Iwamoto on not concentrating too hard on making Spirit Tracks feel like a sequel, 2010.
Source: Nintendo Power
https://www.notion.so/baf9aaa918664126bd0852f1b9ea0950

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Iwamoto on not concentrating too hard on making Spirit Tracks feel like a sequel, 2010.
Source: Nintendo Power
https://www.notion.so/baf9aaa918664126bd0852f1b9ea0950

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Aonuma on the inspiration for the train in Spirit Tracks, 2009.
Source: Iwata Asks
https://www.hyruleinterviews.com/d6e65557dce34f32bf0407dd22533de3
Aonuma on the difference between his leadership on console vs handheld Zelda, 2009.
Source: Iwata Asks
https://www.hyruleinterviews.com/d6e65557dce34f32bf0407dd22533de3
Linktober 6: Travel/Transport Aonuma & Iwamoto on Spirit Tracks’ abandoned track-laying mechanics, 2009.
Source: Iwata Asks
https://www.notion.so/d6e65557dce34f32bf0407dd22533de3
Aonuma on how the importance of relative scale led to the art style for DS Zelda titles, 2009.
Source: Eurogamer
https://www.notion.so/fe9fd0e3aeda4e2299c26c6cbf38c457

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming