundries have been expanding into other product lines. Whether that's a good thing, well...let's just say they've made some interesting aesthetic choices. Veist, Omolon, and Tex Mechanica have all produced Sparrows, ships, Ghost shells, and even armor ornaments for the Guardian who really wants to demonstrate their brand loyalty. Look up Tex Mechanica's "The Bronco" for a good laugh.
Destiny 2 Compendium Armarum Exoticarum
[ Ace of Spades | Ager's Scepter | Anarchy | Arbalest | Bad Juju | Bastion | Black Talon | Borealis | Cerberus+1 | The Chaperone | Cloudstrike | Coldheart | Collective Obligation | The Colony | Crimson | Cryosthesia 77K | DARCI | Dead Man's Tale | Deathbringer | Dead Messenger | Devil's Ruin | Divinity | Duality | Edge of Action/Concurrence/Intent | Erianaâs Vow | Eyes of Tomorrow | Fighting Lion | The Fourth Horseman | Forerunner | Gjallarhorn | Grand Overture | Graviton Lance | Hard Light | Hawkmoon | Heartshadow | Heir Apparent | The Huckleberry | Izanagiâs Burden | The Jade Rabbit | JĂśtunn | The Lament | The Last Word | Legend of Acrius | Leviathanâs Breath | Lord of Wolves | Lorentz Driver | Lumina | Malfeasance | Merciless | MIDA Multi-Tool | Le Monarque | Monte Carlo | No Time to Explain | One Thousand Voices | Osteo Striga | Outbreak Perfected | Parasite | Polaris Lance | Prometheus Lens | The Prospector | Queenbreaker | Rat King | Riskrunner | Ruinous Effigy | Salvation's Grip | Skyburnerâs Oath | Sleeper Simulant | Sturm | Sunshot | SUROS Regime | Sweet Business | Symmetry | Tarrabah | Telesto | Thorn | Thunderlord | Ticuu's Divination | Tommy's Matchbook | Tractor Cannon | Traveler's Chosen | Trespasser | Trinity Ghoul | Truth | Two-Tailed Fox | Vex Mythoclast | Vigilance Wing | The Wardcliff Coil | Wavesplitter | Whisper of the Worm | Wish-Ender | Witherhoard | Worldline Zero | Xenophage ]
never lonely, always safe