Here we go!
This piece fought me. The Heroine's theme wanted to be created and generally did not put up any resistance in the process, but this one was desperately trying to stop me from making it.
Nevertheless, here it is! STPlay's Chapter I theme!

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Here we go!
This piece fought me. The Heroine's theme wanted to be created and generally did not put up any resistance in the process, but this one was desperately trying to stop me from making it.
Nevertheless, here it is! STPlay's Chapter I theme!

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lil guy :)
Stop the Play will resume in five days, on Tuesday, September 9. I'll be spending time until then preparing for the next installment (four backgrounds! How luxurious!) and getting back into the lore.
Once things are running again, I'll be updating three times a week instead of daily, on Sundays, Tuesdays, and Thursdays at 4pm UTC/noon EDT, to help keep a consistent schedule and give myself enough time to prepare art and writing ahead of posting time.
Been a long time getting around to these, but here we are, the dynamic duo:
The three Veil tracks aren't quite a single song, but they certainly aren't three entirely separate songs. "Don't Turn Around" was the first of the three I composed—it took several days of half-starts and experimentations before I decided to grab the time to take out my own flute and riff off of "An Open Door" (The Cage III, at least I presume) for a bit. I think I wrote almost the entire duet that evening. You can kind of hear where I drew from the canon music at the beginning, and despite not really aiming for it, the first two Veil tracks ended up having the same section pattern as "An Open Door."
"The Veil" is, largely, "Don't Turn Around" with one fewer flute and much of the melody ripped out and replaced—only the main theme stuck around entirely intact. If you go back and listen to it, you can hear where, after listening to "Don't Turn Around," it's clearly half a duet rather than an independent solo.
"Eurydice" was the easiest of the three, as it's just the piano part of the other two, isolated and with as much reverb as Noteflight allows me. If you listen closely (and are good with pitch) you might be able to hear how the piano is shifting to align with a theme that is no longer playing...
Despite the name, "Eurydice" plays in two different situations. One is, of course, turning around at any point during your climb, but it also plays if you choose to slay the Veil instead of leaving with it.
Fun expression tomorrow

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Back at it again
Styled similarly to "The Nightmare," but I tried to make it sound a little more tense and threatening. It's perhaps a bit hard to say to what degree I succeeded, but I think I'm happy with the result nonetheless.
Composed, as usual, in Noteflight.
This is a friendly boop. Don't flinch.
As you rotate Play!Hero counterclockwise he becomes progressively more silly-looking